Beispiel #1
0
void UI::onMultiGesture (float theta, float dist, int32_t numFingers)
{
	if (_restart)
		return;

	UIStack stack = _stack;
	for (UIStackReverseIter i = stack.rbegin(); i != stack.rend(); ++i) {
		UIWindow* window = *i;
		if (window->onMultiGesture(theta, dist, numFingers))
			return;
		if (window->isModal() || window->isFullscreen())
			return;
	}
	debug(LOG_CLIENT, "multi gesture event was not handled");
}