Beispiel #1
0
void reshape(int w, int h)
{
  glViewport( 0, 0, static_cast<GLsizei>(w), static_cast<GLsizei>(h) );
  aspect = static_cast<GLfloat>(w) / static_cast<GLfloat>(h);
  
  glMatrixMode(GL_PROJECTION);
  glLoadIdentity();
  gluPerspective(45.0, aspect, 1.0e-2, 1.0e+2);
  glMatrixMode(GL_MODELVIEW);
  glLoadIdentity();
  
  tb.reshape(w,h);
}