#includeIn this example, the IEntity.GetName method is used to get the name of an entity named "SampleEntity". The name is then printed to the console using std::cout. The package library containing the IEntity class cannot be determined from this code alone, but it is likely a part of a larger software package or framework.#include "IEntity.h" // This is likely part of a package library int main() { IEntity myEntity("SampleEntity"); std::cout << "Name of entity: " << myEntity.GetName() << std::endl; return 0; }