Example #1
0
// Adds the force exerted on each body to each body's net force
void NBodySimulator::AddForcesBetween(ModelObject &b1, ModelObject &b2)
{
  Gravity::PointMass m1 = { b1.mass(), b1.position() };
  Gravity::PointMass m2 = { b2.mass(), b2.position() };

  Vector3 force = Gravity::force(m1, m2, gravity_);
  b1.set_force(b1.force() + force);
  b2.set_force(b2.force() + force * -1);
}