Example #1
0
Command *Command::opFadeScene(Script *script, bool fadeOut, int32 fadeDuration, bool pause) {
	Current *current = StarkGlobal->getCurrent();
	Location *location = current->getLocation();
	if (fadeOut) {
		location->fadeOutInit(fadeDuration);
	} else {
		location->fadeInInit(fadeDuration);
	}

	if (pause) {
		script->pause(fadeDuration);
		return this; // Stay on this command while the script is suspended
	} else {
		return nextCommand();
	}
}