Example #1
0
int IsGameRunning()
{
	EditorLogic* game = (EditorLogic*)g_pApp->GetGameLogic();
   return (game) ? game->IsRunning() : false;
}
//
// IsGameRunning						- Chapter 22   
//
int IsGameRunning()
{
	EditorLogic* game = (EditorLogic*)g_pApp->m_pGame;
   return (game) ? game->IsRunning() : false;
}