Beispiel #1
0
bool DemoScene::init(){
    if (!CCLayer::init()) {
        return false;
    }
    //加载tileMap的地图层
    g_map = new TileMap();
    g_map->initWithTileMap(1, this);
    
    //产生怪物
    Monster *monster = Monster::monsterWithFile("Monster.png");
    monster->setPosition(ccp(100,100));
    this->addChild(monster);
    monster->doMonsterMove(ccp(100, 100), ccp(200, 300), g_map);
    
    return true;
}