static void ICall_Actor_Bind( MonoObject* pMonoObj ) { Ptr<Actor> pAct = new Actor(); printf("new cppObject"); App::MonoCppBind<Actor>(*pAct,pMonoObj); pAct->AddRef(); }
//----------------------------------------------------------------------------- OVR::HIDDevice* HIDDeviceManager::Open(const String& path) { Ptr<Linux::HIDDevice> device = *new Linux::HIDDevice(this); if (device->HIDInitialize(path)) { device->AddRef(); return device; } return NULL; }
OVR::HIDDevice* HIDDeviceManager::Open(const String& path) { Ptr<OSX::HIDDevice> device = *new OSX::HIDDevice(this); if (!device->HIDInitialize(path)) { return NULL; } device->AddRef(); return device; }