MString myString = "Hello World"; const char* myChar = myString.asChar(); cout << myChar; // Output: Hello World
MString fileName = "myImage.jpg"; cout << "File name: " << fileName.asChar() << endl;This example demonstrates using the asChar method to get a const char* representation of a file name stored in an MString object. The file name, "myImage.jpg", is printed to the console using the cout statement. MString is a part of the Maya API library.