int QuestParserCollection::EventEncounter(QuestEventID evt, std::string encounter_name, uint32 extra_data,
										  std::vector<void*> *extra_pointers) {
	auto iter = _encounter_quest_status.find(encounter_name);
	if(iter != _encounter_quest_status.end()) {
		//loaded or failed to load
		if(iter->second != QuestFailedToLoad) {
			std::map<uint32, QuestInterface*>::iterator qiter = _interfaces.find(iter->second);
			return qiter->second->EventEncounter(evt, encounter_name, extra_data, extra_pointers);
		}
	} else {
		std::string filename;
		QuestInterface *qi = GetQIByEncounterQuest(encounter_name, filename);
		if(qi) {
			_encounter_quest_status[encounter_name] = qi->GetIdentifier();
			qi->LoadEncounterScript(filename, encounter_name);
			return qi->EventEncounter(evt, encounter_name, extra_data, extra_pointers);
		} else {
			_encounter_quest_status[encounter_name] = QuestFailedToLoad;
		}
	}
	return 0;
}