Beispiel #1
0
OcclusionQuery::~OcclusionQuery()
{
    RenderSystem* renderSystem = Root::getSingleton().getRenderSystem();
    if (mSunTotalAreaQuery) renderSystem->destroyHardwareOcclusionQuery(mSunTotalAreaQuery);
    if (mSunVisibleAreaQuery) renderSystem->destroyHardwareOcclusionQuery(mSunVisibleAreaQuery);
    if (mSingleObjectQuery) renderSystem->destroyHardwareOcclusionQuery(mSingleObjectQuery);
}
Beispiel #2
0
OcclusionQuery::~OcclusionQuery()
{
    mRendering->getScene()->removeRenderObjectListener (this);
    mRendering->getScene()->removeRenderQueueListener(this);

    RenderSystem* renderSystem = Root::getSingleton().getRenderSystem();
    if (mSunTotalAreaQuery)
        renderSystem->destroyHardwareOcclusionQuery(mSunTotalAreaQuery);
    if (mSunVisibleAreaQuery)
        renderSystem->destroyHardwareOcclusionQuery(mSunVisibleAreaQuery);
}