bool
ImageBufAlgo::reorient (ImageBuf &dst, const ImageBuf &src, int nthreads)
{
    ImageBuf tmp;
    bool ok = false;
    switch (src.orientation()) {
    case 1:
        ok = dst.copy (src);
        break;
    case 2:
        ok = ImageBufAlgo::flop (dst, src);
        break;
    case 3:
        ok = ImageBufAlgo::rotate180 (dst, src);
        break;
    case 4:
        ok = ImageBufAlgo::flip (dst, src);
        break;
    case 5:
        ok = ImageBufAlgo::rotate270 (tmp, src);
        if (ok)
            ok = ImageBufAlgo::flop (dst, tmp);
        else
            dst.error ("%s", tmp.geterror());
        break;
    case 6:
        ok = ImageBufAlgo::rotate90 (dst, src);
        break;
    case 7:
        ok = ImageBufAlgo::flip (tmp, src);
        if (ok)
            ok = ImageBufAlgo::rotate90 (dst, tmp);
        else
            dst.error ("%s", tmp.geterror());
        break;
    case 8:
        ok = ImageBufAlgo::rotate270 (dst, src);
        break;
    }
    dst.set_orientation (1);
    return ok;
}