Example #1
0
void drawMap(){
     for(int y = 0; y < HEIGHT; y++){
             if(y > 0)display.DrawRectangle(0,y*BLOCKPIXSIZE,WIDTH*BLOCKPIXSIZE,WIDTH*BLOCKPIXSIZE,0x222222);
             for(int x = 0; x < WIDTH; x++){
                      display.DrawRectangle(x*BLOCKPIXSIZE,y*BLOCKPIXSIZE,BLOCKPIXSIZE-2,BLOCKPIXSIZE-2,map[x][y]);
                      if((map[x][y] & MASK) == CODE){ //clears working block off the map
                             map[x][y] = 0;
                             
                      }
             } 
     }
}
Example #2
0
void drawNextBlock(){
     int nt = 0;
     
     if(randBlocksi >= BLOCKNUM*PRERAND){nt = postceedingBlock;}
     else{nt = randBlocks[randBlocksi];}
     
     
     for(int ox=0;ox<BLOCKSIZE;ox++){
         for(int oy=0;oy<BLOCKSIZE;oy++){
              if(blocks[nt][rotationBlock][oy][ox]){
                  display.DrawRectangle(((WIDTH)+ox)*BLOCKPIXSIZE,((HEIGHT/2-BLOCKSIZE*2)+oy)*BLOCKPIXSIZE,BLOCKPIXSIZE-2,BLOCKPIXSIZE-2,colormap[nt]);
              }

         }
     }
}
Example #3
0
void drawBorders(){
     display.DrawRectangle(0,HEIGHT*BLOCKPIXSIZE,WIDTH*BLOCKPIXSIZE,BLOCKSIZE*BLOCKPIXSIZE,0x000000);
}