The IDirect3DDevice9.DrawPrimitive method is a function in C++ that allows you to draw a sequence of connected geometric primitives using the current vertex stream and FVF (Flexible Vertex Format) settings. This method is commonly used in DirectX programming to render basic shapes such as points, lines, and triangles on the screen. By specifying the type of primitive and the number of vertices to be drawn, you can create and display various graphical objects in a 3D environment.
C++ (Cpp) IDirect3DDevice9::DrawPrimitive - 15 examples found. These are the top rated real world C++ (Cpp) examples of IDirect3DDevice9::DrawPrimitive extracted from open source projects. You can rate examples to help us improve the quality of examples.