bool buildWord(string str, bool original, Hash strHash){
	if(strHash.find((char*)&str[0])&&!original)
		return true;
	for(int i=1;i<str.length();i++){
		string left=str.substr(0,i);
		string right=str.substr(i,str.length()-i);
		if(strHash.find((char*)&left[0])&&buildWord(right, false, strHash))
			return true;
	}
	return false;
}
int main(){

  Hash<int>* tab = new Hash<int>(100);
  tab->insert("chickin" , 5);
  tab->insert("car" , 1);
  tab->insert("asdf", 3);
  cout << tab->find("chickin") <<  endl;
  cout << tab->find("asdf") << endl;
  tab->remove("car");
  cout << tab->find("car");
  delete tab;
  return 0;
}
int main()
{
  Hash<int,string> h;

  if(h.find(111)!=0)
    cout<<*(h.find(111))<<endl;
  else
    cout<<111<<" Not exist"<<endl;

  h.insert(111,"111");
  h.insert(222,"222");
  h.insert(333,"333");

  if(h.find(111)!=0)
    cout<<*(h.find(111))<<endl;
  else
    cout<<111<<"Not exist"<<endl;
  
  if(h.find(222)!=0)
    cout<<*(h.find(222))<<endl;
  else
    cout<<222<<"Not exist"<<endl;
  
  h.remove(111);
  cout<<"Remove 111 ..."<<endl;
  
  if(h.find(111)!=0)
    cout<<*(h.find(111))<<endl;
  else
    cout<<111<<" Not exist"<<endl;

}
Beispiel #4
0
    void t2(){
        // string key checks
        
        printf("test 1, strings----\n");
        Hash h;
        Value v,w;
        char keys[HCOUNT][32];
        char vals[HCOUNT][32];
        
        for(int i=0;i<HCOUNT;i++){
            sprintf(keys[i],"foo%x",i*31);
            Types::tString->set(&v,keys[i]);
            sprintf(vals[i],"bar%d",rand()%100000);
            Types::tString->set(&w,vals[i]);
//            printf("%s %s\n",keys[i],vals[i]);
            h.set(&v,&w);
        }
        
        for(int i=0;i<HCOUNT;i++){
            Types::tString->set(&v,keys[i]);
            if(h.find(&v)){
                w.copy(h.getval());
                if(w.t != Types::tString)
                    die("value not an int");
                
                const StringBuffer& buf = w.toString();
                if(strcmp(buf.get(),vals[i])){
                    printf("%s != %s\n",buf.get(),vals[i]);
                    die("value mismatch");
                }
            } else
                die("key not found");
        }
    
    }
Beispiel #5
0
 void t1(){
     printf("test 1, integers----\n");
     int keys[HCOUNT];
     int vals[HCOUNT];
     Hash h;
     Value v,w;
     
     for(int i=0;i<HCOUNT;i++){
         keys[i]=i*31;
         Types::tInteger->set(&v,keys[i]);
         vals[i]=rand()%100000;
         Types::tInteger->set(&w,vals[i]);
         h.set(&v,&w);
     }
     for(int i=0;i<HCOUNT;i++){
         Types::tInteger->set(&v,keys[i]);
         if(h.find(&v)){
             w.copy(h.getval());
             if(w.t != Types::tInteger)
                 die("value not an int");
             else if(w.toInt() != vals[i]){
                 printf("%d != %d\n",w.toInt(),vals[i]);
                 die("value mismatch");
             }
         } else
             die("key not found");
     }
 }
/* Brief: TODO description
 * Parameter: index, TODO description
 * Parameter: role, TODO description
 *
 * Note: This function is called
 */
QVariant CDailyWeatherModel::data( const QModelIndex & index, int role ) const
{
    int column = index.column();
    int row = index.row();

    //qDebug("from inside Data(), row:%i, col:%i, role=%i, counter=%i", row, column, role, counter);
    
    if (role == Qt::DisplayRole || role == Qt::EditRole)
    {
        if (mStation == NULL)
            return QVariant("n/a");
        
        if (column == CDailyWeatherModel::YEAR)
            return QVariant(mYear);
        else if (column == CDailyWeatherModel::DOY)
            return QVariant(row+1);
        else {
            // Note: Be sure to use pointer here! Else, the map will be returned by value. This means
            // that a copy of this huge map will be made whenever this function is called (whenever
            // the model needs to be updated or the table needs to be redraen - potentially many times.
            // This will lag the interface.
            Hash* hash = mStation->getWeather();
            
            QString yr = QString::number(mYear);
            QString doy = QString::number(row+1);
            Pair pair(yr, doy);
            
           
            // Find item in weather map with key
            Hash::const_iterator iter = hash->find(pair);
            
            // (Year, Day of Year) not found in weather data map for the current station
            if(iter == hash->end())
                return QVariant("n/a");
            
            return QVariant(iter.value()->at(column-2));
        }
    }

    else if (role == Qt::TextAlignmentRole)
        return QVariant(Qt::AlignCenter);
    else
        return QVariant();
}
Beispiel #7
0
IntPair mode(const int *values, unsigned int size) {
  Hash::iterator it;
  Hash hash;
  for (int i = 0; i < size; i++) {
    it = hash.find(values[i]);
    if(it == hash.end()) {
      hash.insert( std::make_pair(values[i], 1));
    } else {
      it->second += 1;
    }
  }
  unsigned int counts = 0;
  Hash::iterator found;
  for (it = hash.begin(); it != hash.end(); ++it) {
    if(it->second > counts) {
      counts = it->second;
      found = it;
    }
  }
  return *found;
}
void findSmallestSubString (string word, unsigned int indexInString)
{
  Hash::iterator nptr;
  bool checkForNewSmallest = false;
  
  /* its not their in words to check */
  if( (nptr=words.find(word)) == words.end() ) return ;
  
  if( nptr->second->index == -1 ) 
    noOfWords--; 
  
  nptr->second->index = indexInString;
  
  if( start == NULL ) start = nptr->second;
  else if( start == nptr->second) 
  {
    start = start->next;
    checkForNewSmallest = true;
  }
  
  if( end == NULL ) end = nptr->second;
  else if( end != nptr->second) 
  {
    Node *n = nptr->second;
    if( n->prev ) n->prev->next = n->next;
    if( n->next ) n->next->prev = n->prev;
    n->prev = end;
    end->next = n;
    end = n;
  }
  
  if( noOfWords == 0 && checkForNewSmallest ) 
  {
    if( smallestCount > end->index - start->index + 1 ) 
    {
      smallestIndex = start->index;
      smallestCount = end->index - start->index + 1;
    }
  }
}
/* Brief: TODO description
 * Parameter: index, TODO description
 * Parameter: value, TODO description
 * Parameter: role, TODO description
 */
bool CDailyWeatherModel::setData( const QModelIndex & index, const QVariant & value, int role )
{
    int column = index.column();
    int row = index.row();
    
    Hash* hash = mStation->getWeather();

    QString yr = QString::number(mYear);
    QString doy = QString::number(row+1);
    Pair pair(yr, doy);
    
    // Find item in weather map with key
    Hash::iterator iter = hash->find(pair);
    QVector<QString>* values = iter.value();
    
    if (index.isValid() && role == Qt::EditRole)
    {
        (*values)[column-2] = value.toString();
        emit dataChanged(index, index);
        return true;
    }
    
    return false;
}
Beispiel #10
0
int main() {
	Value a;

	assert(!a.isInteger());
	assert(!a.isString());
	assert(!a.isList());
	assert(!a.isHash());
	assert(a.type() == Value::UNDEFINED);
	assert(!a);

	a = Value(11);

	assert(a.isInteger());
	assert(!a.isString());
	assert(!a.isList());
	assert(!a.isHash());
	assert(a);
	assert(a.asInteger() == 11);

	a = Value("123");

	assert(!a.isInteger());
	assert(a.isString());
	assert(!a.isList());
	assert(!a.isHash());
	assert(a);
	assert(a.asString() == "123");

	List b;
	b.push_back(Value(11));
	b.push_back(Value("111"));

	a = Value(b);

	b.push_back(Value(34));

	assert(b.size() == 3);

	assert(a.isList());
	assert(a.asList().size() == 2);

	Hash m;
	m["aa"] = Value(12);
	m["bb"] = Value(11);

	a = Value(m);

	m.erase("bb");

	assert(m.size() == 1);
	assert(m["aa"].asInteger() == 12);
	assert(m.find("bb") == m.end());
	assert(a.isHash());
	assert(a.asHash().size() == 2);

	a = Value(Vector(1,-1,2));

	assert(a.type() == Value::VECTOR);
	assert(a.isVector());
	assert(a.asVector().y == -1);
	assert(a);

	a = Value(Position(1,-1,2));

	assert(a.type() == Value::POSITION);
	assert(a.isPosition());
	assert(a.asPosition().x == 1);
	assert(a);

	std::cout << "Success!" << std::endl;

	return 0;
}
Beispiel #11
0
void tst_QHash::insert1()
{
    const char *hello = "hello";
    const char *world = "world";
    const char *allo = "allo";
    const char *monde = "monde";

    {
        typedef QHash<QString, QString> Hash;
        Hash hash;
        QString key;
        for (int i = 0; i < 10; ++i) {
            key[0] = i + '0';
            for (int j = 0; j < 10; ++j) {
                key[1] = j + '0';
                hash.insert(key, "V" + key);
            }
        }

        for (int i = 0; i < 10; ++i) {
            key[0] = i + '0';
            for (int j = 0; j < 10; ++j) {
                key[1] = j + '0';
                hash.remove(key);
            }
        }
    }

    {
        typedef QHash<int, const char *> Hash;
        Hash hash;
        hash.insert(1, hello);
        hash.insert(2, world);

        QVERIFY(hash.size() == 2);
        QVERIFY(!hash.isEmpty());

        {
            Hash hash2 = hash;
            hash2 = hash;
            hash = hash2;
            hash2 = hash2;
            hash = hash;
            hash2.clear();
            hash2 = hash2;
            QVERIFY(hash2.size() == 0);
            QVERIFY(hash2.isEmpty());
        }
        QVERIFY(hash.size() == 2);

        {
            Hash hash2 = hash;
            hash2[1] = allo;
            hash2[2] = monde;

            QVERIFY(hash2[1] == allo);
            QVERIFY(hash2[2] == monde);
            QVERIFY(hash[1] == hello);
            QVERIFY(hash[2] == world);

            hash2[1] = hash[1];
            hash2[2] = hash[2];

            QVERIFY(hash2[1] == hello);
            QVERIFY(hash2[2] == world);

            hash[1] = hash[1];
	    QVERIFY(hash[1] == hello);
	}
	        {
            Hash hash2 = hash;
            hash2.detach();
            hash2.remove(1);
            QVERIFY(hash2.size() == 1);
            hash2.remove(1);
            QVERIFY(hash2.size() == 1);
            hash2.remove(0);
            QVERIFY(hash2.size() == 1);
            hash2.remove(2);
            QVERIFY(hash2.size() == 0);
            QVERIFY(hash.size() == 2);
        }

        hash.detach();

        {
            Hash::iterator it1 = hash.find(1);
            QVERIFY(it1 != hash.end());

            Hash::iterator it2 = hash.find(0);
            QVERIFY(it2 != hash.begin());
            QVERIFY(it2 == hash.end());

            *it1 = monde;
            QVERIFY(*it1 == monde);
            QVERIFY(hash[1] == monde);

            *it1 = hello;
            QVERIFY(*it1 == hello);
            QVERIFY(hash[1] == hello);

            hash[1] = monde;
            QVERIFY(it1.key() == 1);
            QVERIFY(it1.value() == monde);
            QVERIFY(*it1 == monde);
            QVERIFY(hash[1] == monde);

            hash[1] = hello;
            QVERIFY(*it1 == hello);
            QVERIFY(hash[1] == hello);
        }

        {
            const Hash hash2 = hash;

            Hash::const_iterator it1 = hash2.find(1);
            QVERIFY(it1 != hash2.end());
            QVERIFY(it1.key() == 1);
            QVERIFY(it1.value() == hello);
            QVERIFY(*it1 == hello);

            Hash::const_iterator it2 = hash2.find(2);
            QVERIFY(it1 != it2);
            QVERIFY(it1 != hash2.end());
            QVERIFY(it2 != hash2.end());

            int count = 0;
            it1 = hash2.begin();
            while (it1 != hash2.end()) {
                count++;
                ++it1;
            }
            QVERIFY(count == 2);

            count = 0;
            it1 = hash.begin();
            while (it1 != hash.end()) {
                count++;
                ++it1;
            }
            QVERIFY(count == 2);
        }

        {
            QVERIFY(hash.contains(1));
            QVERIFY(hash.contains(2));
            QVERIFY(!hash.contains(0));
            QVERIFY(!hash.contains(3));
        }

        {
            QVERIFY(hash.value(1) == hello);
            QVERIFY(hash.value(2) == world);
            QVERIFY(hash.value(3) == 0);
            QVERIFY(hash.value(1, allo) == hello);
            QVERIFY(hash.value(2, allo) == world);
            QVERIFY(hash.value(3, allo) == allo);
            QVERIFY(hash.value(0, monde) == monde);
        }

        {
            QHash<int,Foo> hash;
            for (int i = 0; i < 10; i++)
                hash.insert(i, Foo());
            QVERIFY(Foo::count == 10);
            hash.remove(7);
            QVERIFY(Foo::count == 9);

        }
        QVERIFY(Foo::count == 0);
        {
            QHash<int, int*> hash;
            QVERIFY(((const QHash<int,int*>*) &hash)->operator[](7) == 0);
        }
    }
}
Beispiel #12
0
void TextNavigation::onUpdate( float t )
{
	WindowText::onUpdate( t );

	if ( visible() && activeTime() > UPDATE_NAV_TEXT )
	{
		setActiveTime( 0 );

		GameDocument * pDoc = (GameDocument *)document();
		ASSERT( pDoc );

		CharString sText;
		if ( pDoc->isTeamValid() )
		{
			GameContext * pContext = pDoc->context();
			ASSERT( pContext );

			Hash< dword, Array<NounPlanet *> >	factionPlanets;
			Hash< dword, Array<NounShip *> >	factionShips;

			int	nStars = 0;
			int	nAsteroids = 0;
			int	nGates = 0;

			// get the players teamId
			int nFactionId = pDoc->factionId();
			// push all detected objects
			for(int z=0;z<pContext->zoneCount();z++)
			{
				NodeZone * pZone = pContext->zone( z );
				for(int i=0;i<pZone->childCount();i++)
				{
					NounGame * pNoun = WidgetCast<NounGame>( pZone->child(i) );
					if (! pNoun )
						continue;

					if ( pNoun->isDetected( nFactionId ) )
					{
						if ( WidgetCast<NounShip>( pNoun ) )
							factionShips[ pNoun->factionId() ].push( (NounShip *)pNoun );
						else if ( WidgetCast<NounPlanet>( pNoun ) )
							factionPlanets[ pNoun->factionId() ].push( (NounPlanet *)pNoun );
						else if ( WidgetCast<NounStar>( pNoun ) )
							nStars++;
						else if ( WidgetCast<NounAsteroid>( pNoun ) )
							nAsteroids++;
						else if ( WidgetCast<NounJumpGate>( pNoun ) )
							nGates++;
					}
				}
			}

			// update navigation text information
			const GameContext::Team & fleet = pContext->team( pDoc->teamId() );
			sText += CharString().format( "<b;l>%s</b;/l>:\n", fleet.name );

			Array< NounShip * > & ships = factionShips[ fleet.factionId ];

			sText += CharString().format("<x;10>Ships:<x;150>%d\n", ships.size() );
			for(int k=0;k<NounShip::TYPE_COUNT;k++)
			{
				// how many ships of this type
				int count = 0;
				for(int j=0;j<ships.size();j++)
					if ( ships[j]->type() == (NounShip::Type)k )
						count++;

				if ( count > 0 )
					sText += CharString().format( "<X;20>%s:<X;150>%d\n", NounShip::typeText( (NounShip::Type)k ), count );
			}

			if ( factionPlanets.find( fleet.factionId ).valid() )
			{
				Array< NounPlanet *> & planets = factionPlanets[ fleet.factionId ];
				sText += CharString().format("<X;10>Planets:<X;150>%d\n", planets.size() );

				int population = 0;
				int ports = 0;
				int depots = 0;
				int yards = 0;
				int units = 0;

				for(int j=0;j<planets.size();j++)
				{
					NounPlanet * pPlanet = planets[ j ];
					population += pPlanet->population();
					units += pPlanet->friendlyUnitCount();

					if ( pPlanet->flags() & NounPlanet::FLAG_HAS_DEPOT )
						depots++;
					if ( pPlanet->flags() & NounPlanet::FLAG_HAS_PORT )
						ports++;
					if ( pPlanet->flags() & NounPlanet::FLAG_HAS_SHIPYARD )
						yards++;
				}

				if ( population > 0 )
					sText += CharString().format( "<X;20>Population:<X;150>%d\n", population );
				if ( units > 0 )
					sText += CharString().format( "<X;20>Units:<X;150>%d\n", units );
				if ( ports > 0 )
					sText += CharString().format( "<X;20>Ports:<X;150>%d\n", ports );
				if ( depots > 0 )
					sText += CharString().format( "<X;20>Depots:<X;150>%d\n", depots );
				if ( yards > 0 )
					sText += CharString().format( "<X;20>Ship Yards:<X;150>%d\n", yards );
			}
		}

		setText( sText );
	}
}