Ejemplo n.º 1
0
// get_luaentity(self)
int ObjectRef::l_get_luaentity(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	ObjectRef *ref = checkobject(L, 1);
	LuaEntitySAO *co = getluaobject(ref);
	if (co == NULL) return 0;
	// Do it
	luaentity_get(L, co->getId());
	return 1;
}