void GuiAppInstance::onGroupCreationFinished(const NodePtr& node, CreateNodeReason reason) { if (reason == eCreateNodeReasonUserCreate) { NodeGraph* graph = 0; boost::shared_ptr<NodeCollection> collection = node->getGroup(); assert(collection); NodeGroup* isGrp = dynamic_cast<NodeGroup*>( collection.get() ); if (isGrp) { NodeGraphI* graph_i = isGrp->getNodeGraph(); assert(graph_i); graph = dynamic_cast<NodeGraph*>(graph_i); } else { graph = _imp->_gui->getNodeGraph(); } assert(graph); if (!graph) { throw std::logic_error(""); } NodesGuiList selectedNodes = graph->getSelectedNodes(); NodeGuiPtr selectedNode; if ( !selectedNodes.empty() ) { selectedNode = selectedNodes.front(); if ( dynamic_cast<BackdropGui*>( selectedNode.get() ) ) { selectedNode.reset(); } } boost::shared_ptr<NodeGuiI> node_gui_i = node->getNodeGui(); assert(node_gui_i); NodeGuiPtr nodeGui = boost::dynamic_pointer_cast<NodeGui>(node_gui_i); graph->moveNodesForIdealPosition(nodeGui, selectedNode, true); } AppInstance::onGroupCreationFinished(node, reason); /*std::list<ViewerInstance* > viewers; node->hasViewersConnected(&viewers); for (std::list<ViewerInstance* >::iterator it2 = viewers.begin(); it2 != viewers.end(); ++it2) { (*it2)->renderCurrentFrame(false); }*/ }
void GuiAppInstance::onGroupCreationFinished(const NodePtr& node, const NodeSerializationPtr& serialization, bool autoConnect) { NodeGuiIPtr node_gui_i = node->getNodeGui(); if (autoConnect && !serialization && node_gui_i) { NodeGraph* graph = 0; NodeCollectionPtr collection = node->getGroup(); assert(collection); NodeGroupPtr isGrp = toNodeGroup(collection); if (isGrp) { NodeGraphI* graph_i = isGrp->getNodeGraph(); assert(graph_i); graph = dynamic_cast<NodeGraph*>(graph_i); } else { graph = _imp->_gui->getNodeGraph(); } assert(graph); if (!graph) { throw std::logic_error(""); } NodesGuiList selectedNodes = graph->getSelectedNodes(); NodeGuiPtr selectedNode; if ( !selectedNodes.empty() ) { selectedNode = selectedNodes.front(); if (toBackdropGui(selectedNode) ) { selectedNode.reset(); } } NodeGuiPtr nodeGui = boost::dynamic_pointer_cast<NodeGui>(node_gui_i); graph->moveNodesForIdealPosition(nodeGui, selectedNode, true); } AppInstance::onGroupCreationFinished(node, serialization, autoConnect); /*std::list<ViewerInstancePtr> viewers; node->hasViewersConnected(&viewers); for (std::list<ViewerInstancePtr>::iterator it2 = viewers.begin(); it2 != viewers.end(); ++it2) { (*it2)->renderCurrentFrame(false); }*/ }
void Gui::renderSelectedNode() { NodeGraph* graph = getLastSelectedGraph(); if (!graph) { return; } NodesGuiList selectedNodes = graph->getSelectedNodes(); if ( selectedNodes.empty() ) { Dialogs::warningDialog( tr("Render").toStdString(), tr("You must select a node to render first!").toStdString() ); return; } std::list<AppInstance::RenderWork> workList; bool useStats = getApp()->isRenderStatsActionChecked(); for (NodesGuiList::const_iterator it = selectedNodes.begin(); it != selectedNodes.end(); ++it) { NodePtr internalNode = (*it)->getNode(); if (!internalNode) { continue; } EffectInstPtr effect = internalNode->getEffectInstance(); if (!effect) { continue; } if ( effect->isWriter() ) { if ( !effect->areKnobsFrozen() ) { //if ((*it)->getNode()->is) ///if the node is a writer, just use it to render! AppInstance::RenderWork w; w.writer = dynamic_cast<OutputEffectInstance*>( effect.get() ); assert(w.writer); w.firstFrame = INT_MIN; w.lastFrame = INT_MAX; w.frameStep = INT_MIN; w.useRenderStats = useStats; workList.push_back(w); } } else { if (selectedNodes.size() == 1) { ///create a node and connect it to the node and use it to render #ifndef NATRON_ENABLE_IO_META_NODES NodePtr writer = createWriter(); #else NodeGraph* graph = selectedNodes.front()->getDagGui(); NodePtr writer = getApp()->createWriter( "", eCreateNodeReasonInternal, graph->getGroup() ); #endif if (writer) { AppInstance::RenderWork w; w.writer = dynamic_cast<OutputEffectInstance*>( writer->getEffectInstance().get() ); assert(w.writer); w.firstFrame = INT_MIN; w.lastFrame = INT_MAX; w.frameStep = INT_MIN; w.useRenderStats = useStats; workList.push_back(w); } } } } _imp->_appInstance->startWritersRendering(false, workList); } // Gui::renderSelectedNode
void GuiAppInstance::createNodeGui(const NodePtr &node, const NodePtr& parentMultiInstance, const CreateNodeArgs& args) { boost::shared_ptr<NodeCollection> group = node->getGroup(); NodeGraph* graph; if (group) { NodeGraphI* graph_i = group->getNodeGraph(); assert(graph_i); graph = dynamic_cast<NodeGraph*>(graph_i); assert(graph); } else { graph = _imp->_gui->getNodeGraph(); } if (!graph) { throw std::logic_error(""); } NodesGuiList selectedNodes = graph->getSelectedNodes(); NodeGuiPtr nodegui = _imp->_gui->createNodeGUI(node, args); assert(nodegui); if (parentMultiInstance && nodegui) { nodegui->hideGui(); boost::shared_ptr<NodeGuiI> parentNodeGui_i = parentMultiInstance->getNodeGui(); assert(parentNodeGui_i); nodegui->setParentMultiInstance( boost::dynamic_pointer_cast<NodeGui>(parentNodeGui_i) ); } ///It needs to be here because we rely on the _nodeMapping member bool isViewer = node->isEffectViewer() != 0; if (isViewer) { _imp->_gui->createViewerGui(node); } ///must be done after the viewer gui has been created if ( node->isRotoPaintingNode() ) { _imp->_gui->createNewRotoInterface( nodegui.get() ); } if ( ( node->isTrackerNodePlugin() || node->getEffectInstance()->isBuiltinTrackerNode() ) && !parentMultiInstance ) { _imp->_gui->createNewTrackerInterface( nodegui.get() ); } NodeGroup* isGroup = node->isEffectGroup(); if ( isGroup && isGroup->isSubGraphUserVisible() ) { _imp->_gui->createGroupGui(node, args.reason); } ///Don't initialize inputs if it is a multi-instance child since it is not part of the graph if (!parentMultiInstance) { nodegui->initializeInputs(); } if ( (args.reason == eCreateNodeReasonUserCreate) && !isViewer ) { ///we make sure we can have a clean preview. node->computePreviewImage( getTimeLine()->currentFrame() ); triggerAutoSave(); } ///only move main instances if ( node->getParentMultiInstanceName().empty() ) { bool autoConnect = args.reason == eCreateNodeReasonUserCreate; if ( selectedNodes.empty() ) { autoConnect = false; } if ( (args.xPosHint != INT_MIN) && (args.yPosHint != INT_MIN) && (!autoConnect) ) { QPointF pos = nodegui->mapToParent( nodegui->mapFromScene( QPointF(args.xPosHint, args.yPosHint) ) ); nodegui->refreshPosition( pos.x(), pos.y(), true ); } else { BackdropGui* isBd = dynamic_cast<BackdropGui*>( nodegui.get() ); if (!isBd) { NodeGuiPtr selectedNode; if ( (args.reason == eCreateNodeReasonUserCreate) && (selectedNodes.size() == 1) ) { selectedNode = selectedNodes.front(); BackdropGui* isBackdropGui = dynamic_cast<BackdropGui*>( selectedNode.get() ); if (isBackdropGui) { selectedNode.reset(); } } nodegui->getDagGui()->moveNodesForIdealPosition(nodegui, selectedNode, autoConnect); } } } } // createNodeGui
void GuiAppInstance::createNodeGui(const NodePtr &node, const NodePtr& parentMultiInstance, const CreateNodeArgs& args) { NodeCollectionPtr group = node->getGroup(); NodeGraph* graph; if (group) { NodeGraphI* graph_i = group->getNodeGraph(); assert(graph_i); graph = dynamic_cast<NodeGraph*>(graph_i); assert(graph); } else { graph = _imp->_gui->getNodeGraph(); } if (!graph) { throw std::logic_error(""); } NodesGuiList selectedNodes = graph->getSelectedNodes(); NodeGuiPtr nodegui = _imp->_gui->createNodeGUI(node, args); assert(nodegui); if (parentMultiInstance && nodegui) { nodegui->hideGui(); NodeGuiIPtr parentNodeGui_i = parentMultiInstance->getNodeGui(); assert(parentNodeGui_i); nodegui->setParentMultiInstance( boost::dynamic_pointer_cast<NodeGui>(parentNodeGui_i) ); } bool isViewer = node->isEffectViewerInstance() != 0; if (isViewer) { _imp->_gui->createViewerGui(node); } // Must be done after the viewer gui has been created _imp->_gui->createNodeViewerInterface(nodegui); NodeGroupPtr isGroup = node->isEffectNodeGroup(); if ( isGroup && isGroup->isSubGraphUserVisible() ) { _imp->_gui->createGroupGui(node, args); } ///Don't initialize inputs if it is a multi-instance child since it is not part of the graph if (!parentMultiInstance) { nodegui->initializeInputs(); } NodeSerializationPtr serialization = args.getProperty<NodeSerializationPtr >(kCreateNodeArgsPropNodeSerialization); if ( !serialization && !isViewer ) { ///we make sure we can have a clean preview. node->computePreviewImage( getTimeLine()->currentFrame() ); triggerAutoSave(); } ///only move main instances if ( node->getParentMultiInstanceName().empty() && !serialization) { bool autoConnect = args.getProperty<bool>(kCreateNodeArgsPropAutoConnect); if ( selectedNodes.empty() || serialization) { autoConnect = false; } double xPosHint = serialization ? INT_MIN : args.getProperty<double>(kCreateNodeArgsPropNodeInitialPosition, 0); double yPosHint = serialization ? INT_MIN : args.getProperty<double>(kCreateNodeArgsPropNodeInitialPosition, 1); if ( (xPosHint != INT_MIN) && (yPosHint != INT_MIN) && (!autoConnect) ) { QPointF pos = nodegui->mapToParent( nodegui->mapFromScene( QPointF(xPosHint, yPosHint) ) ); nodegui->refreshPosition( pos.x(), pos.y(), true ); } else { BackdropGuiPtr isBd = toBackdropGui(nodegui); if (!isBd) { NodeGuiPtr selectedNode; if ( !serialization && (selectedNodes.size() == 1) ) { selectedNode = selectedNodes.front(); BackdropGuiPtr isBdGui = toBackdropGui(selectedNode); if (isBdGui) { selectedNode.reset(); } } nodegui->getDagGui()->moveNodesForIdealPosition(nodegui, selectedNode, autoConnect); } } } } // createNodeGui