Example #1
0
	void Play::setCurrentBoard()
	{
		
		stdOut = GetStdHandle(STD_OUTPUT_HANDLE); // to able to manipulate colors
		SetConsoleTextAttribute(stdOut, BACKGROUND_BLUE | BACKGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY );
		count = 0;
		whoseMove.setTurn();
		//initiate.askName();
		initiate.setInitialBoard();
		for(int row = 8; row >= 1; row--)
		{
			for(int col = 1; col <= 8; col++)
			{
				cCB[col][row] = initiate.iCB[col][row];
				setDisplayBoard(col, row);
			}
		}
		
		screen.gameDisplay();
	}