Beispiel #1
0
static void showPath(const SkPath& path, const char* pathName, bool includeDeclaration) {
    SkPath::RawIter iter(path);
#define SUPPORT_RECT_CONTOUR_DETECTION 0
#if SUPPORT_RECT_CONTOUR_DETECTION
    int rectCount = path.isRectContours() ? path.rectContours(NULL, NULL) : 0;
    if (rectCount > 0) {
        SkTDArray<SkRect> rects;
        SkTDArray<SkPath::Direction> directions;
        rects.setCount(rectCount);
        directions.setCount(rectCount);
        path.rectContours(rects.begin(), directions.begin());
        for (int contour = 0; contour < rectCount; ++contour) {
            const SkRect& rect = rects[contour];
            SkDebugf("path.addRect(%1.9g, %1.9g, %1.9g, %1.9g, %s);\n", rect.fLeft, rect.fTop,
                    rect.fRight, rect.fBottom, directions[contour] == SkPath::kCCW_Direction
                    ? "SkPath::kCCW_Direction" : "SkPath::kCW_Direction");
        }
        return;
    }
#endif
    SkPath::FillType fillType = path.getFillType();
    SkASSERT(fillType >= SkPath::kWinding_FillType && fillType <= SkPath::kInverseEvenOdd_FillType);
    if (includeDeclaration) {
        SkDebugf("    SkPath %s;\n", pathName);
    }
    SkDebugf("    %s.setFillType(SkPath::%s);\n", pathName, gFillTypeStr[fillType]);
    iter.setPath(path);
    showPathContours(iter, pathName);
}
Beispiel #2
0
void showPath(const SkPath& path, const char* str) {
    SkDebugf("%s\n", !str ? "original:" : str);
    SkPath::Iter iter(path, true);
    int rectCount = path.isRectContours() ? path.rectContours(NULL, NULL) : 0;
    if (rectCount > 0) {
        SkTDArray<SkRect> rects;
        SkTDArray<SkPath::Direction> directions;
        rects.setCount(rectCount);
        directions.setCount(rectCount);
        path.rectContours(rects.begin(), directions.begin());
        for (int contour = 0; contour < rectCount; ++contour) {
            const SkRect& rect = rects[contour];
            SkDebugf("path.addRect(%1.9g, %1.9g, %1.9g, %1.9g, %s);\n", rect.fLeft, rect.fTop,
                    rect.fRight, rect.fBottom, directions[contour] == SkPath::kCCW_Direction
                    ? "SkPath::kCCW_Direction" : "SkPath::kCW_Direction");
        }
        return;
    }
    iter.setPath(path, true);
    showPathContour(iter);
}