/// Update resource precaching for the given object load request. /// /// @param[in] pRequest Load request to update. /// /// @return True if resource precaching still requires processing, false if not. bool AssetLoader::TickPrecache( LoadRequest* pRequest ) { HELIUM_ASSERT( pRequest ); HELIUM_ASSERT( !( pRequest->stateFlags & LOAD_FLAG_LOADED ) ); Asset* pObject = pRequest->spObject; if( pObject ) { // TODO: SHouldn't this be in the linking phase? if ( !pRequest->resolver.TryFinishPrecachingDependencies() ) { return false; } pRequest->resolver.Clear(); // Perform any pre-precaching work (note that we don't precache anything for the default template object for // a given type). OnPrecacheReady( pObject, pRequest->pPackageLoader ); if( !pObject->GetAnyFlagSet( Asset::FLAG_BROKEN ) && !pObject->IsDefaultTemplate() && pObject->NeedsPrecacheResourceData() ) { if( !( pRequest->stateFlags & LOAD_FLAG_PRECACHE_STARTED ) ) { if( !pObject->BeginPrecacheResourceData() ) { HELIUM_TRACE( TraceLevels::Error, TXT( "AssetLoader: Failed to begin precaching object \"%s\".\n" ), *pObject->GetPath().ToString() ); pObject->SetFlags( Asset::FLAG_PRECACHED | Asset::FLAG_BROKEN ); AtomicOrRelease( pRequest->stateFlags, LOAD_FLAG_PRECACHED | LOAD_FLAG_ERROR ); return true; } AtomicOrRelease( pRequest->stateFlags, LOAD_FLAG_PRECACHE_STARTED ); } if( !pObject->TryFinishPrecacheResourceData() ) { return false; } } pObject->SetFlags( Asset::FLAG_PRECACHED ); } AtomicOrRelease( pRequest->stateFlags, LOAD_FLAG_PRECACHED ); return true; }
/// @copydoc PackageLoader::BeginLoadObject() size_t LoosePackageLoader::BeginLoadObject( AssetPath path, Reflect::ObjectResolver *pResolver, bool forceReload ) { HELIUM_TRACE( TraceLevels::Info, TXT(" LoosePackageLoader::BeginLoadObject - Loading path %s\n"), *path.ToString() ); HELIUM_TRACE( TraceLevels::Debug, TXT( "LoosePackageLoader::BeginLoadObject: Beginning load for path \"%s\".\n"), *path.ToString()); HELIUM_TRACE( TraceLevels::Debug, TXT( "LoosePackageLoader::BeginLoadObject: Beginning load for path \"%s\". pResolver = %x\n"), *path.ToString(), pResolver); // Make sure preloading has completed. HELIUM_ASSERT( m_preloadedCounter != 0 ); if( !m_preloadedCounter ) { return Invalid< size_t >(); } // If this package is requested, simply provide the (already loaded) package instance. if( path == m_packagePath ) { LoadRequest* pRequest = m_loadRequestPool.Allocate(); HELIUM_ASSERT( pRequest ); HELIUM_ASSERT( m_spPackage ); pRequest->spObject = m_spPackage.Ptr(); SetInvalid( pRequest->index ); HELIUM_ASSERT( !pRequest->spType ); HELIUM_ASSERT( !pRequest->spTemplate ); HELIUM_ASSERT( !pRequest->spOwner ); SetInvalid( pRequest->templateLoadId ); SetInvalid( pRequest->ownerLoadId ); SetInvalid( pRequest->persistentResourceDataLoadId ); pRequest->pCachedObjectDataBuffer = NULL; pRequest->cachedObjectDataBufferSize = 0; SetInvalid( pRequest->asyncFileLoadId ); pRequest->pAsyncFileLoadBuffer = NULL; pRequest->asyncFileLoadBufferSize = 0; pRequest->pResolver = NULL; pRequest->forceReload = forceReload; pRequest->flags = LOAD_FLAG_PRELOADED; size_t requestId = m_loadRequests.Add( pRequest ); return requestId; } size_t objectIndex = FindObjectByPath( path ); size_t objectCount = GetObjectCount(); if( objectIndex >= objectCount ) { HELIUM_TRACE( TraceLevels::Error, TXT( "LoosePackageLoader::BeginLoadObject(): Failed to locate \"%s\" for loading. Verify the file exists.\n" ), *path.ToString() ); return Invalid< size_t >(); } SerializedObjectData& rObjectData = m_objects[ objectIndex ]; // Verify that the metadata was read successfully if( !rObjectData.bMetadataGood ) { HELIUM_TRACE( TraceLevels::Error, TXT( "LoosePackageLoader::BeginLoadObject(): Failed to read metadata for object \"%s\" during PackagePreload. Search log for parsing errors.\n" ), *path.ToString() ); return Invalid< size_t >(); } // Locate the type object. HELIUM_ASSERT( !rObjectData.typeName.IsEmpty() ); AssetType* pType = AssetType::Find( rObjectData.typeName ); if( !pType ) { HELIUM_TRACE( TraceLevels::Error, TXT( "LoosePackageLoader::BeginLoadObject(): Failed to locate type \"%s\" for loading object \"%s\".\n" ), *rObjectData.typeName, *path.ToString() ); HELIUM_TRACE( TraceLevels::Info, TXT( "Current registered types:\n" ) ); for ( AssetType::ConstIterator iter = AssetType::GetTypeBegin(); iter != AssetType::GetTypeEnd(); ++iter) { HELIUM_TRACE( TraceLevels::Info, TXT( " - %s\n" ), *iter->GetName() ); } return Invalid< size_t >(); } #ifndef NDEBUG size_t loadRequestSize = m_loadRequests.GetSize(); for( size_t loadRequestIndex = 0; loadRequestIndex < loadRequestSize; ++loadRequestIndex ) { if( !m_loadRequests.IsElementValid( loadRequestIndex ) ) { continue; } LoadRequest* pRequest = m_loadRequests[ loadRequestIndex ]; HELIUM_ASSERT( pRequest ); HELIUM_ASSERT( pRequest->index != objectIndex ); if( pRequest->index == objectIndex ) { return Invalid< size_t >(); } } #endif LoadRequest* pRequest = m_loadRequestPool.Allocate(); HELIUM_ASSERT( pRequest ); HELIUM_ASSERT( !pRequest->spObject ); pRequest->index = objectIndex; pRequest->spType = pType; HELIUM_ASSERT( !pRequest->spTemplate ); HELIUM_ASSERT( !pRequest->spOwner ); SetInvalid( pRequest->templateLoadId ); SetInvalid( pRequest->ownerLoadId ); SetInvalid( pRequest->persistentResourceDataLoadId ); pRequest->pCachedObjectDataBuffer = NULL; pRequest->cachedObjectDataBufferSize = 0; SetInvalid( pRequest->asyncFileLoadId ); pRequest->pAsyncFileLoadBuffer = NULL; pRequest->asyncFileLoadBufferSize = 0; pRequest->pResolver = pResolver; pRequest->forceReload = forceReload; pRequest->flags = 0; // If a fully-loaded object already exists with the same name, do not attempt to re-load the object (just mark // the request as complete). if ( !forceReload ) { pRequest->spObject = Asset::FindObject( path ); } Asset* pObject = pRequest->spObject; if( pObject && pObject->IsFullyLoaded() ) { pRequest->flags = LOAD_FLAG_PRELOADED; } else { HELIUM_ASSERT( !pObject || !pObject->GetAnyFlagSet( Asset::FLAG_LOADED | Asset::FLAG_LINKED ) ); // Begin loading the template and owner objects. Note that there isn't much reason to check for failure // until we tick this request, as we need to make sure any other load requests for the template/owner that // did succeed are properly synced anyway. AssetLoader* pAssetLoader = AssetLoader::GetStaticInstance(); HELIUM_ASSERT( pAssetLoader ); if( rObjectData.templatePath.IsEmpty() ) { // Make sure the template is fully loaded. Asset* pTemplate = pType->GetTemplate(); rObjectData.templatePath = pTemplate->GetPath(); if( pTemplate->IsFullyLoaded() ) { pRequest->spTemplate = pTemplate; } else { pRequest->templateLoadId = pAssetLoader->BeginLoadObject( rObjectData.templatePath ); } } else { pRequest->templateLoadId = pAssetLoader->BeginLoadObject( rObjectData.templatePath ); } AssetPath ownerPath = path.GetParent(); if( ownerPath == m_packagePath ) { // Easy check: if the owner is this package (which is likely), we don't need to load it. pRequest->spOwner = m_spPackage.Ptr(); } else if( !ownerPath.IsEmpty() ) { pRequest->ownerLoadId = pAssetLoader->BeginLoadObject( ownerPath ); } } size_t requestId = m_loadRequests.Add( pRequest ); return requestId; }
/// @copydoc PackageLoader::BeginLoadObject() size_t CachePackageLoader::BeginLoadObject( AssetPath path, Reflect::ObjectResolver *pResolver, bool forceReload ) { HELIUM_ASSERT( m_pCache ); HELIUM_ASSERT( !forceReload ); // Not supported // Don't load packages from the cache, but instead create them dynamically. if( path.IsPackage() ) { HELIUM_TRACE( TraceLevels::Debug, "CachePackageLoader::BeginLoadObject(): \"%s\" is a package, resolving immediately.\n", *path.ToString() ); LoadRequest* pRequest = m_loadRequestPool.Allocate(); HELIUM_ASSERT( pRequest ); pRequest->pEntry = NULL; pRequest->pResolver = pResolver; ResolvePackage( pRequest->spObject, path ); HELIUM_ASSERT( pRequest->spObject ); SetInvalid( pRequest->asyncLoadId ); pRequest->pAsyncLoadBuffer = NULL; pRequest->pPropertyDataBegin = NULL; pRequest->pPropertyDataEnd = NULL; pRequest->pPersistentResourceDataBegin = NULL; pRequest->pPersistentResourceDataEnd = NULL; SetInvalid( pRequest->ownerLoadIndex ); HELIUM_ASSERT( !pRequest->spOwner ); pRequest->forceReload = forceReload; pRequest->flags = LOAD_FLAG_PRELOADED; size_t requestId = m_loadRequests.Add( pRequest ); return requestId; } const Cache::Entry* pEntry = m_pCache->FindEntry( path, 0 ); if( !pEntry ) { HELIUM_TRACE( TraceLevels::Debug, "CachePackageLoader::BeginLoadObject(): \"%s\" is not cached in this package. No load request added.\n", *path.ToString() ); return Invalid< size_t >(); } #ifndef NDEBUG size_t loadRequestSize = m_loadRequests.GetSize(); for( size_t loadRequestIndex = 0; loadRequestIndex < loadRequestSize; ++loadRequestIndex ) { if( !m_loadRequests.IsElementValid( loadRequestIndex ) ) { continue; } LoadRequest* pRequest = m_loadRequests[ loadRequestIndex ]; HELIUM_ASSERT( pRequest ); HELIUM_ASSERT( pRequest->pEntry != pEntry ); if( pRequest->pEntry == pEntry ) { HELIUM_TRACE( TraceLevels::Error, "CachePackageLoader::BeginLoadObject(): Duplicate load request of \"%s\". No load request added.\n", *path.ToString() ); return Invalid< size_t >(); } } #endif LoadRequest* pRequest = m_loadRequestPool.Allocate(); HELIUM_ASSERT( pRequest ); pRequest->pEntry = pEntry; pRequest->pResolver = pResolver; HELIUM_ASSERT( !pRequest->spObject ); SetInvalid( pRequest->asyncLoadId ); pRequest->pAsyncLoadBuffer = NULL; pRequest->pPropertyDataBegin = NULL; pRequest->pPropertyDataEnd = NULL; pRequest->pPersistentResourceDataBegin = NULL; pRequest->pPersistentResourceDataEnd = NULL; SetInvalid( pRequest->ownerLoadIndex ); HELIUM_ASSERT( !pRequest->spOwner ); pRequest->forceReload = forceReload; pRequest->flags = 0; // If a fully-loaded object already exists with the same name, do not attempt to re-load the object (just mark // the request as complete). pRequest->spObject = Asset::FindObject( pEntry->path ); Asset* pObject = pRequest->spObject; if( pObject && pObject->IsFullyLoaded() ) { HELIUM_TRACE( TraceLevels::Debug, "CachePackageLoader::BeginLoadObject(): \"%s\" is already fully loaded. Bypassing load process.\n", *path.ToString() ); pRequest->flags = LOAD_FLAG_PRELOADED; } else { HELIUM_ASSERT( !pObject || !pObject->GetAnyFlagSet( Asset::FLAG_LOADED | Asset::FLAG_LINKED ) ); HELIUM_TRACE( TraceLevels::Debug, "CachePackageLoader::BeginLoadObject(): Issuing async load of property data for \"%s\".\n", *path.ToString() ); size_t entrySize = pEntry->size; pRequest->pAsyncLoadBuffer = static_cast< uint8_t* >( DefaultAllocator().Allocate( entrySize ) ); HELIUM_ASSERT( pRequest->pAsyncLoadBuffer ); AsyncLoader* pAsyncLoader = AsyncLoader::GetInstance(); HELIUM_ASSERT( pAsyncLoader ); pRequest->asyncLoadId = pAsyncLoader->QueueRequest( pRequest->pAsyncLoadBuffer, m_pCache->GetCacheFileName(), pEntry->offset, entrySize ); HELIUM_ASSERT( IsValid( pRequest->asyncLoadId ) ); } size_t requestId = m_loadRequests.Add( pRequest ); HELIUM_TRACE( TraceLevels::Debug, "CachePackageLoader::BeginLoadObject(): Load request for \"%s\" added (ID: %" PRIuSZ ").\n", *path.ToString(), requestId ); return requestId; }