void APZCCallbackHelper::UpdateRootFrame(nsIDOMWindowUtils* aUtils, FrameMetrics& aMetrics) { // Precondition checks MOZ_ASSERT(aUtils); MOZ_ASSERT(aMetrics.GetUseDisplayPortMargins()); if (aMetrics.GetScrollId() == FrameMetrics::NULL_SCROLL_ID) { return; } // Set the scroll port size, which determines the scroll range. For example if // a 500-pixel document is shown in a 100-pixel frame, the scroll port length would // be 100, and gecko would limit the maximum scroll offset to 400 (so as to prevent // overscroll). Note that if the content here was zoomed to 2x, the document would // be 1000 pixels long but the frame would still be 100 pixels, and so the maximum // scroll range would be 900. Therefore this calculation depends on the zoom applied // to the content relative to the container. // Note that this needs to happen before scrolling the frame (in UpdateFrameCommon), // otherwise the scroll position may get clamped incorrectly. CSSSize scrollPort = aMetrics.CalculateCompositedSizeInCssPixels(); aUtils->SetScrollPositionClampingScrollPortSize(scrollPort.width, scrollPort.height); nsIContent* content = nsLayoutUtils::FindContentFor(aMetrics.GetScrollId()); ScrollFrame(content, aMetrics); // The pres shell resolution is updated by the the async zoom since the // last paint. float presShellResolution = aMetrics.GetPresShellResolution() * aMetrics.GetAsyncZoom().scale; aUtils->SetResolutionAndScaleTo(presShellResolution, presShellResolution); SetDisplayPortMargins(aUtils, content, aMetrics); }
void APZCCallbackHelper::UpdateRootFrame(FrameMetrics& aMetrics) { if (aMetrics.GetScrollId() == FrameMetrics::NULL_SCROLL_ID) { return; } nsIContent* content = nsLayoutUtils::FindContentFor(aMetrics.GetScrollId()); if (!content) { return; } nsCOMPtr<nsIPresShell> shell = GetPresShell(content); if (!shell || aMetrics.GetPresShellId() != shell->GetPresShellId()) { return; } MOZ_ASSERT(aMetrics.GetUseDisplayPortMargins()); if (gfxPrefs::APZAllowZooming()) { // If zooming is disabled then we don't really want to let APZ fiddle // with these things. In theory setting the resolution here should be a // no-op, but setting the SPCSPS is bad because it can cause a stale value // to be returned by window.innerWidth/innerHeight (see bug 1187792). float presShellResolution = nsLayoutUtils::GetResolution(shell); // If the pres shell resolution has changed on the content side side // the time this repaint request was fired, consider this request out of date // and drop it; setting a zoom based on the out-of-date resolution can have // the effect of getting us stuck with the stale resolution. if (presShellResolution != aMetrics.GetPresShellResolution()) { return; } // Set the scroll port size, which determines the scroll range. For example if // a 500-pixel document is shown in a 100-pixel frame, the scroll port length would // be 100, and gecko would limit the maximum scroll offset to 400 (so as to prevent // overscroll). Note that if the content here was zoomed to 2x, the document would // be 1000 pixels long but the frame would still be 100 pixels, and so the maximum // scroll range would be 900. Therefore this calculation depends on the zoom applied // to the content relative to the container. // Note that this needs to happen before scrolling the frame (in UpdateFrameCommon), // otherwise the scroll position may get clamped incorrectly. CSSSize scrollPort = aMetrics.CalculateCompositedSizeInCssPixels(); nsLayoutUtils::SetScrollPositionClampingScrollPortSize(shell, scrollPort); // The pres shell resolution is updated by the the async zoom since the // last paint. presShellResolution = aMetrics.GetPresShellResolution() * aMetrics.GetAsyncZoom().scale; nsLayoutUtils::SetResolutionAndScaleTo(shell, presShellResolution); } // Do this as late as possible since scrolling can flush layout. It also // adjusts the display port margins, so do it before we set those. ScrollFrame(content, aMetrics); SetDisplayPortMargins(shell, content, aMetrics); }
// APZC sends us this request when we need to update the display port on // the scrollable frame the apzc is managing. void APZController::RequestContentRepaint(const FrameMetrics& aFrameMetrics) { #ifdef DEBUG_CONTROLLER WinUtils::Log("APZController::RequestContentRepaint scrollid=%I64d", aFrameMetrics.GetScrollId()); #endif // This must be on the gecko thread since we access the dom MOZ_ASSERT(NS_IsMainThread()); #ifdef DEBUG_CONTROLLER WinUtils::Log("APZController: mScrollOffset: %f %f", aFrameMetrics.mScrollOffset.x, aFrameMetrics.mScrollOffset.y); #endif nsCOMPtr<nsIDocument> subDocument; nsCOMPtr<nsIContent> targetContent; if (!GetDOMTargets(aFrameMetrics.GetScrollId(), subDocument, targetContent)) { return; } // If we're dealing with a sub frame or content editable element, // call UpdateSubFrame. if (targetContent) { #ifdef DEBUG_CONTROLLER WinUtils::Log("APZController: detected subframe or content editable"); #endif FrameMetrics metrics = aFrameMetrics; mozilla::layers::APZCCallbackHelper::UpdateSubFrame(targetContent, metrics); return; } #ifdef DEBUG_CONTROLLER WinUtils::Log("APZController: detected tab"); #endif // We're dealing with a tab, call UpdateRootFrame. nsCOMPtr<nsIDOMWindowUtils> utils; nsCOMPtr<nsIDOMWindow> window = subDocument->GetDefaultView(); if (window) { utils = do_GetInterface(window); if (utils) { FrameMetrics metrics = aFrameMetrics; mozilla::layers::APZCCallbackHelper::UpdateRootFrame(utils, metrics); #ifdef DEBUG_CONTROLLER WinUtils::Log("APZController: %I64d mDisplayPortMargins: %0.2f %0.2f %0.2f %0.2f", metrics.GetScrollId(), metrics.GetDisplayPortMargins().left, metrics.GetDisplayPortMargins().top, metrics.GetDisplayPortMargins().right, metrics.GetDisplayPortMargins().bottom); #endif } } }
void APZCCallbackHelper::UpdateSubFrame(nsIContent* aContent, FrameMetrics& aMetrics) { // Precondition checks MOZ_ASSERT(aContent); MOZ_ASSERT(aMetrics.GetUseDisplayPortMargins()); if (aMetrics.GetScrollId() == FrameMetrics::NULL_SCROLL_ID) { return; } nsCOMPtr<nsIDOMWindowUtils> utils = GetDOMWindowUtils(aContent); if (!utils) { return; } // We currently do not support zooming arbitrary subframes. They can only // be scrolled, so here we only have to set the scroll position and displayport. nsIScrollableFrame* sf = nsLayoutUtils::FindScrollableFrameFor(aMetrics.GetScrollId()); bool scrollUpdated = false; CSSPoint actualScrollOffset = ScrollFrameTo(sf, aMetrics.GetScrollOffset(), scrollUpdated); nsCOMPtr<nsIDOMElement> element = do_QueryInterface(aContent); if (element) { if (scrollUpdated) { AdjustDisplayPortForScrollDelta(aMetrics, actualScrollOffset); } else { RecenterDisplayPort(aMetrics); } gfx::IntSize alignment = gfxPrefs::LayersTilesEnabled() ? gfx::IntSize(gfxPrefs::LayersTileWidth(), gfxPrefs::LayersTileHeight()) : gfx::IntSize(0, 0); LayerMargin margins = aMetrics.GetDisplayPortMargins(); utils->SetDisplayPortMarginsForElement(margins.left, margins.top, margins.right, margins.bottom, alignment.width, alignment.height, element, 0); CSSRect baseCSS = aMetrics.CalculateCompositedRectInCssPixels(); nsRect base(baseCSS.x * nsPresContext::AppUnitsPerCSSPixel(), baseCSS.y * nsPresContext::AppUnitsPerCSSPixel(), baseCSS.width * nsPresContext::AppUnitsPerCSSPixel(), baseCSS.height * nsPresContext::AppUnitsPerCSSPixel()); nsLayoutUtils::SetDisplayPortBaseIfNotSet(aContent, base); } aMetrics.SetScrollOffset(actualScrollOffset); }
void APZCCallbackHelper::UpdateRootFrame(FrameMetrics& aMetrics) { if (aMetrics.GetScrollId() == FrameMetrics::NULL_SCROLL_ID) { return; } nsIContent* content = nsLayoutUtils::FindContentFor(aMetrics.GetScrollId()); if (!content) { return; } nsCOMPtr<nsIPresShell> shell = GetPresShell(content); if (!shell || aMetrics.GetPresShellId() != shell->GetPresShellId()) { return; } MOZ_ASSERT(aMetrics.GetUseDisplayPortMargins()); if (gfxPrefs::APZAllowZooming()) { // If zooming is disabled then we don't really want to let APZ fiddle // with these things. In theory setting the resolution here should be a // no-op, but setting the SPCSPS is bad because it can cause a stale value // to be returned by window.innerWidth/innerHeight (see bug 1187792). float presShellResolution = shell->GetResolution(); // If the pres shell resolution has changed on the content side side // the time this repaint request was fired, consider this request out of date // and drop it; setting a zoom based on the out-of-date resolution can have // the effect of getting us stuck with the stale resolution. if (presShellResolution != aMetrics.GetPresShellResolution()) { return; } // The pres shell resolution is updated by the the async zoom since the // last paint. presShellResolution = aMetrics.GetPresShellResolution() * aMetrics.GetAsyncZoom().scale; shell->SetResolutionAndScaleTo(presShellResolution); } // Do this as late as possible since scrolling can flush layout. It also // adjusts the display port margins, so do it before we set those. ScrollFrame(content, aMetrics); MOZ_ASSERT(nsLayoutUtils::HasDisplayPort(content)); SetDisplayPortMargins(shell, content, aMetrics); SetPaintRequestTime(content, aMetrics.GetPaintRequestTime()); }
void ChromeProcessController::RequestContentRepaint(const FrameMetrics& aFrameMetrics) { MOZ_ASSERT(NS_IsMainThread()); if (aFrameMetrics.GetScrollId() == FrameMetrics::NULL_SCROLL_ID) { return; } nsCOMPtr<nsIContent> targetContent = nsLayoutUtils::FindContentFor(aFrameMetrics.GetScrollId()); if (targetContent) { FrameMetrics metrics = aFrameMetrics; APZCCallbackHelper::UpdateSubFrame(targetContent, metrics); } }
bool ClientTiledPaintedLayer::IsScrollingOnCompositor(const FrameMetrics& aParentMetrics) { CompositorChild* compositor = nullptr; if (Manager() && Manager()->AsClientLayerManager()) { compositor = Manager()->AsClientLayerManager()->GetCompositorChild(); } if (!compositor) { return false; } FrameMetrics compositorMetrics; if (!compositor->LookupCompositorFrameMetrics(aParentMetrics.GetScrollId(), compositorMetrics)) { return false; } // 1 is a tad high for a fuzzy equals epsilon however if our scroll delta // is so small then we have nothing to gain from using paint heuristics. float COORDINATE_EPSILON = 1.f; return !FuzzyEqualsAdditive(compositorMetrics.GetScrollOffset().x, aParentMetrics.GetScrollOffset().x, COORDINATE_EPSILON) || !FuzzyEqualsAdditive(compositorMetrics.GetScrollOffset().y, aParentMetrics.GetScrollOffset().y, COORDINATE_EPSILON); }
void APZCCallbackHelper::UpdateRootFrame(nsIPresShell* aPresShell, FrameMetrics& aMetrics) { // Precondition checks MOZ_ASSERT(aPresShell); MOZ_ASSERT(aMetrics.GetUseDisplayPortMargins()); if (aMetrics.GetScrollId() == FrameMetrics::NULL_SCROLL_ID) { return; } float presShellResolution = nsLayoutUtils::GetResolution(aPresShell); // If the pres shell resolution has changed on the content side side // the time this repaint request was fired, consider this request out of date // and drop it; setting a zoom based on the out-of-date resolution can have // the effect of getting us stuck with the stale resolution. if (presShellResolution != aMetrics.GetPresShellResolution()) { return; } // Set the scroll port size, which determines the scroll range. For example if // a 500-pixel document is shown in a 100-pixel frame, the scroll port length would // be 100, and gecko would limit the maximum scroll offset to 400 (so as to prevent // overscroll). Note that if the content here was zoomed to 2x, the document would // be 1000 pixels long but the frame would still be 100 pixels, and so the maximum // scroll range would be 900. Therefore this calculation depends on the zoom applied // to the content relative to the container. // Note that this needs to happen before scrolling the frame (in UpdateFrameCommon), // otherwise the scroll position may get clamped incorrectly. CSSSize scrollPort = aMetrics.CalculateCompositedSizeInCssPixels(); nsLayoutUtils::SetScrollPositionClampingScrollPortSize(aPresShell, scrollPort); // The pres shell resolution is updated by the the async zoom since the // last paint. presShellResolution = aMetrics.GetPresShellResolution() * aMetrics.GetAsyncZoom().scale; nsLayoutUtils::SetResolutionAndScaleTo(aPresShell, presShellResolution); // Do this as late as possible since scrolling can flush layout. It also // adjusts the display port margins, so do it before we set those. nsIContent* content = nsLayoutUtils::FindContentFor(aMetrics.GetScrollId()); ScrollFrame(content, aMetrics); SetDisplayPortMargins(aPresShell, content, aMetrics); }
void AppendToString(std::stringstream& aStream, const FrameMetrics& m, const char* pfx, const char* sfx, bool detailed) { aStream << pfx; AppendToString(aStream, m.GetCompositionBounds(), "{ [cb="); AppendToString(aStream, m.GetScrollableRect(), "] [sr="); AppendToString(aStream, m.GetScrollOffset(), "] [s="); if (m.GetDoSmoothScroll()) { AppendToString(aStream, m.GetSmoothScrollOffset(), "] [ss="); } AppendToString(aStream, m.GetDisplayPort(), "] [dp="); AppendToString(aStream, m.GetCriticalDisplayPort(), "] [cdp="); AppendToString(aStream, m.GetBackgroundColor(), "] [color="); if (!detailed) { AppendToString(aStream, m.GetScrollId(), "] [scrollId="); if (m.GetScrollParentId() != FrameMetrics::NULL_SCROLL_ID) { AppendToString(aStream, m.GetScrollParentId(), "] [scrollParent="); } if (m.IsRootContent()) { aStream << "] [rcd"; } if (m.HasClipRect()) { AppendToString(aStream, m.ClipRect(), "] [clip="); } AppendToString(aStream, m.GetZoom(), "] [z=", "] }"); } else { AppendToString(aStream, m.GetDisplayPortMargins(), " [dpm="); aStream << nsPrintfCString("] um=%d", m.GetUseDisplayPortMargins()).get(); AppendToString(aStream, m.GetRootCompositionSize(), "] [rcs="); AppendToString(aStream, m.GetViewport(), "] [v="); aStream << nsPrintfCString("] [z=(ld=%.3f r=%.3f", m.GetDevPixelsPerCSSPixel().scale, m.GetPresShellResolution()).get(); AppendToString(aStream, m.GetCumulativeResolution(), " cr="); AppendToString(aStream, m.GetZoom(), " z="); AppendToString(aStream, m.GetExtraResolution(), " er="); aStream << nsPrintfCString(")] [u=(%d %d %lu)", m.GetScrollOffsetUpdated(), m.GetDoSmoothScroll(), m.GetScrollGeneration()).get(); AppendToString(aStream, m.GetScrollParentId(), "] [p="); aStream << nsPrintfCString("] [i=(%ld %lld %d)] }", m.GetPresShellId(), m.GetScrollId(), m.IsRootContent()).get(); } aStream << sfx; }
FrameMetrics::ViewID CompositorChild::SharedFrameMetricsData::GetViewID() { FrameMetrics* frame = static_cast<FrameMetrics*>(mBuffer->memory()); MOZ_ASSERT(frame); // Not locking to read of mScrollId since it should not change after being // initially set. return frame->GetScrollId(); }
void APZCCallbackHelper::UpdateSubFrame(FrameMetrics& aMetrics) { if (aMetrics.GetScrollId() == FrameMetrics::NULL_SCROLL_ID) { return; } nsIContent* content = nsLayoutUtils::FindContentFor(aMetrics.GetScrollId()); if (!content) { return; } MOZ_ASSERT(aMetrics.GetUseDisplayPortMargins()); // We don't currently support zooming for subframes, so nothing extra // needs to be done beyond the tasks common to this and UpdateRootFrame. ScrollFrame(content, aMetrics); if (nsCOMPtr<nsIPresShell> shell = GetPresShell(content)) { SetDisplayPortMargins(shell, content, aMetrics); } }
void APZCCallbackHelper::UpdateCallbackTransform(const FrameMetrics& aApzcMetrics, const FrameMetrics& aActualMetrics) { nsCOMPtr<nsIContent> content = nsLayoutUtils::FindContentFor(aApzcMetrics.GetScrollId()); if (!content) { return; } CSSPoint scrollDelta = aApzcMetrics.GetScrollOffset() - aActualMetrics.GetScrollOffset(); content->SetProperty(nsGkAtoms::apzCallbackTransform, new CSSPoint(scrollDelta), nsINode::DeleteProperty<CSSPoint>); }
void APZCCallbackHandler::RequestContentRepaint(const FrameMetrics& aFrameMetrics) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aFrameMetrics.GetScrollId() != FrameMetrics::NULL_SCROLL_ID); if (aFrameMetrics.GetIsRoot()) { nsIDOMWindowUtils* utils = GetDOMWindowUtils(); if (utils && APZCCallbackHelper::HasValidPresShellId(utils, aFrameMetrics)) { FrameMetrics metrics = aFrameMetrics; APZCCallbackHelper::UpdateRootFrame(utils, metrics); } } else { // aFrameMetrics.mIsRoot is false, so we are trying to update a subframe. // This requires special handling. nsCOMPtr<nsIContent> content = nsLayoutUtils::FindContentFor(aFrameMetrics.GetScrollId()); if (content) { FrameMetrics newSubFrameMetrics(aFrameMetrics); APZCCallbackHelper::UpdateSubFrame(content, newSubFrameMetrics); } } }
/** * Scroll the scroll frame associated with |aContent| to the scroll position * requested in |aMetrics|. * The scroll offset in |aMetrics| is updated to reflect the actual scroll * position. * The displayport stored in |aMetrics| and the callback-transform stored on * the content are updated to reflect any difference between the requested * and actual scroll positions. */ static void ScrollFrame(nsIContent* aContent, FrameMetrics& aMetrics) { // Scroll the window to the desired spot nsIScrollableFrame* sf = nsLayoutUtils::FindScrollableFrameFor(aMetrics.GetScrollId()); if (sf) { sf->SetScrollableByAPZ(!aMetrics.IsScrollInfoLayer()); } bool scrollUpdated = false; CSSPoint apzScrollOffset = aMetrics.GetScrollOffset(); CSSPoint actualScrollOffset = ScrollFrameTo(sf, apzScrollOffset, scrollUpdated); if (scrollUpdated) { if (aMetrics.IsScrollInfoLayer()) { // In cases where the APZ scroll offset is different from the content scroll // offset, we want to interpret the margins as relative to the APZ scroll // offset except when the frame is not scrollable by APZ. Therefore, if the // layer is a scroll info layer, we leave the margins as-is and they will // be interpreted as relative to the content scroll offset. if (nsIFrame* frame = aContent->GetPrimaryFrame()) { frame->SchedulePaint(); } } else { // Correct the display port due to the difference between mScrollOffset and the // actual scroll offset. APZCCallbackHelper::AdjustDisplayPortForScrollDelta(aMetrics, actualScrollOffset); } } else { // For whatever reason we couldn't update the scroll offset on the scroll frame, // which means the data APZ used for its displayport calculation is stale. Fall // back to a sane default behaviour. Note that we don't tile-align the recentered // displayport because tile-alignment depends on the scroll position, and the // scroll position here is out of our control. See bug 966507 comment 21 for a // more detailed explanation. RecenterDisplayPort(aMetrics); } aMetrics.SetScrollOffset(actualScrollOffset); // APZ transforms inputs assuming we applied the exact scroll offset it // requested (|apzScrollOffset|). Since we may not have, record the difference // between what APZ asked for and what we actually applied, and apply it to // input events to compensate. if (aContent) { CSSPoint scrollDelta = apzScrollOffset - actualScrollOffset; aContent->SetProperty(nsGkAtoms::apzCallbackTransform, new CSSPoint(scrollDelta), nsINode::DeleteProperty<CSSPoint>); } }
void AppendToString(std::stringstream& aStream, const FrameMetrics& m, const char* pfx, const char* sfx, bool detailed) { aStream << pfx; AppendToString(aStream, m.mCompositionBounds, "{ cb="); AppendToString(aStream, m.mScrollableRect, " sr="); AppendToString(aStream, m.GetScrollOffset(), " s="); if (m.GetDoSmoothScroll()) { AppendToString(aStream, m.GetSmoothScrollOffset(), " ss="); } AppendToString(aStream, m.mDisplayPort, " dp="); AppendToString(aStream, m.mCriticalDisplayPort, " cdp="); AppendToString(aStream, m.GetBackgroundColor(), " color="); if (!detailed) { AppendToString(aStream, m.GetScrollId(), " scrollId="); if (m.GetScrollParentId() != FrameMetrics::NULL_SCROLL_ID) { AppendToString(aStream, m.GetScrollParentId(), " scrollParent="); } aStream << nsPrintfCString(" z=%.3f }", m.GetZoom().scale).get(); } else { AppendToString(aStream, m.GetDisplayPortMargins(), " dpm="); aStream << nsPrintfCString(" um=%d", m.GetUseDisplayPortMargins()).get(); AppendToString(aStream, m.GetRootCompositionSize(), " rcs="); AppendToString(aStream, m.GetViewport(), " v="); aStream << nsPrintfCString(" z=(ld=%.3f r=%.3f cr=%.3f z=%.3f er=%.3f)", m.mDevPixelsPerCSSPixel.scale, m.mPresShellResolution, m.mCumulativeResolution.scale, m.GetZoom().scale, m.GetExtraResolution().scale).get(); aStream << nsPrintfCString(" u=(%d %d %lu)", m.GetScrollOffsetUpdated(), m.GetDoSmoothScroll(), m.GetScrollGeneration()).get(); AppendToString(aStream, m.GetScrollParentId(), " p="); aStream << nsPrintfCString(" i=(%ld %lld) }", m.GetPresShellId(), m.GetScrollId()).get(); } aStream << sfx; }
// APZC sends us this request when we need to update the display port on // the scrollable frame the apzc is managing. void APZController::RequestContentRepaint(const FrameMetrics& aFrameMetrics) { if (!mWidgetListener) { NS_WARNING("Can't update display port, !mWidgetListener"); return; } #ifdef DEBUG_CONTROLLER WinUtils::Log("APZController::RequestContentRepaint scrollid=%I64d", aFrameMetrics.GetScrollId()); #endif nsCOMPtr<nsIRunnable> r1 = new RequestContentRepaintEvent(aFrameMetrics, mWidgetListener); if (!NS_IsMainThread()) { NS_DispatchToMainThread(r1); } else { r1->Run(); } }
/** * Scroll the scroll frame associated with |aContent| to the scroll position * requested in |aMetrics|. * The scroll offset in |aMetrics| is updated to reflect the actual scroll * position. * The displayport stored in |aMetrics| and the callback-transform stored on * the content are updated to reflect any difference between the requested * and actual scroll positions. */ static void ScrollFrame(nsIContent* aContent, FrameMetrics& aMetrics) { // Scroll the window to the desired spot nsIScrollableFrame* sf = nsLayoutUtils::FindScrollableFrameFor(aMetrics.GetScrollId()); bool scrollUpdated = false; CSSPoint apzScrollOffset = aMetrics.GetScrollOffset(); CSSPoint actualScrollOffset = ScrollFrameTo(sf, apzScrollOffset, scrollUpdated); if (scrollUpdated) { // Correct the display port due to the difference between mScrollOffset and the // actual scroll offset. AdjustDisplayPortForScrollDelta(aMetrics, actualScrollOffset); } else { // For whatever reason we couldn't update the scroll offset on the scroll frame, // which means the data APZ used for its displayport calculation is stale. Fall // back to a sane default behaviour. Note that we don't tile-align the recentered // displayport because tile-alignment depends on the scroll position, and the // scroll position here is out of our control. See bug 966507 comment 21 for a // more detailed explanation. RecenterDisplayPort(aMetrics); } aMetrics.SetScrollOffset(actualScrollOffset); // APZ transforms inputs assuming we applied the exact scroll offset it // requested (|apzScrollOffset|). Since we may not have, record the difference // between what APZ asked for and what we actually applied, and apply it to // input events to compensate. if (aContent) { CSSPoint scrollDelta = apzScrollOffset - actualScrollOffset; aContent->SetProperty(nsGkAtoms::apzCallbackTransform, new CSSPoint(scrollDelta), nsINode::DeleteProperty<CSSPoint>); } }
void APZCCallbackHelper::UpdateRootFrame(nsIDOMWindowUtils* aUtils, FrameMetrics& aMetrics) { // Precondition checks MOZ_ASSERT(aUtils); MOZ_ASSERT(aMetrics.GetUseDisplayPortMargins()); if (aMetrics.GetScrollId() == FrameMetrics::NULL_SCROLL_ID) { return; } // Set the scroll port size, which determines the scroll range. For example if // a 500-pixel document is shown in a 100-pixel frame, the scroll port length would // be 100, and gecko would limit the maximum scroll offset to 400 (so as to prevent // overscroll). Note that if the content here was zoomed to 2x, the document would // be 1000 pixels long but the frame would still be 100 pixels, and so the maximum // scroll range would be 900. Therefore this calculation depends on the zoom applied // to the content relative to the container. CSSSize scrollPort = aMetrics.CalculateCompositedSizeInCssPixels(); aUtils->SetScrollPositionClampingScrollPortSize(scrollPort.width, scrollPort.height); // Scroll the window to the desired spot nsIScrollableFrame* sf = nsLayoutUtils::FindScrollableFrameFor(aMetrics.GetScrollId()); bool scrollUpdated = false; CSSPoint actualScrollOffset = ScrollFrameTo(sf, aMetrics.GetScrollOffset(), scrollUpdated); if (scrollUpdated) { // Correct the display port due to the difference between mScrollOffset and the // actual scroll offset. AdjustDisplayPortForScrollDelta(aMetrics, actualScrollOffset); } else { // For whatever reason we couldn't update the scroll offset on the scroll frame, // which means the data APZ used for its displayport calculation is stale. Fall // back to a sane default behaviour. Note that we don't tile-align the recentered // displayport because tile-alignment depends on the scroll position, and the // scroll position here is out of our control. See bug 966507 comment 21 for a // more detailed explanation. RecenterDisplayPort(aMetrics); } aMetrics.SetScrollOffset(actualScrollOffset); // The pres shell resolution is updated by the the async zoom since the // last paint. float presShellResolution = aMetrics.GetPresShellResolution() * aMetrics.GetAsyncZoom().scale; aUtils->SetResolutionAndScaleTo(presShellResolution, presShellResolution); // Finally, we set the displayport. nsCOMPtr<nsIContent> content = nsLayoutUtils::FindContentFor(aMetrics.GetScrollId()); if (!content) { return; } nsCOMPtr<nsIDOMElement> element = do_QueryInterface(content); if (!element) { return; } ScreenMargin margins = aMetrics.GetDisplayPortMargins(); aUtils->SetDisplayPortMarginsForElement(margins.left, margins.top, margins.right, margins.bottom, element, 0); CSSRect baseCSS = aMetrics.CalculateCompositedRectInCssPixels(); nsRect base(0, 0, baseCSS.width * nsPresContext::AppUnitsPerCSSPixel(), baseCSS.height * nsPresContext::AppUnitsPerCSSPixel()); nsLayoutUtils::SetDisplayPortBaseIfNotSet(content, base); }
// Recursively create a new array of scrollables, preserving any scrollables // that are still in the layer tree. // // aXScale and aYScale are used to calculate any values that need to be in // chrome-document CSS pixels and aren't part of the rendering loop, such as // the initial scroll offset for a new view. static void BuildViewMap(ViewMap& oldContentViews, ViewMap& newContentViews, nsFrameLoader* aFrameLoader, Layer* aLayer, float aXScale = 1, float aYScale = 1, float aAccConfigXScale = 1, float aAccConfigYScale = 1) { ContainerLayer* container = aLayer->AsContainerLayer(); if (!container) return; const FrameMetrics metrics = container->GetFrameMetrics(); const ViewID scrollId = metrics.GetScrollId(); gfx3DMatrix transform; To3DMatrix(aLayer->GetTransform(), transform); aXScale *= GetXScale(transform); aYScale *= GetYScale(transform); if (metrics.IsScrollable()) { nscoord auPerDevPixel = aFrameLoader->GetPrimaryFrameOfOwningContent() ->PresContext()->AppUnitsPerDevPixel(); nscoord auPerCSSPixel = auPerDevPixel * metrics.mDevPixelsPerCSSPixel.scale; nsContentView* view = FindViewForId(oldContentViews, scrollId); if (view) { // View already exists. Be sure to propagate scales for any values // that need to be calculated something in chrome-doc CSS pixels. ViewConfig config = view->GetViewConfig(); aXScale *= config.mXScale; aYScale *= config.mYScale; view->mFrameLoader = aFrameLoader; // If scale has changed, then we should update // current scroll offset to new scaled value if (aAccConfigXScale != view->mParentScaleX || aAccConfigYScale != view->mParentScaleY) { float xscroll = 0, yscroll = 0; view->GetScrollX(&xscroll); view->GetScrollY(&yscroll); xscroll = xscroll * (aAccConfigXScale / view->mParentScaleX); yscroll = yscroll * (aAccConfigYScale / view->mParentScaleY); view->ScrollTo(xscroll, yscroll); view->mParentScaleX = aAccConfigXScale; view->mParentScaleY = aAccConfigYScale; } // Collect only config scale values for scroll compensation aAccConfigXScale *= config.mXScale; aAccConfigYScale *= config.mYScale; } else { // View doesn't exist, so generate one. We start the view scroll offset at // the same position as the framemetric's scroll offset from the layer. // The default scale is 1, so no need to propagate scale down. ViewConfig config; config.mScrollOffset = nsPoint( NSIntPixelsToAppUnits(metrics.GetScrollOffset().x, auPerCSSPixel) * aXScale, NSIntPixelsToAppUnits(metrics.GetScrollOffset().y, auPerCSSPixel) * aYScale); view = new nsContentView(aFrameLoader, scrollId, metrics.mIsRoot, config); view->mParentScaleX = aAccConfigXScale; view->mParentScaleY = aAccConfigYScale; } // I don't know what units mViewportSize is in, hence use ToUnknownRect // here to mark the current frontier in type info propagation gfx::Rect viewport = metrics.mViewport.ToUnknownRect(); view->mViewportSize = nsSize( NSIntPixelsToAppUnits(viewport.width, auPerDevPixel) * aXScale, NSIntPixelsToAppUnits(viewport.height, auPerDevPixel) * aYScale); view->mContentSize = nsSize( NSFloatPixelsToAppUnits(metrics.mScrollableRect.width, auPerCSSPixel) * aXScale, NSFloatPixelsToAppUnits(metrics.mScrollableRect.height, auPerCSSPixel) * aYScale); newContentViews[scrollId] = view; } for (Layer* child = aLayer->GetFirstChild(); child; child = child->GetNextSibling()) { BuildViewMap(oldContentViews, newContentViews, aFrameLoader, child, aXScale, aYScale, aAccConfigXScale, aAccConfigYScale); } }
void APZCCallbackHelper::UpdateRootFrame(nsIDOMWindowUtils* aUtils, FrameMetrics& aMetrics) { // Precondition checks MOZ_ASSERT(aUtils); MOZ_ASSERT(aMetrics.GetUseDisplayPortMargins()); if (aMetrics.GetScrollId() == FrameMetrics::NULL_SCROLL_ID) { return; } // Set the scroll port size, which determines the scroll range. For example if // a 500-pixel document is shown in a 100-pixel frame, the scroll port length would // be 100, and gecko would limit the maximum scroll offset to 400 (so as to prevent // overscroll). Note that if the content here was zoomed to 2x, the document would // be 1000 pixels long but the frame would still be 100 pixels, and so the maximum // scroll range would be 900. Therefore this calculation depends on the zoom applied // to the content relative to the container. CSSSize scrollPort = aMetrics.CalculateCompositedSizeInCssPixels(); aUtils->SetScrollPositionClampingScrollPortSize(scrollPort.width, scrollPort.height); // Scroll the window to the desired spot nsIScrollableFrame* sf = nsLayoutUtils::FindScrollableFrameFor(aMetrics.GetScrollId()); bool scrollUpdated = false; CSSPoint actualScrollOffset = ScrollFrameTo(sf, aMetrics.GetScrollOffset(), scrollUpdated); if (scrollUpdated) { // Correct the display port due to the difference between mScrollOffset and the // actual scroll offset. AdjustDisplayPortForScrollDelta(aMetrics, actualScrollOffset); } else { // For whatever reason we couldn't update the scroll offset on the scroll frame, // which means the data APZ used for its displayport calculation is stale. Fall // back to a sane default behaviour. Note that we don't tile-align the recentered // displayport because tile-alignment depends on the scroll position, and the // scroll position here is out of our control. See bug 966507 comment 21 for a // more detailed explanation. RecenterDisplayPort(aMetrics); } aMetrics.SetScrollOffset(actualScrollOffset); // The mZoom variable on the frame metrics stores the CSS-to-screen scale for this // frame. This scale includes all of the (cumulative) resolutions set on the presShells // from the root down to this frame. However, when setting the resolution, we only // want the piece of the resolution that corresponds to this presShell, rather than // all of the cumulative stuff, so we need to divide out the parent resolutions. // Finally, we multiply by a ScreenToLayerScale of 1.0f because the goal here is to // take the async zoom calculated by the APZC and tell gecko about it (turning it into // a "sync" zoom) which will update the resolution at which the layer is painted. ParentLayerToLayerScale presShellResolution = aMetrics.GetZoom() / aMetrics.mDevPixelsPerCSSPixel / aMetrics.GetParentResolution() * ScreenToLayerScale(1.0f); aUtils->SetResolution(presShellResolution.scale, presShellResolution.scale); // Finally, we set the displayport. nsCOMPtr<nsIContent> content = nsLayoutUtils::FindContentFor(aMetrics.GetScrollId()); if (!content) { return; } nsCOMPtr<nsIDOMElement> element = do_QueryInterface(content); if (!element) { return; } gfx::IntSize alignment = gfxPrefs::LayersTilesEnabled() ? gfx::IntSize(gfxPrefs::LayersTileWidth(), gfxPrefs::LayersTileHeight()) : gfx::IntSize(0, 0); LayerMargin margins = aMetrics.GetDisplayPortMargins(); aUtils->SetDisplayPortMarginsForElement(margins.left, margins.top, margins.right, margins.bottom, alignment.width, alignment.height, element, 0); CSSRect baseCSS = aMetrics.CalculateCompositedRectInCssPixels(); nsRect base(baseCSS.x * nsPresContext::AppUnitsPerCSSPixel(), baseCSS.y * nsPresContext::AppUnitsPerCSSPixel(), baseCSS.width * nsPresContext::AppUnitsPerCSSPixel(), baseCSS.height * nsPresContext::AppUnitsPerCSSPixel()); nsLayoutUtils::SetDisplayPortBaseIfNotSet(content, base); }