Beispiel #1
0
        void run(){
            Scope * s = globalScriptEngine->newScope();

            s->invoke( "x=5;" , BSONObj() );
            ASSERT( 5 == s->getNumber( "x" ) );
            
            s->invoke( "return 17;" , BSONObj() );
            ASSERT( 17 == s->getNumber( "return" ) );
            
            s->invoke( "function(){ return 17; }" , BSONObj() );
            ASSERT( 17 == s->getNumber( "return" ) );
            
            s->setNumber( "x" , 1.76 );
            s->invoke( "return x == 1.76; " , BSONObj() );
            ASSERT( s->getBoolean( "return" ) );

            s->setNumber( "x" , 1.76 );
            s->invoke( "return x == 1.79; " , BSONObj() );
            ASSERT( ! s->getBoolean( "return" ) );
            
            s->invoke( "function( z ){ return 5 + z; }" , BSON( "" << 11 ) );
            ASSERT_EQUALS( 16 , s->getNumber( "return" ) );

            delete s;
        }
Beispiel #2
0
        void run(){
            Scope * s = globalScriptEngine->createScope();

            ASSERT( ! s->getBoolean( "x" ) );
            
            s->setString( "z" , "" );
            ASSERT( ! s->getBoolean( "z" ) );
            
            
            delete s ;
        }
Beispiel #3
0
        void run(){
            Scope * s = globalScriptEngine->createScope();
            
            { // date
                BSONObj o;
                { 
                    BSONObjBuilder b;
                    b.appendDate( "d" , 123456789 );
                    o = b.obj();
                }
                s->setObject( "x" , o );
                
                s->invoke( "return x.d.getTime() != 12;" , BSONObj() );
                ASSERT_EQUALS( true, s->getBoolean( "return" ) );
                
                s->invoke( "z = x.d.getTime();" , BSONObj() );
                ASSERT_EQUALS( 123456789 , s->getNumber( "z" ) );
                
                s->invoke( "z = { z : x.d }" , BSONObj() );
                BSONObj out = s->getObject( "z" );
                ASSERT( out["z"].type() == Date );
            }

            { // regex
                BSONObj o;
                { 
                    BSONObjBuilder b;
                    b.appendRegex( "r" , "^a" , "i" );
                    o = b.obj();
                }
                s->setObject( "x" , o );
                
                s->invoke( "z = x.r.test( 'b' );" , BSONObj() );
                ASSERT_EQUALS( false , s->getBoolean( "z" ) );

                s->invoke( "z = x.r.test( 'a' );" , BSONObj() );
                ASSERT_EQUALS( true , s->getBoolean( "z" ) );

                s->invoke( "z = x.r.test( 'ba' );" , BSONObj() );
                ASSERT_EQUALS( false , s->getBoolean( "z" ) );

                s->invoke( "z = { a : x.r };" , BSONObj() );

                BSONObj out = s->getObject("z");
                ASSERT_EQUALS( (string)"^a" , out["a"].regex() );
                ASSERT_EQUALS( (string)"i" , out["a"].regexFlags() );

            }
            
            delete s;
        }
Beispiel #4
0
        void run(){
            Scope * s = globalScriptEngine->createScope();

            s->invoke( "x=5;" , BSONObj() );
            ASSERT( 5 == s->getNumber( "x" ) );
            
            s->invoke( "return 17;" , BSONObj() );
            ASSERT( 17 == s->getNumber( "return" ) );
            
            s->invoke( "function(){ return 17; }" , BSONObj() );
            ASSERT( 17 == s->getNumber( "return" ) );
            
            s->setNumber( "x" , 1.76 );
            s->invoke( "return x == 1.76; " , BSONObj() );
            ASSERT( s->getBoolean( "return" ) );

            s->setNumber( "x" , 1.76 );
            s->invoke( "return x == 1.79; " , BSONObj() );
            ASSERT( ! s->getBoolean( "return" ) );

            delete s;
        }
Beispiel #5
0
        void run(){
            Scope * s = globalScriptEngine->createScope();
            
            s->setNumber( "x" , 5 );
            ASSERT( 5 == s->getNumber( "x" ) );

            s->setNumber( "x" , 1.67 );
            ASSERT( 1.67 == s->getNumber( "x" ) );

            s->setString( "s" , "eliot was here" );
            ASSERT( "eliot was here" == s->getString( "s" ) );
            
            s->setBoolean( "b" , true );
            ASSERT( s->getBoolean( "b" ) );

            if ( 0 ){
                s->setBoolean( "b" , false );
                ASSERT( ! s->getBoolean( "b" ) );
            }

            delete s;
        }
Beispiel #6
0
        void run(){
            Scope * s = globalScriptEngine->createScope();
            
            BSONObj o = BSON( "x" << 17 << "y" << "eliot" << "z" << "sara" );
            s->setObject( "blah" , o );

            s->invoke( "return blah.x;" , BSONObj() );
            ASSERT_EQUALS( 17 , s->getNumber( "return" ) );
            s->invoke( "return blah.y;" , BSONObj() );
            ASSERT_EQUALS( "eliot" , s->getString( "return" ) );

            s->setThis( & o );
            s->invoke( "return this.z;" , BSONObj() );
            ASSERT_EQUALS( "sara" , s->getString( "return" ) );

            s->invoke( "this.z == 'sara';" , BSONObj() );
            ASSERT_EQUALS( true , s->getBoolean( "return" ) );

            s->invoke( "this.z == 'asara';" , BSONObj() );
            ASSERT_EQUALS( false , s->getBoolean( "return" ) );
            
            s->invoke( "return this.x == 17;" , BSONObj() );
            ASSERT_EQUALS( true , s->getBoolean( "return" ) );

            s->invoke( "return this.x == 18;" , BSONObj() );
            ASSERT_EQUALS( false , s->getBoolean( "return" ) );

            s->invoke( "function(){ return this.x == 17; }" , BSONObj() );
            ASSERT_EQUALS( true , s->getBoolean( "return" ) );

            s->invoke( "function(){ return this.x == 18; }" , BSONObj() );
            ASSERT_EQUALS( false , s->getBoolean( "return" ) );

            s->invoke( "function (){ return this.x == 17; }" , BSONObj() );
            ASSERT_EQUALS( true , s->getBoolean( "return" ) );
            
            s->invoke( "function z(){ return this.x == 18; }" , BSONObj() );
            ASSERT_EQUALS( false , s->getBoolean( "return" ) );

            s->invoke( "x = 5; for( ; x <10; x++){ a = 1; }" , BSONObj() );
            ASSERT_EQUALS( 10 , s->getNumber( "x" ) );
            
            delete s;
        }