Beispiel #1
0
UIWindow* UICanvas::addSurface(const String& name)
{
	UIWindow* surface = new UIWindow();
	surface->setName(name);
	surface->setPosition(m_bounds.left, m_bounds.top);
	surface->setSize(m_bounds.width, m_bounds.height);
	surface->setContext(&m_state);
	surface->m_parentDocument = this;

	if(m_surfaceContainerLock == 0)
	{
		m_surfaces.push_back(surface);
	}
	else
	{
		// Schedule add
		PendingChange change;
		change.type = Add;
		change.surface = surface;
		m_pendingChanges.push_back(change);
	}

	return surface;
};