Ejemplo n.º 1
0
void ClientInit()
{
	 InitNetMsg();

	 for (int32 i = 0; i < MAX_CLIENT_COUNT; ++i)
	 {
		 NetClient* gNetClient = new NetClient();
		 gNetClient->SetAddress("127.0.0.1", 9900);
		 gNetClient->SetHandler(OnNetMsgEnter, OnNetMsg, OnNetMsgExit);
		 gNetClient->Start();

		 ClientPlayer* gPlayer = new ClientPlayer();
		 gPlayer->SetSocket(gNetClient->GetSocket());

         ClientPlayerMgr::Instance()->AddSocket(gNetClient,gPlayer);
	 }

	//命令调试
	//gGameCommond.Init(gNetClient->GetSocket());
	//GameCommand::CommandHelp();

}