The isConnected function in cpp MPlug is used to determine if the plug (attribute) is connected to any other plug in the Maya scene. It returns a boolean value - true if the plug is connected to another plug, and false otherwise. This function is helpful in checking if an attribute is linked to or influenced by another attribute in the scene.
C++ (Cpp) MPlug::isConnected - 30 examples found. These are the top rated real world C++ (Cpp) examples of MPlug::isConnected extracted from open source projects. You can rate examples to help us improve the quality of examples.