void writeRenderResources(TextStream& ts, Node* parent) { ASSERT(parent); Node* node = parent; do { if (!node->isSVGElement()) continue; SVGElement* svgElement = static_cast<SVGElement*>(node); if (!svgElement->isStyled()) continue; SVGStyledElement* styled = static_cast<SVGStyledElement*>(svgElement); RefPtr<SVGResource> resource(styled->canvasResource()); if (!resource) continue; String elementId = svgElement->getAttribute(svgElement->idAttributeName()); // FIXME: These names are lies! if (resource->isPaintServer()) { RefPtr<SVGPaintServer> paintServer = WTF::static_pointer_cast<SVGPaintServer>(resource); ts << "KRenderingPaintServer {id=\"" << elementId << "\" " << *paintServer << "}" << "\n"; } else ts << "KCanvasResource {id=\"" << elementId << "\" " << *resource << "}" << "\n"; } while ((node = node->traverseNextNode(parent))); }