Beispiel #1
0
int main(){

	//Declare the characters
	Hero Player;
	Monster Ogre;

	//Set the main characters in game properties
	Player.SetName("Budi");
	Player.SetHealth(1000);
	Player.SetAttack(30);
	Player.SetJob("Magician");
	Player.SetTown("Furedator");

	
	Ogre.SetName("Ograr");
	Ogre.SetHealth(1500);
	Ogre.SetAttack(15);
	Ogre.SetClan("Myrtr");
	
	cout << "Nama playernya adalah " << Player.GetName() << endl;
	cout << "Player memiliki health " << Player.GetHealth() << endl;
	cout << "Attack player adalah " << Player.GetAttack() << endl;
	cout << "Job player adalah " << Player.GetJob() << endl;
	cout << "Kota asal player adalah " << Player.GetTown() << endl;

	
	cout << "Nama monsternya adalah " << Ogre.GetName() << endl;
	cout << "Monsternya memiliki health " << Ogre.GetHealth() << endl;
	cout << "Attack Monsternya adalah " << Ogre.GetAttack() << endl;
	cout << "Clan Monsternya dari " << Ogre.GetClan() << endl;
	



	return 0;
}