void CCControlButton::setTitleTTFSizeForState(float size, CCControlState state)
{
    CCLabelProtocol* label = dynamic_cast<CCLabelProtocol*>(this->getTitleLabelForState(state));
    if(label)
    {
        CCLabelTTF* labelTTF = dynamic_cast<CCLabelTTF*>(label);
        if(labelTTF != 0)
        {
            return labelTTF->setFontSize(size);
        }
    }
}
Beispiel #2
0
TTFFontInit::TTFFontInit()
{
    CCSize s = CCDirector::sharedDirector()->getWinSize();

    CCLabelTTF* font = new CCLabelTTF();
    font->init();
    font->autorelease();
    font->setFontName("Marker Felt");
    font->setFontSize(48);
    font->setString("It is working!");
    this->addChild(font);
    font->setPosition(ccp(s.width/2,s.height/4*2));
}
Beispiel #3
0
void CommonButton::setFontSize(float fontSize) {
	CCLabelBMFont *  bmFont = dynamic_cast<CCLabelBMFont * >(m_label);
	CCLabelBMFont *  bmFont1 = dynamic_cast<CCLabelBMFont * >(m_pBottomlabel);
    
	if (bmFont) {
		float scale = fontSize/24;
		bmFont->setScale(scale);
	} else {
		CCLabelTTF *  ttf = dynamic_cast<CCLabelTTF * >(m_label);
		if (ttf) {
			ttf->setFontSize(fontSize);
		}
	}
    
	if (bmFont1) {
		float scale = fontSize/24;
		bmFont1->setScale(scale);
	} else {
		CCLabelTTF *  ttf = dynamic_cast<CCLabelTTF * >(m_pBottomlabel);
		if (ttf) {
			ttf->setFontSize(fontSize);
		}
	}
}
Beispiel #4
0
void BossLottery::initContent()
{
    CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("ui/fightUI/bossLottery.plist");
    circle = CCSprite::createWithSpriteFrameName("bossLottery_bg.png");
    addChild(circle);
    
    btn = INSTANCE(ButtonUtils)->createButton("bossLottery_btn.png", CCSizeMake(157, 207), "");
    btn->setAnchorPoint(ccp(0.51, 0.37));
    addChild(btn);
    btn->setZoomOnTouchDown(false);
    
    btn->addTargetWithActionForControlEvents(this, cccontrol_selector(BossLottery::btnHandler), CCControlEventTouchUpInside);
    
    CCPoint cP = circle->getAnchorPointInPoints();
    for(int i=0;i<36;i++){
        BossLotteryLight *light = BossLotteryLight::create();
        circle->addChild(light);
        float t = i*10*3.14f/180;
        light->setPosition(ccpAdd(cP,ccp(200.0f * sin(t), 200.0f * cos(t))));
        array->addObject(light);
    }
    lightFlag = 0;
    
    getScheduler()->scheduleSelector(schedule_selector(BossLottery::updateLight), this, 0.1f, false);
    
    CCLabelTTF *desc = CCLabelTTF::create();
    desc->setFontSize(24);
    desc->setString("击杀将领");
    btn->addChild(desc);
    desc->setColor(ccYELLOW);
    desc->setPosition(ccpAdd(btn->getAnchorPointInPoints(), ccp(0, 33)));
    
    costLabel = CCLabelTTF::create();
    costLabel->setFontSize(24);
    costLabel->setColor(ccGREEN);
    btn->addChild(costLabel);
    costLabel->setPosition(ccpAdd(btn->getAnchorPointInPoints(), ccp(0, -34)));

    costLabel->setString("首次免费");

    CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("common/common.plist");
    closeBtn = INSTANCE(ButtonUtils)->createButton("common_redBtn_1.png", "common_redBtn_2.png", "common_redBtn_1.png", CCSizeMake(151, 48), "关闭",24,ccYELLOW);
    addChild(closeBtn);
    closeBtn->setPosition(ccp(0, -190));
    closeBtn->addTargetWithActionForControlEvents(this, cccontrol_selector(BossLottery::close), CCControlEventTouchUpInside);
    
    times = 1;
}
Beispiel #5
0
void BossLotteryNotice::initContent()
{
    CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("ui/fightUI/gainGold.plist");
    CCSprite *bg = CCSprite::createWithSpriteFrameName("gainGold_bg.png");
    addChild(bg);
    
    CCSprite *title = CCSprite::createWithSpriteFrameName("gainGold_title.png");
    bg->addChild(title);
    title->setPosition(ccp(bg->getContentSize().width/2, bg->getContentSize().height - 30));
    
    CCLabelTTF *content = CCLabelTTF::create();
    content->setFontSize(24);
    content->setColor(ccGREEN);
    bg->addChild(content);
    content->setPosition(ccp(bg->getContentSize().width/2, bg->getContentSize().height/2 + 30));
    content->setDimensions(CCSizeMake(bg->getContentSize().width - 40, 200));
    content->setVerticalAlignment(kCCVerticalTextAlignmentCenter);
    content->setHorizontalAlignment(kCCTextAlignmentCenter);
    content->setString(CCString::createWithFormat("恭喜获得击杀将领%d倍奖励",multiple)->getCString());
}
Beispiel #6
0
AnimatedMenuItem* SettingScene::createButton(CCSprite* logo,
                                SEL_MenuHandler ptr,
                                CCPoint& position,
                                const char* button_text,
                                const ccColor3B& color)
{
    AnimatedMenuItem* button = AnimatedMenuItem::create(
                logo, this, ptr);

    button->addChild(logo);

    button->setPosition(position);
    logo->setPosition(ccp(logo->getContentSize().width/2,
                               logo->getContentSize().height/2));


    if(button_text[0] != '\0')
    {
        const CCSize VISIBLE_SIZE = Screen::getVisibleSize();
        CCLabelTTF * dev = CCLabelTTF::create(button_text,
                                                Fonts::getFontName(),
                                                60);

        if(dev->getContentSize().width >= VISIBLE_SIZE.width)
            dev->setFontSize(40);

        dev->setPosition(ccp(logo->getContentSize().width/2,
                               logo->getContentSize().height/2));
        dev->setColor(color);
        button->addChild(dev);
    }
    else
    {
        logo->setColor(color);
    }

    _main_menu->addChild(button);

    return button;
}
Beispiel #7
0
bool MainMenuLayer::init()
{
	bool bRet = false;
	
	do 
	{
		if ( !CCLayer::init() )
		{
			break;
		}
		setTouchEnabled(true);
	           
        CCNotificationCenter::sharedNotificationCenter()->addObserver(this, callfuncO_selector(MainMenuLayer::onLayerClose), LAYER_QUIT, NULL);
        
        //Background
		CCSprite* bg = CCSprite::create("MainMenuBg.png");
		bg->setAnchorPoint(ccp(0,0));
        
        CCSize size = CCDirector::sharedDirector()->getWinSize();
		bg->setScaleX(size.width / (bg->getContentSize().width + 100));
		bg->setScaleY(size.height / (bg->getContentSize().height + 100));

		bg->setPosition(ccp(0, 0));
		this->addChild(bg, -1);
        
        //Rest of items
        CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile(mainMenuListName);
        CCSpriteBatchNode *node = CCSpriteBatchNode::create(mainMenuImgName);
        this->addChild(node);
        

		CCSprite* title = CCSprite::createWithSpriteFrameName("ZSoccerTitle.png");

		bg->setScaleX(size.width / bg->getContentSize().width);
		bg->setScaleY(size.height / bg->getContentSize().height);

		title->setPosition(ccp(size.width/2, size.height - 30 - title->boundingBox().size.height/2));
		this->addChild(title, 0);

		CCLabelTTF* cop = sgl_ControlFactory.createTTFLabel("copyright: Bogdan Costea 2014", ccp(size.width/2, 20));
		cop->setFontSize(15);
		this->addChild(cop, 0);
        
		/***********************************
		* Menu games layers
		***********************************/
        CCMenuItemSprite* training = sgl_SpriteFactory.createMenuItemSprite("NewGame.png", "NewGamePressed.png",menu_selector(MainMenuLayer::onNewGame), this);
		CCMenuItemSprite* multi = sgl_SpriteFactory.createMenuItemSprite("Options.png", "MultiplayerPressed.png",menu_selector(MainMenuLayer::onMultiplayer), this);
        
        _menuGame = CCMenu::create(training, multi, NULL);

		_menuGame->alignItemsVertically();
		_menuGame->setPosition(ccp(180,370));
		// add this to the layer
		this->addChild( _menuGame, 1 );
        
		/***********************************
		* Menu heleper layers
		***********************************/
        CCMenuItemSprite* settings = sgl_SpriteFactory.createMenuItemSprite("btnSettings.png", "btnSettingsPressed.png",menu_selector(MainMenuLayer::onSettingsChoose), this);
        CCMenuItemSprite* info = sgl_SpriteFactory.createMenuItemSprite("btnInfo.png", "btnInfoPressed.png",menu_selector(MainMenuLayer::onHelp), this);
        CCMenuItemSprite* help = sgl_SpriteFactory.createMenuItemSprite("btnHelp.png", "btnHelpPressed.png",menu_selector(MainMenuLayer::onHelp), this);
        
        CCMenuItemSprite* quit = sgl_SpriteFactory.createMenuItemSprite("btnClose.png", "btnClosePressed.png",menu_selector(MainMenuLayer::onQuit), this);
        
        _menuSet = CCMenu::create(settings, info, help, quit, NULL);
        
        _menuSet->alignItemsHorizontally();
        _menuSet->setPosition(ccp(size.width - 3 * 50 ,40));
		
		addChild(_menuSet, 1);

        std::string userName = CCUserDefault::sharedUserDefault()->getStringForKey(USER_DATA_NAME);
        
		_lblWelcome = sgl_ControlFactory.createTTFLabel((WELCOME + userName).c_str(), 
			ccp(title->getPositionX() + 10, title->getPositionY() - title->boundingBox().size.height * 0.5f - 2));
        _lblWelcome->setFontSize(25);
        _lblWelcome->setAnchorPoint(ccp(0,1));

		addChild(_lblWelcome, 0);
        
		bRet = true;
	} while (0);

	return bRet;
}
Beispiel #8
0
int Bitmap::handler_method_drawtext( int ptr1,void* ptr2 )
{
 	Bitmap* bitmap = (Bitmap*)ptr1;
	if (NULL==bitmap->p->m_emuBitmap)
		return -1;

	bool firstdraw = false;
	CCRenderTexture* fontRender = (CCRenderTexture*)bitmap->p->m_fontRender;
	if (NULL==fontRender)
	{
		fontRender = CCRenderTexture::create(bitmap->p->m_width,bitmap->p->m_height);
		bitmap->getEmuBitmap()->addChild(fontRender);
		fontRender->setPosition(ccp(bitmap->p->m_width/2,bitmap->p->m_height/2));
		bitmap->p->m_fontRender = fontRender;
		fontRender->retain();
		firstdraw = true;
		//fontRender->getSprite()->getTexture()->setAliasTexParameters();
	}

	DrawtextStruct* ptr2struct = (DrawtextStruct*)ptr2;
	string tmpdrawchar = ptr2struct->str;
// 	int checknum = atoi(tmpdrawchar.c_str());
// 	if (checknum!=0)
// 	{
// 		char tmp[20]={0};
// 		sprintf(tmp,"%d",checknum);
// 		tmpdrawchar = tmp;
// 	}

	CCLabelTTF* label = CCLabelTTF::create(tmpdrawchar.c_str(),ptr2struct->font->getName(),ptr2struct->font->getSize());
	//label->getTexture()->setAliasTexParameters();
	if (ptr2struct->font)
	{
		Font* f = ptr2struct->font; 
		label->setFontName(f->getName());
		label->setFontSize(f->getSize());
		label->setColor(ccc3(f->getColor()->red*f->getColor()->alpha/255,
			f->getColor()->green*f->getColor()->alpha/255,
			f->getColor()->blue*f->getColor()->alpha/255));
		//label->setOpacity(f->getColor()->alpha);
	}
	label->setAnchorPoint(ccp(0,1));
	label->setDimensions(CCSizeMake(ptr2struct->rect.w,ptr2struct->rect.h));
	label->setPosition(ccp(ptr2struct->rect.x,rgss_y_to_cocos_y(ptr2struct->rect.y,bitmap->p->m_height)));
	label->setVerticalAlignment(kCCVerticalTextAlignmentCenter);

	if (ptr2struct->align == Bitmap::Center)
		label->setHorizontalAlignment(kCCTextAlignmentCenter);
	else if(ptr2struct->align == Bitmap::Right)
		label->setHorizontalAlignment(kCCTextAlignmentRight);
	else if (ptr2struct->align == Bitmap::Left)
		label->setHorizontalAlignment(kCCTextAlignmentLeft);

// 	CCLayerColor* masklayer = CCLayerColor::create(ccc4(255,255,255,255));
// 	masklayer->setContentSize(label->getContentSize());
// 	masklayer->setPosition(ccp(ptr2struct->rect.x,rgss_y_to_cocos_y(ptr2struct->rect.y,bitmap->m_height)-masklayer->getContentSize().height));
// 	ccBlendFunc fun = {GL_ZERO,GL_ZERO};
// 	masklayer->setBlendFunc(fun);

	fontRender->begin();
	//masklayer->visit();
	label->visit();
	fontRender->end();
	label->release();

	delete ptr2struct;
	return 0;
}
Beispiel #9
0
    void onCreate(CCNode *parent)
    {

        CCSize size = parent->getContentSize();
        float x_middle = size.width / 2;
        float vertical = size.height * 0.25f;

        CCLabelTTF* label = CCLabelTTF::create(_("SelectColection.BuyFullVerdionPopUp.BuyTitle"),
                                               Fonts::getFontName(),
                                               62);
        label->setFontSize(48);
        label->setPosition(ccp(x_middle, size.height*0.85f));
        parent->addChild(label);

        //add 3 stars
        SpritesLoader spl = GraphicsManager::getLoaderFor(parent,
                                                          "level-end/big_stars.plist",
                                                          "level-end/big_stars.png");
        spl->inject();
        CCSprite* stars_spr = spl->loadSprite("big_stars_3.png");
        stars_spr->setScale(0.75f);
        stars_spr->setPosition(ccp(x_middle, size.height*0.65f));


        //add "or" text
        CCLabelTTF* or_text = CCLabelTTF::create(_("SelectColection.BuyFullVerdionPopUp.OrText"),
                                               Fonts::getFontName(),
                                               40);
        or_text->setPosition(ccp(x_middle, size.height*0.5f));
        parent->addChild(or_text);

        /**
         * @brief menu_spl
         */
        SpritesLoader menu_spl = GraphicsManager::getLoaderFor(0,
                                                               "collection-menu/collection_button.plist",
                                                               "collection-menu/collection_button.png");
        MenuSpriteBatch* menu = MenuSpriteBatch::create(menu_spl);
        menu->setPosition(ccp(0,0));
        menu->setAnchorPoint(ccp(0,0));
        menu->setContentSize(size);
        parent->addChild(menu);

        CCSprite* parent_rgb = (CCSprite*)parent->getChildByTag(123);
        if(parent_rgb)
            parent_rgb->setColor(GameInfo::getInstance()->getNegativeColor());

        CCSprite* coll_button = menu_spl->loadSprite("collection_button.png");

        //coll_button->setScale(coll_button->getContentSize().width/
        //           parent->getContentSize().width*0.6);
        AnimatedMenuItem *buy_item = AnimatedMenuItem::create(
                    coll_button,
                    this, menu_selector(Me::onBuy));
        buy_item->setPosition(ccp(size.width*0.5,
                                  vertical));
        buy_item->setBaseScale(coll_button->getContentSize().width/
                               parent->getContentSize().width*0.8);

        std::string text = _("SelectColection.BuyFullVerdionPopUp.Yes");
        std::string price = ADInApp::getProduct("unlock_full")->getPrice();
        std::string button_buy_text = text +'\n' + price;
        CCLabelTTF * buy_text = CCLabelTTF::create(button_buy_text.c_str(),
                                                          Fonts::getFontName(),
                                                          45);
        buy_text->setColor(ccc3(255,255,255));
        buy_text->setPosition(ccp(buy_item->getContentSize().width/2,
                                  buy_item->getContentSize().height/2));
        buy_item->addChild(buy_text);
        menu->menu()->addChild(buy_item);
    }
void WordTreeScene::update(float dt) {
    if( isIdle==true ) {
        return;
    }
    
    totalIdleTimes += dt;
    if( isProcessing==true ) {
        return;
    }
    else if( totalIdleTimes>=5.0f ) {
        totalIdleTimes = 0.0f;
        CCUserDefault::sharedUserDefault()->setStringForKey("FromCppToObjC", "requestWord");
    }
    
    static CCSize designResolutionSize = CCEGLView::sharedOpenGLView()->getDesignResolutionSize();
    
    ChipmunkManager::getInstance()->update(dt);
    WordModels::getInstance()->update(dt);
    
    Word* word = WordModels::getInstance()->getNotRenderedWord();
    if( word!=NULL ) {
        CCLabelTTF* wordLabel = CCLabelTTF::create(word->getWord()->getCString(), "Arial", DEFAULT_FONT_SIZE);
        
        float offsetX = CCRANDOM_MINUS1_1()*400;
        float offsetY = CCRANDOM_MINUS1_1()*300+100;
        wordLabel->setPosition(ccp(designResolutionSize.width/2+offsetX,designResolutionSize.height/2+offsetY));
        word->setLabel(wordLabel);
        word->setRendered(true);
        
        CCSprite* sprite = CCSprite::create("images/heart.png");
        sprite->setPosition(wordLabel->getPosition());
        CCSize labelSize = wordLabel->getContentSize();
        float spriteScale = MAX(labelSize.width, labelSize.height)/HEART_IMAGE_SIZE;
        sprite->setScale(spriteScale+spriteScale*0.3f);
        word->setSprite(sprite);
        
        this->addChild(sprite);
        this->addChild(wordLabel);
        
        updatePhysics(word);
        word = NULL;
        return;
    }
    
    
    word = WordModels::getInstance()->getDirtyWord();
    if( word!=NULL ) {
        CCLabelTTF* wordLabel = word->getLabel();
        CCSprite* sprite = word->getSprite();
        if( wordLabel!=NULL && sprite!=NULL ) {
            wordLabel->setFontSize(DEFAULT_FONT_SIZE+LABEL_INCREASE_SCALE_PER_WORD*word->getCount());
            
            CCSize labelSize = wordLabel->getContentSize();
            float spriteScale = MAX(labelSize.width, labelSize.height)/HEART_IMAGE_SIZE;
            sprite->setScale(spriteScale+spriteScale*0.3f);
            
            CCScaleTo* scaleUp = CCScaleTo::create(0.2f, spriteScale+spriteScale*0.5f);
            CCEaseIn* in = CCEaseIn::create(scaleUp, 2.0f);
            
            CCScaleTo* scaleDown = CCScaleTo::create(0.2f, spriteScale+spriteScale*0.3f);
            CCEaseOut* out = CCEaseOut::create(scaleDown, 2.0f);
            
            CCSequence* sequence = CCSequence::create(in, out, NULL);
            sprite->runAction(sequence);
            
            updatePhysics(word);
        }
        return;
    }
}
Beispiel #11
0
void CATabBar::showItems()
{
    do
    {
        CC_BREAK_IF(m_pViews.empty() == false);
        
        unsigned int count = MIN(m_nMaxShowCount, m_pItems.size());
        
        float width = m_obContentSize.width / count;
        float height = m_obContentSize.height;
        m_cItemSize = CCSize(width, height);
        
        for (unsigned int i=0; i<count; i++)
        {
            CAView* view = CAView::createWithFrame(CCRect(i * width, 0, width, height), ccc4(0, 0, 0, 0));
            this->insertSubview(view, 3);
            view->setDisplayRange(false);
            m_pViews.push_back(view);
            
            CAImageView* imageView = NULL;
            CCLabelTTF* title = NULL;
            
            if (m_pItems.at(i)->getImage())
            {
                imageView = CAImageView::createWithImage(m_pItems.at(i)->getImage());
                imageView->setTag(0xffff);
                view->addSubview(imageView);
            }
            
            
            if (m_pItems.at(i)->getTitle().compare("") != 0)
            {
                int fontSize = this->getContentSize().height / 5.0f;
                title = CCLabelTTF::create(m_pItems.at(i)->getTitle().c_str(), "Arial", fontSize);
                title->setTag(0xfffe);
                view->addSubview(title);
            }
            
            
            if (imageView && title == NULL)
            {
                CCSize imageViewSize = imageView->getBounds().size;
                float scaleX = width / imageViewSize.width * 2/3.0f;
                float scaleY = height / imageViewSize.height * 2/3.0f;
                float scale = MIN(scaleX, scaleY);
                scale = MIN(scale, 1.0f);
                imageViewSize = ccpMult(imageViewSize, scale);
                
                CCRect rect;
                rect.origin = view->getBounds().size/2;
                rect.size = imageViewSize;
                
                imageView->setCenter(rect);
    
            }
            else if (title && imageView == NULL)
            {
                int fontSize = this->getContentSize().height / 2.0f;
                title->setFontSize(fontSize);
                
                CCSize titleSize = title->getBounds().size;
                float titleScale = height / titleSize.height * 1/2.0f;
                titleSize = ccpMult(titleSize, titleScale);
                
                CCRect rect;
                rect.origin = view->getBounds().size/2;
                rect.size = titleSize;
                
                title->setCenter(rect);
            }
            else if (title && imageView)
            {

                CCSize imageViewSize = imageView->getBounds().size;
                float scaleX = width / imageViewSize.width * 1/2.0f;
                float scaleY = height / imageViewSize.height * 1/2.0f;
                float scale = MIN(scaleX, scaleY);
                scale = MIN(scale, 1.0f);
                imageViewSize = ccpMult(imageViewSize, scale);
 
                CCRect rect;
                rect.size = imageViewSize;
                rect.origin = view->getBounds().size;
                rect.origin.x *= 1/2.0f;
                rect.origin.y *= 7/20.0f;
                imageView->setCenter(rect);

                CCSize titleSize = title->getBounds().size;
                float titleScale = height / titleSize.height * 3/10;
                titleSize = ccpMult(titleSize, titleScale);
                
                CCRect rect2;
                rect2.size = titleSize;
                rect2.origin = view->getBounds().size;
                rect2.origin.x *= 1/2.0f;
                rect2.origin.y *= 15/20.0f;
                title->setCenter(rect2);
                
            }
        }
    }
    while (0);
}