Example #1
0
int main()
{
	EventQueue event = *EventQueue::getInstance();
	Event event1("H1"), event2("H2"), event3("H3"), event4("H4"), event5("H5");
	
	event1.time = 0.5;
	event2.time = 0.6;
	event3.time = 0.3;

	event.push(&event1); 
	event.push(&event2);
	event.push(&event3);
	
	//the order now should be 0.3/0.5/0.6
	assert(event.pop()->time == 0.3);

	event4.time = 1;
	event5.time = 0.1;

	event.push(&event4);
	event.push(&event5);

	//the order should now be 0.1/0.5/0.6/1
	assert(event.pop()->time == 0.1);
	assert(event.pop()->time == 0.5);
	assert(event.pop()->time == 0.6);
	assert(event.pop()->time == 1);

	//if nothing is in the event, return "-1"
	assert(event.pop()->time == -1); 
	assert(event.pop()->time == -1);

	printf("Test Success - event queue\n");

	return EXIT_SUCCESS;
}
Example #2
0
int sys_event_queue_receive(u32 equeue_id, mem_ptr_t<sys_event_data> event, u64 timeout)
{
	sys_event.Warning("sys_event_queue_receive(equeue_id=%d, event_addr=0x%x, timeout=%lld)",
		equeue_id, event.GetAddr(), timeout);

	if (!event.IsGood())
	{
		return CELL_EFAULT;
	}

	EventQueue* eq;
	if (!Emu.GetIdManager().GetIDData(equeue_id, eq))
	{
		return CELL_ESRCH;
	}

	if (eq->type != SYS_PPU_QUEUE)
	{
		return CELL_EINVAL;
	}

	u32 tid = GetCurrentPPUThread().GetId();

	eq->push(tid); // add thread to sleep queue

	timeout = timeout ? (timeout / 1000) : ~0;
	u64 counter = 0;
	while (true)
	{
		switch (eq->owner.trylock(tid))
		{
		case SMR_OK:
			if (!eq->events.count())
			{
				eq->owner.unlock(tid);
				break;
			}
			else
			{
				u32 next = (eq->protocol == SYS_SYNC_FIFO) ? eq->pop() : eq->pop_prio();
				if (next != tid)
				{
					eq->owner.unlock(tid, next);
					break;
				}
			}
		case SMR_SIGNAL:
			{
				eq->events.pop(*(sys_event_data*)(Memory + event));
				eq->owner.unlock(tid);
				return CELL_OK;
			}
		case SMR_FAILED: break;
		default: eq->invalidate(tid); return CELL_ECANCELED;
		}

		Sleep(1);
		if (counter++ > timeout || Emu.IsStopped())
		{
			if (Emu.IsStopped()) ConLog.Warning("sys_event_queue_receive(equeue=%d) aborted", equeue_id);
			eq->invalidate(tid);
			return CELL_ETIMEDOUT;
		}
	}
	/* auto queue_receive = [&](int status) -> bool
	{
		if(status == CPUThread_Stopped)
		{
			result = CELL_ECANCELED;
			return false;
		}

		EventQueue* equeue;
		if (!Emu.GetIdManager().GetIDData(equeue_id, equeue))
		{
			result = CELL_ESRCH;
			return false;
		}

		for(int i=0; i<equeue->pos; ++i)
		{
			if(!equeue->ports[i]->has_data && equeue->ports[i]->thread)
			{
				SPUThread* thr = (SPUThread*)equeue->ports[i]->thread;
				if(thr->SPU.OutIntr_Mbox.GetCount())
				{
					u32 val;
					thr->SPU.OutIntr_Mbox.Pop(val);
					if(!thr->SPU.Out_MBox.Pop(val)) val = 0;
					equeue->ports[i]->data1 = val;
					equeue->ports[i]->data2 = 0;
					equeue->ports[i]->data3 = 0;
					equeue->ports[i]->has_data = true;
				}
			}
		}

		for(int i=0; i<equeue->pos; i++)
		{
			if(equeue->ports[i]->has_data)
			{
				event->source = equeue->ports[i]->name;
				event->data1 = equeue->ports[i]->data1;
				event->data2 = equeue->ports[i]->data2;
				event->data3 = equeue->ports[i]->data3;

				equeue->ports[i]->has_data = false;

				result = CELL_OK;
				return false;
			}
		}

		return true;
	};

	GetCurrentPPUThread().WaitFor(queue_receive);*/
}
Example #3
0
	/**
	 * Schedules a delegate to be executed after the specified amount of time passed.
	 *
	 * @param timeout The duration to wait before executing the delegate.
	 * @param delegate The delegate to invoke.
	 */
	static void SetTimeout(const TimeSpan& timeout, const Delegate<void ()>& delegate) { StackTrace trace(__METHOD__, __FILE__, __LINE__);
		FutureEvents.push(FutureEventHandler(DateTime::Utc() + timeout, delegate));
	}