void MeshTools::Subdivision::tag_boundary_ghosts(MeshBase & mesh)
{
  MeshBase::element_iterator       el     = mesh.elements_begin();
  const MeshBase::element_iterator end_el = mesh.elements_end();
  for (; el != end_el; ++el)
    {
      Elem * elem = *el;
      libmesh_assert_equal_to(elem->type(), TRI3SUBDIVISION);

      Tri3Subdivision * sd_elem = static_cast<Tri3Subdivision *>(elem);
      for (unsigned int i = 0; i < elem->n_sides(); ++i)
        {
          if (elem->neighbor(i) == libmesh_nullptr)
            {
              sd_elem->set_ghost(true);
              // set all other neighbors to ghosts as well
              if (elem->neighbor(next[i]))
                {
                  Tri3Subdivision * nb = static_cast<Tri3Subdivision *>(elem->neighbor(next[i]));
                  nb->set_ghost(true);
                }
              if (elem->neighbor(prev[i]))
                {
                  Tri3Subdivision * nb = static_cast<Tri3Subdivision *>(elem->neighbor(prev[i]));
                  nb->set_ghost(true);
                }
            }
        }
    }
}
Beispiel #2
0
void QBase::init (const Elem &elem,
                  const std::vector<Real> & /* vertex_distance_func */,
                  unsigned int p_level)
{
  // dispatch generic implementation
  this->init(elem.type(), p_level);
}
void QComposite<QSubCell>::init (const Elem &elem,
                                 const std::vector<Real> &vertex_distance_func,
                                 unsigned int p_level)
{
  libmesh_assert_equal_to (vertex_distance_func.size(), elem.n_vertices());
  libmesh_assert_equal_to (_dim, elem.dim());

  // if we are not cut, revert to simple base class init() method.
  if (!_elem_cutter.is_cut (elem, vertex_distance_func))
    {
      _q_subcell.init (elem.type(), p_level);
      _points  = _q_subcell.get_points();
      _weights = _q_subcell.get_weights();

      //this->print_info();
      return;
    }

  // Get a pointer to the element's reference element.  We want to
  // perform cutting on the reference element such that the quadrature
  // point locations of the subelements live in the reference
  // coordinate system, thereby eliminating the need for inverse
  // mapping.
  const Elem *reference_elem = elem.reference_elem();

  libmesh_assert (reference_elem != NULL);

  _elem_cutter(*reference_elem, vertex_distance_func);
  //_elem_cutter(elem, vertex_distance_func);

  // clear our state & accumulate points from subelements
  _points.clear();
  _weights.clear();

  // inside subelem
  {
    const std::vector<Elem const*> &inside_elem (_elem_cutter.inside_elements());
    std::cout << inside_elem.size() << " elements inside\n";

    this->add_subelem_values(inside_elem);
  }

  // outside subelem
  {
    const std::vector<Elem const*> &outside_elem (_elem_cutter.outside_elements());
    std::cout << outside_elem.size() << " elements outside\n";

    this->add_subelem_values(outside_elem);
  }

  this->print_info();
}
void TetGenMeshInterface::delete_2D_hull_elements()
{
  MeshBase::element_iterator it        = this->_mesh.elements_begin();
  const MeshBase::element_iterator end = this->_mesh.elements_end();

  for (; it != end ; ++it)
    {
      Elem* elem = *it;

      // Check for proper element type. Yes, we legally delete elements while
      // iterating over them because no entries from the underlying container
      // are actually erased.
      if (elem->type() == TRI3)
        _mesh.delete_elem(elem);
    }
}
unsigned TetGenMeshInterface::check_hull_integrity()
{
  // Check for easy return: if the Mesh is empty (i.e. if
  // somebody called triangulate_conformingDelaunayMesh on
  // a Mesh with no elements, then hull integrity check must
  // fail...
  if (_mesh.n_elem() == 0)
    return 3;

  MeshBase::element_iterator it        = this->_mesh.elements_begin();
  const MeshBase::element_iterator end = this->_mesh.elements_end();

  for (; it != end ; ++it)
    {
      Elem* elem = *it;

      // Check for proper element type
      if (elem->type() != TRI3)
        {
          //libMesh::err << "ERROR: Some of the elements in the original mesh were not TRI3!" << std::endl;
          //libmesh_error();
          return 1;
        }

      for (unsigned int i=0; i<elem->n_neighbors(); ++i)
        {
          if (elem->neighbor(i) == NULL)
            {
              // libMesh::err << "ERROR: Non-convex hull, cannot be tetrahedralized." << std::endl;
              // libmesh_error();
              return 2;
            }
        }
    }

  // If we made it here, return success!
  return 0;
}
Beispiel #6
0
void ExodusII_IO::read (const std::string& fname)
{
  // This is a serial-only process for now;
  // the Mesh should be read on processor 0 and
  // broadcast later
//  libmesh_assert_equal_to (libMesh::processor_id(), 0);

#ifndef LIBMESH_HAVE_EXODUS_API

  libMesh::err <<  "ERROR, ExodusII API is not defined.\n"
	        << "Input file " << fname << " cannot be read"
	        << std::endl;
  libmesh_error();

#else

  // Get a reference to the mesh we are reading
  MeshBase& mesh = MeshInput<MeshBase>::mesh();

  // Clear any existing mesh data
  mesh.clear();

  // Keep track of what kinds of elements this file contains
  elems_of_dimension.clear();
  elems_of_dimension.resize(4, false);

#ifdef DEBUG
  this->verbose(true);
#endif


  ExodusII_IO_Helper::ElementMaps em;     // Instantiate the ElementMaps interface

  exio_helper->open(fname.c_str());       // Open the exodus file, if possible
  exio_helper->read_header();             // Get header information from exodus file
  exio_helper->print_header();            // Print header information

  //assertion fails due to inconsistent mesh dimension
//  libmesh_assert_equal_to (static_cast<unsigned int>(exio_helper->get_num_dim()), mesh.mesh_dimension()); // Be sure number of dimensions
                                                                                // is equal to the number of
                                                                                // dimensions in the mesh supplied.

  exio_helper->read_nodes();                        // Read nodes from the exodus file
  mesh.reserve_nodes(exio_helper->get_num_nodes()); // Reserve space for the nodes.

  // Loop over the nodes, create Nodes with local processor_id 0.
  for (int i=0; i<exio_helper->get_num_nodes(); i++)
    mesh.add_point (Point(exio_helper->get_x(i),
			  exio_helper->get_y(i),
			  exio_helper->get_z(i)), i);

  libmesh_assert_equal_to (static_cast<unsigned int>(exio_helper->get_num_nodes()), mesh.n_nodes());

  exio_helper->read_block_info();                 // Get information about all the blocks
  mesh.reserve_elem(exio_helper->get_num_elem()); // Reserve space for the elements


  // Read in the element connectivity for each block.
  int nelem_last_block = 0;

  std::map<int, unsigned int> exodus_id_to_mesh_id;

  // Loop over all the blocks
  for (int i=0; i<exio_helper->get_num_elem_blk(); i++)
    {
      // Read the information for block i
      exio_helper->read_elem_in_block (i);
      int subdomain_id = exio_helper->get_block_id(i);

      // populate the map of names
      mesh.subdomain_name(static_cast<subdomain_id_type>(subdomain_id)) =
        exio_helper->get_block_name(i);

      // Set any relevant node/edge maps for this element
      const std::string type_str (exio_helper->get_elem_type());
      const ExodusII_IO_Helper::Conversion conv = em.assign_conversion(type_str);
      //if (_verbose)
      //libMesh::out << "Reading a block of " << type_str << " elements." << std::endl;

      // Loop over all the faces in this block
      int jmax = nelem_last_block+exio_helper->get_num_elem_this_blk();
      for (int j=nelem_last_block; j<jmax; j++)
	{
	  Elem* elem = Elem::build (conv.get_canonical_type()).release();
	  libmesh_assert (elem);
          elem->subdomain_id() = static_cast<subdomain_id_type>(subdomain_id) ;
          //elem->set_id(j);// Don't try to second guess the Element ID setting scheme!

          elems_of_dimension[elem->dim()] = true;

	  elem = mesh.add_elem (elem); // Catch the Elem pointer that the Mesh throws back

          exodus_id_to_mesh_id[j+1] = elem->id();

	  // Set all the nodes for this element
	  for (int k=0; k<exio_helper->get_num_nodes_per_elem(); k++)
	    {
	      int gi = (j-nelem_last_block)*exio_helper->get_num_nodes_per_elem() + conv.get_node_map(k); // global index
	      int node_number   = exio_helper->get_connect(gi);             // Global node number (1-based)
	      elem->set_node(k) = mesh.node_ptr((node_number-1)); // Set node number
	                                                          // Subtract 1 since
		                                                  // exodus is internally 1-based
	    }
	}

      // running sum of # of elements per block,
      // (should equal total number of elements in the end)
      nelem_last_block += exio_helper->get_num_elem_this_blk();
    }
  libmesh_assert_equal_to (static_cast<unsigned int>(nelem_last_block), mesh.n_elem());

   // Set the mesh dimension to the largest encountered for an element
  for (unsigned int i=0; i!=4; ++i)
    if (elems_of_dimension[i])
      mesh.set_mesh_dimension(i);

  // Read in sideset information -- this is useful for applying boundary conditions
  {
    exio_helper->read_sideset_info(); // Get basic information about ALL sidesets
    int offset=0;
    for (int i=0; i<exio_helper->get_num_side_sets(); i++)
      {
	offset += (i > 0 ? exio_helper->get_num_sides_per_set(i-1) : 0); // Compute new offset
	exio_helper->read_sideset (i, offset);

        mesh.boundary_info->sideset_name(exio_helper->get_side_set_id(i)) =
          exio_helper->get_side_set_name(i);
      }

    const std::vector<int>& elem_list = exio_helper->get_elem_list();
    const std::vector<int>& side_list = exio_helper->get_side_list();
    const std::vector<int>& id_list   = exio_helper->get_id_list();

    for (unsigned int e=0; e<elem_list.size(); e++)
      {
	// Set any relevant node/edge maps for this element

        Elem * elem = mesh.elem(exodus_id_to_mesh_id[elem_list[e]]);

	const ExodusII_IO_Helper::Conversion conv =
	  em.assign_conversion(elem->type());

	mesh.boundary_info->add_side (exodus_id_to_mesh_id[elem_list[e]],
				      conv.get_side_map(side_list[e]-1),
				      id_list[e]);
      }
  }

  // Read nodeset info
  {
    exio_helper->read_nodeset_info();

    for (int nodeset=0; nodeset<exio_helper->get_num_node_sets(); nodeset++)
      {
        int nodeset_id = exio_helper->get_nodeset_id(nodeset);

        mesh.boundary_info->nodeset_name(nodeset_id) =
          exio_helper->get_node_set_name(nodeset);

        exio_helper->read_nodeset(nodeset);

        const std::vector<int>& node_list = exio_helper->get_node_list();

        for(unsigned int node=0; node<node_list.size(); node++)
          mesh.boundary_info->add_node(node_list[node]-1, nodeset_id);
      }
  }

#if LIBMESH_DIM < 3
  if (mesh.mesh_dimension() > LIBMESH_DIM)
    {
      libMesh::err << "Cannot open dimension " <<
		      mesh.mesh_dimension() <<
		      " mesh file when configured without " <<
                      mesh.mesh_dimension() << "D support." <<
                      std::endl;
      libmesh_error();
    }
#endif

#endif
}
Beispiel #7
0
void VTKIO::cells_to_vtk()
{
  const MeshBase& mesh = MeshOutput<MeshBase>::mesh();

  vtkSmartPointer<vtkCellArray> cells = vtkSmartPointer<vtkCellArray>::New();
  vtkSmartPointer<vtkIdList> pts = vtkSmartPointer<vtkIdList>::New();

  std::vector<int> types(mesh.n_active_local_elem());
  unsigned active_element_counter = 0;

  vtkSmartPointer<vtkIntArray> elem_id = vtkSmartPointer<vtkIntArray>::New();
  elem_id->SetName("libmesh_elem_id");
  elem_id->SetNumberOfComponents(1);

  vtkSmartPointer<vtkIntArray> subdomain_id = vtkSmartPointer<vtkIntArray>::New();
  subdomain_id->SetName("subdomain_id");
  subdomain_id->SetNumberOfComponents(1);

  MeshBase::const_element_iterator it = mesh.active_local_elements_begin();
  const MeshBase::const_element_iterator end = mesh.active_local_elements_end();
  for (; it != end; ++it, ++active_element_counter)
    {
      Elem *elem = *it;

      pts->SetNumberOfIds(elem->n_nodes());

      // get the connectivity for this element
      std::vector<dof_id_type> conn;
      elem->connectivity(0, VTK, conn);

      for (unsigned int i=0; i<conn.size(); ++i)
        {
          // If the node ID is not found in the _local_node_map, we'll
          // add it to the _vtk_grid.  NOTE[JWP]: none of the examples
          // I have actually enters this section of code...
          if (_local_node_map.find(conn[i]) == _local_node_map.end())
            {
              dof_id_type global_node_id = elem->node(i);

              const Node* the_node = mesh.node_ptr(global_node_id);

              // Error checking...
              if (the_node == NULL)
                {
                  libMesh::err << "Error getting pointer to node "
                               << global_node_id
                               << "!" << std::endl;
                  libmesh_error();
                }

              // InsertNextPoint accepts either a double or float array of length 3.
              Real pt[3] = {0., 0., 0.};
              for (unsigned int d=0; d<LIBMESH_DIM; ++d)
                pt[d] = (*the_node)(d);

              // Insert the point into the _vtk_grid
              vtkIdType local = _vtk_grid->GetPoints()->InsertNextPoint(pt);

              // Update the _local_node_map with the ID returned by VTK
              _local_node_map[global_node_id] = local;
            }

          // Otherwise, the node ID was found in the _local_node_map, so
          // insert it into the vtkIdList.
          pts->InsertId(i, _local_node_map[conn[i]]);
        }

      vtkIdType vtkcellid = cells->InsertNextCell(pts);
      types[active_element_counter] = this->get_elem_type(elem->type());
      elem_id->InsertTuple1(vtkcellid, elem->id());
      subdomain_id->InsertTuple1(vtkcellid, elem->subdomain_id());
    } // end loop over active elements

  _vtk_grid->SetCells(&types[0], cells);
  _vtk_grid->GetCellData()->AddArray(elem_id);
  _vtk_grid->GetCellData()->AddArray(subdomain_id);
}
void MeshTools::Subdivision::add_boundary_ghosts(MeshBase & mesh)
{
  static const Real tol = 1e-5;

  // add the mirrored ghost elements (without using iterators, because the mesh is modified in the course)
  std::vector<Tri3Subdivision *> ghost_elems;
  std::vector<Node *> ghost_nodes;
  const unsigned int n_elem = mesh.n_elem();
  for (unsigned int eid = 0; eid < n_elem; ++eid)
    {
      Elem * elem = mesh.elem(eid);
      libmesh_assert_equal_to(elem->type(), TRI3SUBDIVISION);

      // If the triangle happens to be in a corner (two boundary
      // edges), we perform a counter-clockwise loop by mirroring the
      // previous triangle until we come back to the original
      // triangle.  This prevents degenerated triangles in the mesh
      // corners and guarantees that the node in the middle of the
      // loop is of valence=6.
      for (unsigned int i = 0; i < elem->n_sides(); ++i)
        {
          libmesh_assert_not_equal_to(elem->neighbor(i), elem);

          if (elem->neighbor(i) == libmesh_nullptr &&
              elem->neighbor(next[i]) == libmesh_nullptr)
            {
              Elem * nelem = elem;
              unsigned int k = i;
              for (unsigned int l=0;l<4;l++)
                {
                  // this is the vertex to be mirrored
                  Point point = nelem->point(k) + nelem->point(next[k]) - nelem->point(prev[k]);

                  // Check if the proposed vertex doesn't coincide
                  // with one of the existing vertices.  This is
                  // necessary because for some triangulations, it can
                  // happen that two mirrored ghost vertices coincide,
                  // which would then lead to a zero size ghost
                  // element below.
                  Node * node = libmesh_nullptr;
                  for (unsigned int j = 0; j < ghost_nodes.size(); ++j)
                    {
                      if ((*ghost_nodes[j] - point).size() < tol * (elem->point(k) - point).size())
                        {
                          node = ghost_nodes[j];
                          break;
                        }
                    }

                  // add the new vertex only if no other is nearby
                  if (node == libmesh_nullptr)
                    {
                      node = mesh.add_point(point);
                      ghost_nodes.push_back(node);
                    }

                  Tri3Subdivision * newelem = new Tri3Subdivision();

                  // add the first new ghost element to the list just as in the non-corner case
                  if (l == 0)
                    ghost_elems.push_back(newelem);

                  newelem->set_node(0) = nelem->get_node(next[k]);
                  newelem->set_node(1) = nelem->get_node(k);
                  newelem->set_node(2) = node;
                  newelem->set_neighbor(0, nelem);
                  newelem->set_ghost(true);
                  if (l>0)
                    newelem->set_neighbor(2, libmesh_nullptr);
                  nelem->set_neighbor(k, newelem);

                  mesh.add_elem(newelem);
                  mesh.get_boundary_info().add_node(nelem->get_node(k), 1);
                  mesh.get_boundary_info().add_node(nelem->get_node(next[k]), 1);
                  mesh.get_boundary_info().add_node(nelem->get_node(prev[k]), 1);
                  mesh.get_boundary_info().add_node(node, 1);

                  nelem = newelem;
                  k = 2 ;
                }

              Tri3Subdivision * newelem = new Tri3Subdivision();

              newelem->set_node(0) = elem->get_node(next[i]);
              newelem->set_node(1) = nelem->get_node(2);
              newelem->set_node(2) = elem->get_node(prev[i]);
              newelem->set_neighbor(0, nelem);
              nelem->set_neighbor(2, newelem);
              newelem->set_ghost(true);
              newelem->set_neighbor(2, elem);
              elem->set_neighbor(next[i],newelem);

              mesh.add_elem(newelem);

              break;
            }
        }

      for (unsigned int i = 0; i < elem->n_sides(); ++i)
        {
          libmesh_assert_not_equal_to(elem->neighbor(i), elem);
          if (elem->neighbor(i) == libmesh_nullptr)
            {
              // this is the vertex to be mirrored
              Point point = elem->point(i) + elem->point(next[i]) - elem->point(prev[i]);

              // Check if the proposed vertex doesn't coincide with
              // one of the existing vertices.  This is necessary
              // because for some triangulations, it can happen that
              // two mirrored ghost vertices coincide, which would
              // then lead to a zero size ghost element below.
              Node * node = libmesh_nullptr;
              for (unsigned int j = 0; j < ghost_nodes.size(); ++j)
                {
                  if ((*ghost_nodes[j] - point).size() < tol * (elem->point(i) - point).size())
                    {
                      node = ghost_nodes[j];
                      break;
                    }
                }

              // add the new vertex only if no other is nearby
              if (node == libmesh_nullptr)
                {
                  node = mesh.add_point(point);
                  ghost_nodes.push_back(node);
                }

              Tri3Subdivision * newelem = new Tri3Subdivision();
              ghost_elems.push_back(newelem);

              newelem->set_node(0) = elem->get_node(next[i]);
              newelem->set_node(1) = elem->get_node(i);
              newelem->set_node(2) = node;
              newelem->set_neighbor(0, elem);
              newelem->set_ghost(true);
              elem->set_neighbor(i, newelem);

              mesh.add_elem(newelem);
              mesh.get_boundary_info().add_node(elem->get_node(i), 1);
              mesh.get_boundary_info().add_node(elem->get_node(next[i]), 1);
              mesh.get_boundary_info().add_node(elem->get_node(prev[i]), 1);
              mesh.get_boundary_info().add_node(node, 1);
            }
        }
    }

  // add the missing ghost elements (connecting new ghost nodes)
  std::vector<Tri3Subdivision *> missing_ghost_elems;
  std::vector<Tri3Subdivision *>::iterator       ghost_el     = ghost_elems.begin();
  const std::vector<Tri3Subdivision *>::iterator end_ghost_el = ghost_elems.end();
  for (; ghost_el != end_ghost_el; ++ghost_el)
    {
      Tri3Subdivision * elem = *ghost_el;
      libmesh_assert(elem->is_ghost());

      for (unsigned int i = 0; i < elem->n_sides(); ++i)
        {
          if (elem->neighbor(i) == libmesh_nullptr &&
              elem->neighbor(prev[i]) != libmesh_nullptr)
            {
              // go around counter-clockwise
              Tri3Subdivision * nb1 = static_cast<Tri3Subdivision *>(elem->neighbor(prev[i]));
              Tri3Subdivision * nb2 = nb1;
              unsigned int j = i;
              unsigned int n_nb = 0;
              while (nb1 != libmesh_nullptr && nb1->id() != elem->id())
                {
                  j = nb1->local_node_number(elem->node(i));
                  nb2 = nb1;
                  nb1 = static_cast<Tri3Subdivision *>(nb1->neighbor(prev[j]));
                  libmesh_assert(nb1 == libmesh_nullptr || nb1->id() != nb2->id());
                  n_nb++;
                }

              libmesh_assert_not_equal_to(nb2->id(), elem->id());

              // Above, we merged coinciding ghost vertices. Therefore, we need
              // to exclude the case where there is no ghost element to add between
              // these two (identical) ghost nodes.
              if (elem->get_node(next[i])->id() == nb2->get_node(prev[j])->id())
                break;

              // If the number of already present neighbors is less than 4, we add another extra element
              // so that the node in the middle of the loop ends up being of valence=6.
              // This case usually happens when the middle node corresponds to a corner of the original mesh,
              // and the extra element below prevents degenerated triangles in the mesh corners.
              if (n_nb < 4)
                {
                  // this is the vertex to be mirrored
                  Point point = nb2->point(j) + nb2->point(prev[j]) - nb2->point(next[j]);

                  // Check if the proposed vertex doesn't coincide with one of the existing vertices.
                  // This is necessary because for some triangulations, it can happen that two mirrored
                  // ghost vertices coincide, which would then lead to a zero size ghost element below.
                  Node * node = libmesh_nullptr;
                  for (unsigned int k = 0; k < ghost_nodes.size(); ++k)
                    {
                      if ((*ghost_nodes[k] - point).size() < tol * (nb2->point(j) - point).size())
                        {
                          node = ghost_nodes[k];
                          break;
                        }
                    }

                  // add the new vertex only if no other is nearby
                  if (node == libmesh_nullptr)
                    {
                      node = mesh.add_point(point);
                      ghost_nodes.push_back(node);
                    }

                  Tri3Subdivision * newelem = new Tri3Subdivision();

                  newelem->set_node(0) = nb2->get_node(j);
                  newelem->set_node(1) = nb2->get_node(prev[j]);
                  newelem->set_node(2) = node;
                  newelem->set_neighbor(0, nb2);
                  newelem->set_neighbor(1, libmesh_nullptr);
                  newelem->set_ghost(true);
                  nb2->set_neighbor(prev[j], newelem);

                  mesh.add_elem(newelem);
                  mesh.get_boundary_info().add_node(nb2->get_node(j), 1);
                  mesh.get_boundary_info().add_node(nb2->get_node(prev[j]), 1);
                  mesh.get_boundary_info().add_node(node, 1);

                  nb2 = newelem;
                  j = nb2->local_node_number(elem->node(i));
                }

              Tri3Subdivision * newelem = new Tri3Subdivision();
              newelem->set_node(0) = elem->get_node(next[i]);
              newelem->set_node(1) = elem->get_node(i);
              newelem->set_node(2) = nb2->get_node(prev[j]);
              newelem->set_neighbor(0, elem);
              newelem->set_neighbor(1, nb2);
              newelem->set_neighbor(2, libmesh_nullptr);
              newelem->set_ghost(true);

              elem->set_neighbor(i, newelem);
              nb2->set_neighbor(prev[j], newelem);

              missing_ghost_elems.push_back(newelem);
              break;
            }
        } // end side loop
    } // end ghost element loop

  // add the missing ghost elements to the mesh
  std::vector<Tri3Subdivision *>::iterator       missing_el     = missing_ghost_elems.begin();
  const std::vector<Tri3Subdivision *>::iterator end_missing_el = missing_ghost_elems.end();
  for (; missing_el != end_missing_el; ++missing_el)
    mesh.add_elem(*missing_el);
}
Beispiel #9
0
void unpack(std::vector<largest_id_type>::const_iterator in,
            Elem** out,
            MeshBase* mesh)
{
#ifndef NDEBUG
  const std::vector<largest_id_type>::const_iterator original_in = in;

  const largest_id_type incoming_header = *in++;
  libmesh_assert_equal_to (incoming_header, elem_magic_header);
#endif

  // int 0: level
  const unsigned int level =
    static_cast<unsigned int>(*in++);

#ifdef LIBMESH_ENABLE_AMR
  // int 1: p level
  const unsigned int p_level =
    static_cast<unsigned int>(*in++);

  // int 2: refinement flag
  const int rflag = *in++;
  libmesh_assert_greater_equal (rflag, 0);
  libmesh_assert_less (rflag, Elem::INVALID_REFINEMENTSTATE);
  const Elem::RefinementState refinement_flag =
    static_cast<Elem::RefinementState>(rflag);

  // int 3: p refinement flag
  const int pflag = *in++;
  libmesh_assert_greater_equal (pflag, 0);
  libmesh_assert_less (pflag, Elem::INVALID_REFINEMENTSTATE);
  const Elem::RefinementState p_refinement_flag =
    static_cast<Elem::RefinementState>(pflag);
#else
  in += 3;
#endif // LIBMESH_ENABLE_AMR

  // int 4: element type
  const int typeint = *in++;
  libmesh_assert_greater_equal (typeint, 0);
  libmesh_assert_less (typeint, INVALID_ELEM);
  const ElemType type =
    static_cast<ElemType>(typeint);

  const unsigned int n_nodes =
    Elem::type_to_n_nodes_map[type];

  // int 5: processor id
  const processor_id_type processor_id =
    static_cast<processor_id_type>(*in++);
  libmesh_assert (processor_id < mesh->n_processors() ||
                  processor_id == DofObject::invalid_processor_id);

  // int 6: subdomain id
  const subdomain_id_type subdomain_id =
    static_cast<subdomain_id_type>(*in++);

  // int 7: dof object id
  const dof_id_type id =
    static_cast<dof_id_type>(*in++);
  libmesh_assert_not_equal_to (id, DofObject::invalid_id);

#ifdef LIBMESH_ENABLE_UNIQUE_ID
  // int 8: dof object unique id
  const unique_id_type unique_id =
    static_cast<unique_id_type>(*in++);
#endif

#ifdef LIBMESH_ENABLE_AMR
  // int 9: parent dof object id
  const dof_id_type parent_id =
    static_cast<dof_id_type>(*in++);
  libmesh_assert (level == 0 || parent_id != DofObject::invalid_id);
  libmesh_assert (level != 0 || parent_id == DofObject::invalid_id);

  // int 10: local child id
  const unsigned int which_child_am_i =
    static_cast<unsigned int>(*in++);
#else
  in += 2;
#endif // LIBMESH_ENABLE_AMR

  // Make sure we don't miscount above when adding the "magic" header
  // plus the real data header
  libmesh_assert_equal_to (in - original_in, header_size + 1);

  Elem *elem = mesh->query_elem(id);

  // if we already have this element, make sure its
  // properties match, and update any missing neighbor
  // links, but then go on
  if (elem)
    {
      libmesh_assert_equal_to (elem->level(), level);
      libmesh_assert_equal_to (elem->id(), id);
//#ifdef LIBMESH_ENABLE_UNIQUE_ID
      // No check for unqiue id sanity
//#endif
      libmesh_assert_equal_to (elem->processor_id(), processor_id);
      libmesh_assert_equal_to (elem->subdomain_id(), subdomain_id);
      libmesh_assert_equal_to (elem->type(), type);
      libmesh_assert_equal_to (elem->n_nodes(), n_nodes);

#ifndef NDEBUG
      // All our nodes should be correct
      for (unsigned int i=0; i != n_nodes; ++i)
        libmesh_assert(elem->node(i) ==
                       static_cast<dof_id_type>(*in++));
#else
      in += n_nodes;
#endif

#ifdef LIBMESH_ENABLE_AMR
      libmesh_assert_equal_to (elem->p_level(), p_level);
      libmesh_assert_equal_to (elem->refinement_flag(), refinement_flag);
      libmesh_assert_equal_to (elem->p_refinement_flag(), p_refinement_flag);

      libmesh_assert (!level || elem->parent() != NULL);
      libmesh_assert (!level || elem->parent()->id() == parent_id);
      libmesh_assert (!level || elem->parent()->child(which_child_am_i) == elem);
#endif

      // Our neighbor links should be "close to" correct - we may have
      // to update them, but we can check for some inconsistencies.
      for (unsigned int n=0; n != elem->n_neighbors(); ++n)
        {
          const dof_id_type neighbor_id =
            static_cast<dof_id_type>(*in++);

	  // If the sending processor sees a domain boundary here,
	  // we'd better agree.
          if (neighbor_id == DofObject::invalid_id)
            {
              libmesh_assert (!(elem->neighbor(n)));
              continue;
            }

	  // If the sending processor has a remote_elem neighbor here,
	  // then all we know is that we'd better *not* have a domain
	  // boundary.
          if (neighbor_id == remote_elem->id())
            {
              libmesh_assert(elem->neighbor(n));
              continue;
            }

          Elem *neigh = mesh->query_elem(neighbor_id);

          // The sending processor sees a neighbor here, so if we
          // don't have that neighboring element, then we'd better
          // have a remote_elem signifying that fact.
          if (!neigh)
            {
              libmesh_assert_equal_to (elem->neighbor(n), remote_elem);
              continue;
            }

          // The sending processor has a neighbor here, and we have
          // that element, but that does *NOT* mean we're already
	  // linking to it.  Perhaps we initially received both elem
	  // and neigh from processors on which their mutual link was
	  // remote?
          libmesh_assert(elem->neighbor(n) == neigh ||
			 elem->neighbor(n) == remote_elem);

	  // If the link was originally remote, we should update it,
	  // and make sure the appropriate parts of its family link
	  // back to us.
	  if (elem->neighbor(n) == remote_elem)
            {
              elem->set_neighbor(n, neigh);

              elem->make_links_to_me_local(n);
	    }
	}

      // FIXME: We should add some debug mode tests to ensure that the
      // encoded indexing and boundary conditions are consistent.
    }
  else
    {
      // We don't already have the element, so we need to create it.

      // Find the parent if necessary
      Elem *parent = NULL;
#ifdef LIBMESH_ENABLE_AMR
      // Find a child element's parent
      if (level > 0)
        {
	  // Note that we must be very careful to construct the send
	  // connectivity so that parents are encountered before
	  // children.  If we get here and can't find the parent that
	  // is a fatal error.
          parent = mesh->elem(parent_id);
        }
      // Or assert that the sending processor sees no parent
      else
        libmesh_assert_equal_to (parent_id, static_cast<dof_id_type>(-1));
#else
      // No non-level-0 elements without AMR
      libmesh_assert_equal_to (level, 0);
#endif

      elem = Elem::build(type,parent).release();
      libmesh_assert (elem);

#ifdef LIBMESH_ENABLE_AMR
      if (level != 0)
        {
          // Since this is a newly created element, the parent must
          // have previously thought of this child as a remote element.
          libmesh_assert_equal_to (parent->child(which_child_am_i), remote_elem);

          parent->add_child(elem, which_child_am_i);
        }

      // Assign the refinement flags and levels
      elem->set_p_level(p_level);
      elem->set_refinement_flag(refinement_flag);
      elem->set_p_refinement_flag(p_refinement_flag);
      libmesh_assert_equal_to (elem->level(), level);

      // If this element definitely should have children, assign
      // remote_elem to all of them for now, for consistency.  Later
      // unpacked elements may overwrite that.
      if (!elem->active())
        for (unsigned int c=0; c != elem->n_children(); ++c)
          elem->add_child(const_cast<RemoteElem*>(remote_elem), c);

#endif // LIBMESH_ENABLE_AMR

      // Assign the IDs
      elem->subdomain_id()  = subdomain_id;
      elem->processor_id()  = processor_id;
      elem->set_id()        = id;
#ifdef LIBMESH_ENABLE_UNIQUE_ID
      elem->set_unique_id() = unique_id;
#endif

      // Assign the connectivity
      libmesh_assert_equal_to (elem->n_nodes(), n_nodes);

      for (unsigned int n=0; n != n_nodes; n++)
        elem->set_node(n) =
          mesh->node_ptr
	    (static_cast<dof_id_type>(*in++));

      for (unsigned int n=0; n<elem->n_neighbors(); n++)
        {
          const dof_id_type neighbor_id =
            static_cast<dof_id_type>(*in++);

          if (neighbor_id == DofObject::invalid_id)
	    continue;

          // We may be unpacking an element that was a ghost element on the
          // sender, in which case the element's neighbors may not all be
          // known by the packed element.  We'll have to set such
          // neighbors to remote_elem ourselves and wait for a later
          // packed element to give us better information.
          if (neighbor_id == remote_elem->id())
            {
              elem->set_neighbor(n, const_cast<RemoteElem*>(remote_elem));
	      continue;
	    }

          // If we don't have the neighbor element, then it's a
          // remote_elem until we get it.
          Elem *neigh = mesh->query_elem(neighbor_id);
          if (!neigh)
            {
              elem->set_neighbor(n, const_cast<RemoteElem*>(remote_elem));
	      continue;
	    }

          // If we have the neighbor element, then link to it, and
          // make sure the appropriate parts of its family link back
          // to us.
          elem->set_neighbor(n, neigh);

          elem->make_links_to_me_local(n);
        }

      elem->unpack_indexing(in);
    }

  in += elem->packed_indexing_size();

  // If this is a coarse element,
  // add any element side boundary condition ids
  if (level == 0)
    for (unsigned int s = 0; s != elem->n_sides(); ++s)
      {
        const int num_bcs = *in++;
        libmesh_assert_greater_equal (num_bcs, 0);

        for(int bc_it=0; bc_it < num_bcs; bc_it++)
          mesh->boundary_info->add_side (elem, s, *in++);
      }

  // Return the new element
  *out = elem;
}
Beispiel #10
0
Elem *
Packing<Elem *>::unpack (std::vector<largest_id_type>::const_iterator in,
                         MeshBase * mesh)
{
#ifndef NDEBUG
  const std::vector<largest_id_type>::const_iterator original_in = in;

  const largest_id_type incoming_header = *in++;
  libmesh_assert_equal_to (incoming_header, elem_magic_header);
#endif

  // int 0: level
  const unsigned int level =
    cast_int<unsigned int>(*in++);

#ifdef LIBMESH_ENABLE_AMR
  // int 1: p level
  const unsigned int p_level =
    cast_int<unsigned int>(*in++);

  // int 2: refinement flag and encoded has_children
  const int rflag = cast_int<int>(*in++);
  const int invalid_rflag =
    cast_int<int>(Elem::INVALID_REFINEMENTSTATE);
  libmesh_assert_greater_equal (rflag, 0);

  libmesh_assert_less (rflag, invalid_rflag*2+1);

  const bool has_children = (rflag > invalid_rflag);

  const Elem::RefinementState refinement_flag = has_children ?
    cast_int<Elem::RefinementState>(rflag - invalid_rflag - 1) :
    cast_int<Elem::RefinementState>(rflag);

  // int 3: p refinement flag
  const int pflag = cast_int<int>(*in++);
  libmesh_assert_greater_equal (pflag, 0);
  libmesh_assert_less (pflag, Elem::INVALID_REFINEMENTSTATE);
  const Elem::RefinementState p_refinement_flag =
    cast_int<Elem::RefinementState>(pflag);
#else
  in += 3;
#endif // LIBMESH_ENABLE_AMR

  // int 4: element type
  const int typeint = cast_int<int>(*in++);
  libmesh_assert_greater_equal (typeint, 0);
  libmesh_assert_less (typeint, INVALID_ELEM);
  const ElemType type =
    cast_int<ElemType>(typeint);

  const unsigned int n_nodes =
    Elem::type_to_n_nodes_map[type];

  // int 5: processor id
  const processor_id_type processor_id =
    cast_int<processor_id_type>(*in++);
  libmesh_assert (processor_id < mesh->n_processors() ||
                  processor_id == DofObject::invalid_processor_id);

  // int 6: subdomain id
  const subdomain_id_type subdomain_id =
    cast_int<subdomain_id_type>(*in++);

  // int 7: dof object id
  const dof_id_type id =
    cast_int<dof_id_type>(*in++);
  libmesh_assert_not_equal_to (id, DofObject::invalid_id);

#ifdef LIBMESH_ENABLE_UNIQUE_ID
  // int 8: dof object unique id
  const unique_id_type unique_id =
    cast_int<unique_id_type>(*in++);
#endif

#ifdef LIBMESH_ENABLE_AMR
  // int 9: parent dof object id.
  // Note: If level==0, then (*in) == invalid_id.  In
  // this case, the equality check in cast_int<unsigned>(*in) will
  // never succeed.  Therefore, we should only attempt the more
  // rigorous cast verification in cases where level != 0.
  const dof_id_type parent_id =
    (level == 0)
    ? static_cast<dof_id_type>(*in++)
    : cast_int<dof_id_type>(*in++);
  libmesh_assert (level == 0 || parent_id != DofObject::invalid_id);
  libmesh_assert (level != 0 || parent_id == DofObject::invalid_id);

  // int 10: local child id
  // Note: If level==0, then which_child_am_i is not valid, so don't
  // do the more rigorous cast verification.
  const unsigned int which_child_am_i =
    (level == 0)
    ? static_cast<unsigned int>(*in++)
    : cast_int<unsigned int>(*in++);
#else
  in += 2;
#endif // LIBMESH_ENABLE_AMR

  const dof_id_type interior_parent_id =
    static_cast<dof_id_type>(*in++);

  // Make sure we don't miscount above when adding the "magic" header
  // plus the real data header
  libmesh_assert_equal_to (in - original_in, header_size + 1);

  Elem * elem = mesh->query_elem_ptr(id);

  // if we already have this element, make sure its
  // properties match, and update any missing neighbor
  // links, but then go on
  if (elem)
    {
      libmesh_assert_equal_to (elem->level(), level);
      libmesh_assert_equal_to (elem->id(), id);
      //#ifdef LIBMESH_ENABLE_UNIQUE_ID
      // No check for unique id sanity
      //#endif
      libmesh_assert_equal_to (elem->processor_id(), processor_id);
      libmesh_assert_equal_to (elem->subdomain_id(), subdomain_id);
      libmesh_assert_equal_to (elem->type(), type);
      libmesh_assert_equal_to (elem->n_nodes(), n_nodes);

#ifndef NDEBUG
      // All our nodes should be correct
      for (unsigned int i=0; i != n_nodes; ++i)
        libmesh_assert(elem->node_id(i) ==
                       cast_int<dof_id_type>(*in++));
#else
      in += n_nodes;
#endif

#ifdef LIBMESH_ENABLE_AMR
      libmesh_assert_equal_to (elem->refinement_flag(), refinement_flag);
      libmesh_assert_equal_to (elem->has_children(), has_children);

#ifdef DEBUG
      if (elem->active())
        {
          libmesh_assert_equal_to (elem->p_level(), p_level);
          libmesh_assert_equal_to (elem->p_refinement_flag(), p_refinement_flag);
        }
#endif

      libmesh_assert (!level || elem->parent() != libmesh_nullptr);
      libmesh_assert (!level || elem->parent()->id() == parent_id);
      libmesh_assert (!level || elem->parent()->child_ptr(which_child_am_i) == elem);
#endif
      // Our interior_parent link should be "close to" correct - we
      // may have to update it, but we can check for some
      // inconsistencies.
      {
        // If the sending processor sees no interior_parent here, we'd
        // better agree.
        if (interior_parent_id == DofObject::invalid_id)
          {
            if (elem->dim() < LIBMESH_DIM)
              libmesh_assert (!(elem->interior_parent()));
          }

        // If the sending processor has a remote_elem interior_parent,
        // then all we know is that we'd better have *some*
        // interior_parent
        else if (interior_parent_id == remote_elem->id())
          {
            libmesh_assert(elem->interior_parent());
          }
        else
          {
            Elem * ip = mesh->query_elem_ptr(interior_parent_id);

            // The sending processor sees an interior parent here, so
            // if we don't have that interior element, then we'd
            // better have a remote_elem signifying that fact.
            if (!ip)
              libmesh_assert_equal_to (elem->interior_parent(), remote_elem);
            else
              {
                // The sending processor has an interior_parent here,
                // and we have that element, but that does *NOT* mean
                // we're already linking to it.  Perhaps we initially
                // received elem from a processor on which the
                // interior_parent link was remote?
                libmesh_assert(elem->interior_parent() == ip ||
                               elem->interior_parent() == remote_elem);

                // If the link was originally remote, update it
                if (elem->interior_parent() == remote_elem)
                  {
                    elem->set_interior_parent(ip);
                  }
              }
          }
      }

      // Our neighbor links should be "close to" correct - we may have
      // to update a remote_elem link, and we can check for possible
      // inconsistencies along the way.
      //
      // For subactive elements, we don't bother keeping neighbor
      // links in good shape, so there's nothing we need to set or can
      // safely assert here.
      if (!elem->subactive())
        for (auto n : elem->side_index_range())
          {
            const dof_id_type neighbor_id =
              cast_int<dof_id_type>(*in++);

            // If the sending processor sees a domain boundary here,
            // we'd better agree.
            if (neighbor_id == DofObject::invalid_id)
              {
                libmesh_assert (!(elem->neighbor_ptr(n)));
                continue;
              }

            // If the sending processor has a remote_elem neighbor here,
            // then all we know is that we'd better *not* have a domain
            // boundary.
            if (neighbor_id == remote_elem->id())
              {
                libmesh_assert(elem->neighbor_ptr(n));
                continue;
              }

            Elem * neigh = mesh->query_elem_ptr(neighbor_id);

            // The sending processor sees a neighbor here, so if we
            // don't have that neighboring element, then we'd better
            // have a remote_elem signifying that fact.
            if (!neigh)
              {
                libmesh_assert_equal_to (elem->neighbor_ptr(n), remote_elem);
                continue;
              }

            // The sending processor has a neighbor here, and we have
            // that element, but that does *NOT* mean we're already
            // linking to it.  Perhaps we initially received both elem
            // and neigh from processors on which their mutual link was
            // remote?
            libmesh_assert(elem->neighbor_ptr(n) == neigh ||
                           elem->neighbor_ptr(n) == remote_elem);

            // If the link was originally remote, we should update it,
            // and make sure the appropriate parts of its family link
            // back to us.
            if (elem->neighbor_ptr(n) == remote_elem)
              {
                elem->set_neighbor(n, neigh);

                elem->make_links_to_me_local(n);
              }
          }

      // Our p level and refinement flags should be "close to" correct
      // if we're not an active element - we might have a p level
      // increased or decreased by changes in remote_elem children.
      //
      // But if we have remote_elem children, then we shouldn't be
      // doing a projection on this inactive element on this
      // processor, so we won't need correct p settings.  Couldn't
      // hurt to update, though.
#ifdef LIBMESH_ENABLE_AMR
      if (elem->processor_id() != mesh->processor_id())
        {
          elem->hack_p_level(p_level);
          elem->set_p_refinement_flag(p_refinement_flag);
        }
#endif // LIBMESH_ENABLE_AMR

      // FIXME: We should add some debug mode tests to ensure that the
      // encoded indexing and boundary conditions are consistent.
    }
  else
    {
      // We don't already have the element, so we need to create it.

      // Find the parent if necessary
      Elem * parent = libmesh_nullptr;
#ifdef LIBMESH_ENABLE_AMR
      // Find a child element's parent
      if (level > 0)
        {
          // Note that we must be very careful to construct the send
          // connectivity so that parents are encountered before
          // children.  If we get here and can't find the parent that
          // is a fatal error.
          parent = mesh->elem_ptr(parent_id);
        }
      // Or assert that the sending processor sees no parent
      else
        libmesh_assert_equal_to (parent_id, DofObject::invalid_id);
#else
      // No non-level-0 elements without AMR
      libmesh_assert_equal_to (level, 0);
#endif

      elem = Elem::build(type,parent).release();
      libmesh_assert (elem);

#ifdef LIBMESH_ENABLE_AMR
      if (level != 0)
        {
          // Since this is a newly created element, the parent must
          // have previously thought of this child as a remote element.
          libmesh_assert_equal_to (parent->child_ptr(which_child_am_i), remote_elem);

          parent->add_child(elem, which_child_am_i);
        }

      // Assign the refinement flags and levels
      elem->set_p_level(p_level);
      elem->set_refinement_flag(refinement_flag);
      elem->set_p_refinement_flag(p_refinement_flag);
      libmesh_assert_equal_to (elem->level(), level);

      // If this element should have children, assign remote_elem to
      // all of them for now, for consistency.  Later unpacked
      // elements may overwrite that.
      if (has_children)
        {
          const unsigned int nc = elem->n_children();
          for (unsigned int c=0; c != nc; ++c)
            elem->add_child(const_cast<RemoteElem *>(remote_elem), c);
        }

#endif // LIBMESH_ENABLE_AMR

      // Assign the IDs
      elem->subdomain_id()  = subdomain_id;
      elem->processor_id()  = processor_id;
      elem->set_id()        = id;
#ifdef LIBMESH_ENABLE_UNIQUE_ID
      elem->set_unique_id() = unique_id;
#endif

      // Assign the connectivity
      libmesh_assert_equal_to (elem->n_nodes(), n_nodes);

      for (unsigned int n=0; n != n_nodes; n++)
        elem->set_node(n) =
          mesh->node_ptr
          (cast_int<dof_id_type>(*in++));

      // Set interior_parent if found
      {
        // We may be unpacking an element that was a ghost element on the
        // sender, in which case the element's interior_parent may not be
        // known by the packed element.  We'll have to set such
        // interior_parents to remote_elem ourselves and wait for a
        // later packed element to give us better information.
        if (interior_parent_id == remote_elem->id())
          {
            elem->set_interior_parent
              (const_cast<RemoteElem *>(remote_elem));
          }
        else if (interior_parent_id != DofObject::invalid_id)
          {
            // If we don't have the interior parent element, then it's
            // a remote_elem until we get it.
            Elem * ip = mesh->query_elem_ptr(interior_parent_id);
            if (!ip )
              elem->set_interior_parent
                (const_cast<RemoteElem *>(remote_elem));
            else
              elem->set_interior_parent(ip);
          }
      }

      for (auto n : elem->side_index_range())
        {
          const dof_id_type neighbor_id =
            cast_int<dof_id_type>(*in++);

          if (neighbor_id == DofObject::invalid_id)
            continue;

          // We may be unpacking an element that was a ghost element on the
          // sender, in which case the element's neighbors may not all be
          // known by the packed element.  We'll have to set such
          // neighbors to remote_elem ourselves and wait for a later
          // packed element to give us better information.
          if (neighbor_id == remote_elem->id())
            {
              elem->set_neighbor(n, const_cast<RemoteElem *>(remote_elem));
              continue;
            }

          // If we don't have the neighbor element, then it's a
          // remote_elem until we get it.
          Elem * neigh = mesh->query_elem_ptr(neighbor_id);
          if (!neigh)
            {
              elem->set_neighbor(n, const_cast<RemoteElem *>(remote_elem));
              continue;
            }

          // If we have the neighbor element, then link to it, and
          // make sure the appropriate parts of its family link back
          // to us.
          elem->set_neighbor(n, neigh);

          elem->make_links_to_me_local(n);
        }

      elem->unpack_indexing(in);
    }

  in += elem->packed_indexing_size();

  // If this is a coarse element,
  // add any element side or edge boundary condition ids
  if (level == 0)
    {
      for (auto s : elem->side_index_range())
        {
          const boundary_id_type num_bcs =
            cast_int<boundary_id_type>(*in++);

          for (boundary_id_type bc_it=0; bc_it < num_bcs; bc_it++)
            mesh->get_boundary_info().add_side
              (elem, s, cast_int<boundary_id_type>(*in++));
        }

      for (auto e : elem->edge_index_range())
        {
          const boundary_id_type num_bcs =
            cast_int<boundary_id_type>(*in++);

          for (boundary_id_type bc_it=0; bc_it < num_bcs; bc_it++)
            mesh->get_boundary_info().add_edge
              (elem, e, cast_int<boundary_id_type>(*in++));
        }

      for (unsigned short sf=0; sf != 2; ++sf)
        {
          const boundary_id_type num_bcs =
            cast_int<boundary_id_type>(*in++);

          for (boundary_id_type bc_it=0; bc_it < num_bcs; bc_it++)
            mesh->get_boundary_info().add_shellface
              (elem, sf, cast_int<boundary_id_type>(*in++));
        }
    }

  // Return the new element
  return elem;
}
Beispiel #11
0
void ExodusII_IO::read (const std::string & fname)
{
  // Get a reference to the mesh we are reading
  MeshBase & mesh = MeshInput<MeshBase>::mesh();

  // Clear any existing mesh data
  mesh.clear();

  // Keep track of what kinds of elements this file contains
  elems_of_dimension.clear();
  elems_of_dimension.resize(4, false);

#ifdef DEBUG
  this->verbose(true);
#endif

  // Instantiate the ElementMaps interface
  ExodusII_IO_Helper::ElementMaps em(*exio_helper);

  // Open the exodus file in EX_READ mode
  exio_helper->open(fname.c_str(), /*read_only=*/true);

  // Get header information from exodus file
  exio_helper->read_header();

  // Read the QA records
  exio_helper->read_qa_records();

  // Print header information
  exio_helper->print_header();

  // Read nodes from the exodus file
  exio_helper->read_nodes();

  // Reserve space for the nodes.
  mesh.reserve_nodes(exio_helper->num_nodes);

  // Read the node number map from the Exodus file.  This is
  // required if we want to preserve the numbering of nodes as it
  // exists in the Exodus file.  If the Exodus file does not contain
  // a node_num_map, the identity map is returned by this call.
  exio_helper->read_node_num_map();

  // Loop over the nodes, create Nodes with local processor_id 0.
  for (int i=0; i<exio_helper->num_nodes; i++)
    {
      // Use the node_num_map to get the correct ID for Exodus
      int exodus_id = exio_helper->node_num_map[i];

      // Catch the node that was added to the mesh
      Node * added_node = mesh.add_point (Point(exio_helper->x[i], exio_helper->y[i], exio_helper->z[i]), exodus_id-1);

      // If the Mesh assigned an ID different from what is in the
      // Exodus file, we should probably error.
      if (added_node->id() != static_cast<unsigned>(exodus_id-1))
        libmesh_error_msg("Error!  Mesh assigned node ID "    \
                          << added_node->id()                         \
                          << " which is different from the (zero-based) Exodus ID " \
                          << exodus_id-1                              \
                          << "!");
    }

  // This assert is no longer valid if the nodes are not numbered
  // sequentially starting from 1 in the Exodus file.
  // libmesh_assert_equal_to (static_cast<unsigned int>(exio_helper->num_nodes), mesh.n_nodes());

  // Get information about all the blocks
  exio_helper->read_block_info();

  // Reserve space for the elements
  mesh.reserve_elem(exio_helper->num_elem);

  // Read the element number map from the Exodus file.  This is
  // required if we want to preserve the numbering of elements as it
  // exists in the Exodus file.  If the Exodus file does not contain
  // an elem_num_map, the identity map is returned by this call.
  exio_helper->read_elem_num_map();

  // Read in the element connectivity for each block.
  int nelem_last_block = 0;

  // Loop over all the blocks
  for (int i=0; i<exio_helper->num_elem_blk; i++)
    {
      // Read the information for block i
      exio_helper->read_elem_in_block (i);
      int subdomain_id = exio_helper->get_block_id(i);

      // populate the map of names
      std::string subdomain_name = exio_helper->get_block_name(i);
      if (!subdomain_name.empty())
        mesh.subdomain_name(static_cast<subdomain_id_type>(subdomain_id)) = subdomain_name;

      // Set any relevant node/edge maps for this element
      const std::string type_str (exio_helper->get_elem_type());
      const ExodusII_IO_Helper::Conversion conv = em.assign_conversion(type_str);

      // Loop over all the faces in this block
      int jmax = nelem_last_block+exio_helper->num_elem_this_blk;
      for (int j=nelem_last_block; j<jmax; j++)
        {
          Elem * elem = Elem::build (conv.get_canonical_type()).release();
          libmesh_assert (elem);
          elem->subdomain_id() = static_cast<subdomain_id_type>(subdomain_id) ;

          // Use the elem_num_map to obtain the ID of this element in the Exodus file
          int exodus_id = exio_helper->elem_num_map[j];

          // Assign this element the same ID it had in the Exodus
          // file, but make it zero-based by subtracting 1.  Note:
          // some day we could use 1-based numbering in libmesh and
          // thus match the Exodus numbering exactly, but at the
          // moment libmesh is zero-based.
          elem->set_id(exodus_id-1);

          // Record that we have seen an element of dimension elem->dim()
          elems_of_dimension[elem->dim()] = true;

          // Catch the Elem pointer that the Mesh throws back
          elem = mesh.add_elem (elem);

          // If the Mesh assigned an ID different from what is in the
          // Exodus file, we should probably error.
          if (elem->id() != static_cast<unsigned>(exodus_id-1))
            libmesh_error_msg("Error!  Mesh assigned ID "       \
                              << elem->id()                             \
                              << " which is different from the (zero-based) Exodus ID " \
                              << exodus_id-1                            \
                              << "!");

          // Set all the nodes for this element
          for (int k=0; k<exio_helper->num_nodes_per_elem; k++)
            {
              // global index
              int gi = (j-nelem_last_block)*exio_helper->num_nodes_per_elem + conv.get_node_map(k);

              // The entries in 'connect' are actually (1-based)
              // indices into the node_num_map, so to get the right
              // node ID we:
              // 1.) Subtract 1 from connect[gi]
              // 2.) Pass it through node_num_map to get the corresponding Exodus ID
              // 3.) Subtract 1 from that, since libmesh node numbering is "zero"-based,
              //     even when the Exodus node numbering doesn't start with 1.
              int libmesh_node_id = exio_helper->node_num_map[exio_helper->connect[gi] - 1] - 1;

              // Set the node pointer in the Elem
              elem->set_node(k) = mesh.node_ptr(libmesh_node_id);
            }
        }

      // running sum of # of elements per block,
      // (should equal total number of elements in the end)
      nelem_last_block += exio_helper->num_elem_this_blk;
    }

  // This assert isn't valid if the Exodus file's numbering doesn't
  // start with 1!  For example, if Exodus's elem_num_map is 21, 22,
  // 23, 24, 25, 26, 27, 28, 29, 30, ... 84, then by the time you are
  // done with the loop above, mesh.n_elem() will report 84 and
  // nelem_last_block will be 64.
  // libmesh_assert_equal_to (static_cast<unsigned>(nelem_last_block), mesh.n_elem());

  // Set the mesh dimension to the largest encountered for an element
  for (unsigned char i=0; i!=4; ++i)
    if (elems_of_dimension[i])
      mesh.set_mesh_dimension(i);

  // Read in sideset information -- this is useful for applying boundary conditions
  {
    // Get basic information about all sidesets
    exio_helper->read_sideset_info();
    int offset=0;
    for (int i=0; i<exio_helper->num_side_sets; i++)
      {
        // Compute new offset
        offset += (i > 0 ? exio_helper->num_sides_per_set[i-1] : 0);
        exio_helper->read_sideset (i, offset);

        std::string sideset_name = exio_helper->get_side_set_name(i);
        if (!sideset_name.empty())
          mesh.get_boundary_info().sideset_name
            (cast_int<boundary_id_type>(exio_helper->get_side_set_id(i)))
            = sideset_name;
      }

    for (unsigned int e=0; e<exio_helper->elem_list.size(); e++)
      {
        // The numbers in the Exodus file sidesets should be thought
        // of as (1-based) indices into the elem_num_map array.  So,
        // to get the right element ID we have to:
        // 1.) Subtract 1 from elem_list[e] (to get a zero-based index)
        // 2.) Pass it through elem_num_map (to get the corresponding Exodus ID)
        // 3.) Subtract 1 from that, since libmesh is "zero"-based,
        //     even when the Exodus numbering doesn't start with 1.
        dof_id_type libmesh_elem_id =
          cast_int<dof_id_type>(exio_helper->elem_num_map[exio_helper->elem_list[e] - 1] - 1);

        // Set any relevant node/edge maps for this element
        Elem * elem = mesh.elem(libmesh_elem_id);

        const ExodusII_IO_Helper::Conversion conv = em.assign_conversion(elem->type());

        // Map the zero-based Exodus side numbering to the libmesh side numbering
        int mapped_side = conv.get_side_map(exio_helper->side_list[e]-1);

        // Check for errors
        if (mapped_side == ExodusII_IO_Helper::Conversion::invalid_id)
          libmesh_error_msg("Invalid 1-based side id: "                 \
                            << exio_helper->side_list[e]                \
                            << " detected for "                         \
                            << Utility::enum_to_string(elem->type()));

        // Add this (elem,side,id) triplet to the BoundaryInfo object.
        mesh.get_boundary_info().add_side (libmesh_elem_id,
                                           cast_int<unsigned short>(mapped_side),
                                           cast_int<boundary_id_type>(exio_helper->id_list[e]));
      }
  }

  // Read nodeset info
  {
    exio_helper->read_nodeset_info();

    for (int nodeset=0; nodeset<exio_helper->num_node_sets; nodeset++)
      {
        boundary_id_type nodeset_id =
          cast_int<boundary_id_type>(exio_helper->nodeset_ids[nodeset]);

        std::string nodeset_name = exio_helper->get_node_set_name(nodeset);
        if (!nodeset_name.empty())
          mesh.get_boundary_info().nodeset_name(nodeset_id) = nodeset_name;

        exio_helper->read_nodeset(nodeset);

        for (unsigned int node=0; node<exio_helper->node_list.size(); node++)
          {
            // As before, the entries in 'node_list' are 1-based
            // indcies into the node_num_map array, so we have to map
            // them.  See comment above.
            int libmesh_node_id = exio_helper->node_num_map[exio_helper->node_list[node] - 1] - 1;
            mesh.get_boundary_info().add_node(cast_int<dof_id_type>(libmesh_node_id),
                                              nodeset_id);
          }
      }
  }

#if LIBMESH_DIM < 3
  if (mesh.mesh_dimension() > LIBMESH_DIM)
    libmesh_error_msg("Cannot open dimension "        \
                      << mesh.mesh_dimension()            \
                      << " mesh file when configured without "        \
                      << mesh.mesh_dimension()                        \
                      << "D support.");
#endif
}
Beispiel #12
0
void HPCoarsenTest::select_refinement (System & system)
{
  START_LOG("select_refinement()", "HPCoarsenTest");

  // The current mesh
  MeshBase & mesh = system.get_mesh();

  // The dimensionality of the mesh
  const unsigned int dim = mesh.mesh_dimension();

  // The number of variables in the system
  const unsigned int n_vars = system.n_vars();

  // The DofMap for this system
  const DofMap & dof_map = system.get_dof_map();

  // The system number (for doing bad hackery)
  const unsigned int sys_num = system.number();

  // Check for a valid component_scale
  if (!component_scale.empty())
    {
      if (component_scale.size() != n_vars)
        libmesh_error_msg("ERROR: component_scale is the wrong size:\n" \
                          << " component_scale.size()=" \
                          << component_scale.size()     \
                          << "\n n_vars=" \
                          << n_vars);
    }
  else
    {
      // No specified scaling.  Scale all variables by one.
      component_scale.resize (n_vars, 1.0);
    }

  // Resize the error_per_cell vectors to handle
  // the number of elements, initialize them to 0.
  std::vector<ErrorVectorReal> h_error_per_cell(mesh.max_elem_id(), 0.);
  std::vector<ErrorVectorReal> p_error_per_cell(mesh.max_elem_id(), 0.);

  // Loop over all the variables in the system
  for (unsigned int var=0; var<n_vars; var++)
    {
      // Possibly skip this variable
      if (!component_scale.empty())
        if (component_scale[var] == 0.0) continue;

      // The type of finite element to use for this variable
      const FEType & fe_type = dof_map.variable_type (var);

      // Finite element objects for a fine (and probably a coarse)
      // element will be needed
      fe = FEBase::build (dim, fe_type);
      fe_coarse = FEBase::build (dim, fe_type);

      // Any cached coarse element results have expired
      coarse = libmesh_nullptr;
      unsigned int cached_coarse_p_level = 0;

      const FEContinuity cont = fe->get_continuity();
      libmesh_assert (cont == DISCONTINUOUS || cont == C_ZERO ||
                      cont == C_ONE);

      // Build an appropriate quadrature rule
      qrule = fe_type.default_quadrature_rule(dim);

      // Tell the refined finite element about the quadrature
      // rule.  The coarse finite element need not know about it
      fe->attach_quadrature_rule (qrule.get());

      // We will always do the integration
      // on the fine elements.  Get their Jacobian values, etc..
      JxW = &(fe->get_JxW());
      xyz_values = &(fe->get_xyz());

      // The shape functions
      phi = &(fe->get_phi());
      phi_coarse = &(fe_coarse->get_phi());

      // The shape function derivatives
      if (cont == C_ZERO || cont == C_ONE)
        {
          dphi = &(fe->get_dphi());
          dphi_coarse = &(fe_coarse->get_dphi());
        }

#ifdef LIBMESH_ENABLE_SECOND_DERIVATIVES
      // The shape function second derivatives
      if (cont == C_ONE)
        {
          d2phi = &(fe->get_d2phi());
          d2phi_coarse = &(fe_coarse->get_d2phi());
        }
#endif // defined (LIBMESH_ENABLE_SECOND_DERIVATIVES)

      // Iterate over all the active elements in the mesh
      // that live on this processor.

      MeshBase::const_element_iterator       elem_it  =
        mesh.active_local_elements_begin();
      const MeshBase::const_element_iterator elem_end =
        mesh.active_local_elements_end();

      for (; elem_it != elem_end; ++elem_it)
        {
          const Elem * elem = *elem_it;

          // We're only checking elements that are already flagged for h
          // refinement
          if (elem->refinement_flag() != Elem::REFINE)
            continue;

          const dof_id_type e_id = elem->id();

          // Find the projection onto the parent element,
          // if necessary
          if (elem->parent() &&
              (coarse != elem->parent() ||
               cached_coarse_p_level != elem->p_level()))
            {
              Uc.resize(0);

              coarse = elem->parent();
              cached_coarse_p_level = elem->p_level();

              unsigned int old_parent_level = coarse->p_level();
              (const_cast<Elem *>(coarse))->hack_p_level(elem->p_level());

              this->add_projection(system, coarse, var);

              (const_cast<Elem *>(coarse))->hack_p_level(old_parent_level);

              // Solve the h-coarsening projection problem
              Ke.cholesky_solve(Fe, Uc);
            }

          fe->reinit(elem);

          // Get the DOF indices for the fine element
          dof_map.dof_indices (elem, dof_indices, var);

          // The number of quadrature points
          const unsigned int n_qp = qrule->n_points();

          // The number of DOFS on the fine element
          const unsigned int n_dofs =
            cast_int<unsigned int>(dof_indices.size());

          // The number of nodes on the fine element
          const unsigned int n_nodes = elem->n_nodes();

          // The average element value (used as an ugly hack
          // when we have nothing p-coarsened to compare to)
          // Real average_val = 0.;
          Number average_val = 0.;

          // Calculate this variable's contribution to the p
          // refinement error

          if (elem->p_level() == 0)
            {
              unsigned int n_vertices = 0;
              for (unsigned int n = 0; n != n_nodes; ++n)
                if (elem->is_vertex(n))
                  {
                    n_vertices++;
                    const Node * const node = elem->get_node(n);
                    average_val += system.current_solution
                      (node->dof_number(sys_num,var,0));
                  }
              average_val /= n_vertices;
            }
          else
            {
              unsigned int old_elem_level = elem->p_level();
              (const_cast<Elem *>(elem))->hack_p_level(old_elem_level - 1);

              fe_coarse->reinit(elem, &(qrule->get_points()));

              const unsigned int n_coarse_dofs =
                cast_int<unsigned int>(phi_coarse->size());

              (const_cast<Elem *>(elem))->hack_p_level(old_elem_level);

              Ke.resize(n_coarse_dofs, n_coarse_dofs);
              Ke.zero();
              Fe.resize(n_coarse_dofs);
              Fe.zero();

              // Loop over the quadrature points
              for (unsigned int qp=0; qp<qrule->n_points(); qp++)
                {
                  // The solution value at the quadrature point
                  Number val = libMesh::zero;
                  Gradient grad;
                  Tensor hess;

                  for (unsigned int i=0; i != n_dofs; i++)
                    {
                      dof_id_type dof_num = dof_indices[i];
                      val += (*phi)[i][qp] *
                        system.current_solution(dof_num);
                      if (cont == C_ZERO || cont == C_ONE)
                        grad.add_scaled((*dphi)[i][qp], system.current_solution(dof_num));
                      // grad += (*dphi)[i][qp] *
                      //  system.current_solution(dof_num);
                      if (cont == C_ONE)
                        hess.add_scaled((*d2phi)[i][qp], system.current_solution(dof_num));
                      // hess += (*d2phi)[i][qp] *
                      //  system.current_solution(dof_num);
                    }

                  // The projection matrix and vector
                  for (unsigned int i=0; i != Fe.size(); ++i)
                    {
                      Fe(i) += (*JxW)[qp] *
                        (*phi_coarse)[i][qp]*val;
                      if (cont == C_ZERO || cont == C_ONE)
                        Fe(i) += (*JxW)[qp] *
                          grad * (*dphi_coarse)[i][qp];
                      if (cont == C_ONE)
                        Fe(i) += (*JxW)[qp] *
                          hess.contract((*d2phi_coarse)[i][qp]);

                      for (unsigned int j=0; j != Fe.size(); ++j)
                        {
                          Ke(i,j) += (*JxW)[qp] *
                            (*phi_coarse)[i][qp]*(*phi_coarse)[j][qp];
                          if (cont == C_ZERO || cont == C_ONE)
                            Ke(i,j) += (*JxW)[qp] *
                              (*dphi_coarse)[i][qp]*(*dphi_coarse)[j][qp];
                          if (cont == C_ONE)
                            Ke(i,j) += (*JxW)[qp] *
                              ((*d2phi_coarse)[i][qp].contract((*d2phi_coarse)[j][qp]));
                        }
                    }
                }

              // Solve the p-coarsening projection problem
              Ke.cholesky_solve(Fe, Up);
            }

          // loop over the integration points on the fine element
          for (unsigned int qp=0; qp<n_qp; qp++)
            {
              Number value_error = 0.;
              Gradient grad_error;
              Tensor hessian_error;
              for (unsigned int i=0; i<n_dofs; i++)
                {
                  const dof_id_type dof_num = dof_indices[i];
                  value_error += (*phi)[i][qp] *
                    system.current_solution(dof_num);
                  if (cont == C_ZERO || cont == C_ONE)
                    grad_error.add_scaled((*dphi)[i][qp], system.current_solution(dof_num));
                  // grad_error += (*dphi)[i][qp] *
                  //  system.current_solution(dof_num);
                  if (cont == C_ONE)
                    hessian_error.add_scaled((*d2phi)[i][qp], system.current_solution(dof_num));
                  // hessian_error += (*d2phi)[i][qp] *
                  //    system.current_solution(dof_num);
                }
              if (elem->p_level() == 0)
                {
                  value_error -= average_val;
                }
              else
                {
                  for (unsigned int i=0; i<Up.size(); i++)
                    {
                      value_error -= (*phi_coarse)[i][qp] * Up(i);
                      if (cont == C_ZERO || cont == C_ONE)
                        grad_error.subtract_scaled((*dphi_coarse)[i][qp], Up(i));
                      // grad_error -= (*dphi_coarse)[i][qp] * Up(i);
                      if (cont == C_ONE)
                        hessian_error.subtract_scaled((*d2phi_coarse)[i][qp], Up(i));
                      // hessian_error -= (*d2phi_coarse)[i][qp] * Up(i);
                    }
                }

              p_error_per_cell[e_id] += static_cast<ErrorVectorReal>
                (component_scale[var] *
                 (*JxW)[qp] * TensorTools::norm_sq(value_error));
              if (cont == C_ZERO || cont == C_ONE)
                p_error_per_cell[e_id] += static_cast<ErrorVectorReal>
                  (component_scale[var] *
                   (*JxW)[qp] * grad_error.norm_sq());
              if (cont == C_ONE)
                p_error_per_cell[e_id] += static_cast<ErrorVectorReal>
                  (component_scale[var] *
                   (*JxW)[qp] * hessian_error.norm_sq());
            }

          // Calculate this variable's contribution to the h
          // refinement error

          if (!elem->parent())
            {
              // For now, we'll always start with an h refinement
              h_error_per_cell[e_id] =
                std::numeric_limits<ErrorVectorReal>::max() / 2;
            }
          else
            {
              FEInterface::inverse_map (dim, fe_type, coarse,
                                        *xyz_values, coarse_qpoints);

              unsigned int old_parent_level = coarse->p_level();
              (const_cast<Elem *>(coarse))->hack_p_level(elem->p_level());

              fe_coarse->reinit(coarse, &coarse_qpoints);

              (const_cast<Elem *>(coarse))->hack_p_level(old_parent_level);

              // The number of DOFS on the coarse element
              unsigned int n_coarse_dofs =
                cast_int<unsigned int>(phi_coarse->size());

              // Loop over the quadrature points
              for (unsigned int qp=0; qp<n_qp; qp++)
                {
                  // The solution difference at the quadrature point
                  Number value_error = libMesh::zero;
                  Gradient grad_error;
                  Tensor hessian_error;

                  for (unsigned int i=0; i != n_dofs; ++i)
                    {
                      const dof_id_type dof_num = dof_indices[i];
                      value_error += (*phi)[i][qp] *
                        system.current_solution(dof_num);
                      if (cont == C_ZERO || cont == C_ONE)
                        grad_error.add_scaled((*dphi)[i][qp], system.current_solution(dof_num));
                      // grad_error += (*dphi)[i][qp] *
                      //  system.current_solution(dof_num);
                      if (cont == C_ONE)
                        hessian_error.add_scaled((*d2phi)[i][qp], system.current_solution(dof_num));
                      // hessian_error += (*d2phi)[i][qp] *
                      //  system.current_solution(dof_num);
                    }

                  for (unsigned int i=0; i != n_coarse_dofs; ++i)
                    {
                      value_error -= (*phi_coarse)[i][qp] * Uc(i);
                      if (cont == C_ZERO || cont == C_ONE)
                        // grad_error -= (*dphi_coarse)[i][qp] * Uc(i);
                        grad_error.subtract_scaled((*dphi_coarse)[i][qp], Uc(i));
                      if (cont == C_ONE)
                        hessian_error.subtract_scaled((*d2phi_coarse)[i][qp], Uc(i));
                      // hessian_error -= (*d2phi_coarse)[i][qp] * Uc(i);
                    }

                  h_error_per_cell[e_id] += static_cast<ErrorVectorReal>
                    (component_scale[var] *
                     (*JxW)[qp] * TensorTools::norm_sq(value_error));
                  if (cont == C_ZERO || cont == C_ONE)
                    h_error_per_cell[e_id] += static_cast<ErrorVectorReal>
                      (component_scale[var] *
                       (*JxW)[qp] * grad_error.norm_sq());
                  if (cont == C_ONE)
                    h_error_per_cell[e_id] += static_cast<ErrorVectorReal>
                      (component_scale[var] *
                       (*JxW)[qp] * hessian_error.norm_sq());
                }

            }
        }
    }

  // Now that we've got our approximations for p_error and h_error, let's see
  // if we want to switch any h refinement flags to p refinement

  // Iterate over all the active elements in the mesh
  // that live on this processor.

  MeshBase::element_iterator       elem_it  =
    mesh.active_local_elements_begin();
  const MeshBase::element_iterator elem_end =
    mesh.active_local_elements_end();

  for (; elem_it != elem_end; ++elem_it)
    {
      Elem * elem = *elem_it;

      // We're only checking elements that are already flagged for h
      // refinement
      if (elem->refinement_flag() != Elem::REFINE)
        continue;

      const dof_id_type e_id = elem->id();

      unsigned int dofs_per_elem = 0, dofs_per_p_elem = 0;

      // Loop over all the variables in the system
      for (unsigned int var=0; var<n_vars; var++)
        {
          // The type of finite element to use for this variable
          const FEType & fe_type = dof_map.variable_type (var);

          // FIXME: we're overestimating the number of DOFs added by h
          // refinement
          FEType elem_fe_type = fe_type;
          elem_fe_type.order =
            static_cast<Order>(fe_type.order + elem->p_level());
          dofs_per_elem +=
            FEInterface::n_dofs(dim, elem_fe_type, elem->type());

          elem_fe_type.order =
            static_cast<Order>(fe_type.order + elem->p_level() + 1);
          dofs_per_p_elem +=
            FEInterface::n_dofs(dim, elem_fe_type, elem->type());
        }

      const unsigned int new_h_dofs = dofs_per_elem *
        (elem->n_children() - 1);

      const unsigned int new_p_dofs = dofs_per_p_elem -
        dofs_per_elem;

      /*
        libMesh::err << "Cell " << e_id << ": h = " << elem->hmax()
        << ", p = " << elem->p_level() + 1 << "," << std::endl
        << "     h_error = " << h_error_per_cell[e_id]
        << ", p_error = " << p_error_per_cell[e_id] << std::endl
        << "     new_h_dofs = " << new_h_dofs
        << ", new_p_dofs = " << new_p_dofs << std::endl;
      */
      const Real p_value =
        std::sqrt(p_error_per_cell[e_id]) * p_weight / new_p_dofs;
      const Real h_value =
        std::sqrt(h_error_per_cell[e_id]) /
        static_cast<Real>(new_h_dofs);
      if (p_value > h_value)
        {
          elem->set_p_refinement_flag(Elem::REFINE);
          elem->set_refinement_flag(Elem::DO_NOTHING);
        }
    }

  STOP_LOG("select_refinement()", "HPCoarsenTest");
}