//=====================================================================================
void Client::UpdateThinkingStatus( const Socket::Packet& packet )
{
	Frame* frame = wxGetApp().GetFrame();
	wxStatusBar* statusBar = frame->GetStatusBar();
	if( !statusBar )
		return;

	wxString message = wxString( ( const char* )packet.GetData() );
	switch( packet.GetType() )
	{
		case Socket::Packet::BEGIN_COMPUTER_THINKING:
		{
			statusBar->PushStatusText( message );
			break;
		}
		case Socket::Packet::UPDATE_COMPUTER_THINKING:
		{
			statusBar->SetStatusText( message );
			break;
		}
		case Socket::Packet::END_COMPUTER_THINKING:
		{
			statusBar->PopStatusText();
			break;
		}
	}

	statusBar->Refresh();
}