bool SharedFrameMetricsHelper::UpdateFromCompositorFrameMetrics( ContainerLayer* aLayer, bool aHasPendingNewThebesContent, bool aLowPrecision, ParentLayerRect& aCompositionBounds, CSSToParentLayerScale& aZoom) { MOZ_ASSERT(aLayer); CompositorChild* compositor = CompositorChild::Get(); if (!compositor) { FindFallbackContentFrameMetrics(aLayer, aCompositionBounds, aZoom); return false; } const FrameMetrics& contentMetrics = aLayer->GetFrameMetrics(); FrameMetrics compositorMetrics; if (!compositor->LookupCompositorFrameMetrics(contentMetrics.mScrollId, compositorMetrics)) { FindFallbackContentFrameMetrics(aLayer, aCompositionBounds, aZoom); return false; } aCompositionBounds = ParentLayerRect(compositorMetrics.mCompositionBounds); aZoom = compositorMetrics.GetZoomToParent(); // Reset the checkerboard risk flag when switching to low precision // rendering. if (aLowPrecision && !mLastProgressiveUpdateWasLowPrecision) { // Skip low precision rendering until we're at risk of checkerboarding. if (!mProgressiveUpdateWasInDanger) { return true; } mProgressiveUpdateWasInDanger = false; } mLastProgressiveUpdateWasLowPrecision = aLowPrecision; // Always abort updates if the resolution has changed. There's no use // in drawing at the incorrect resolution. if (!FuzzyEquals(compositorMetrics.GetZoom().scale, contentMetrics.GetZoom().scale)) { return true; } // Never abort drawing if we can't be sure we've sent a more recent // display-port. If we abort updating when we shouldn't, we can end up // with blank regions on the screen and we open up the risk of entering // an endless updating cycle. if (fabsf(contentMetrics.GetScrollOffset().x - compositorMetrics.GetScrollOffset().x) <= 2 && fabsf(contentMetrics.GetScrollOffset().y - compositorMetrics.GetScrollOffset().y) <= 2 && fabsf(contentMetrics.mDisplayPort.x - compositorMetrics.mDisplayPort.x) <= 2 && fabsf(contentMetrics.mDisplayPort.y - compositorMetrics.mDisplayPort.y) <= 2 && fabsf(contentMetrics.mDisplayPort.width - compositorMetrics.mDisplayPort.width) <= 2 && fabsf(contentMetrics.mDisplayPort.height - compositorMetrics.mDisplayPort.height)) { return false; } // When not a low precision pass and the page is in danger of checker boarding // abort update. if (!aLowPrecision && !mProgressiveUpdateWasInDanger) { if (AboutToCheckerboard(contentMetrics, compositorMetrics)) { mProgressiveUpdateWasInDanger = true; return true; } } // Abort drawing stale low-precision content if there's a more recent // display-port in the pipeline. if (aLowPrecision && !aHasPendingNewThebesContent) { return true; } return false; }