void Film::AddSplat(const Point2f &p, const Spectrum &v) { if (v.HasNaNs()) { Warning("Film ignoring splatted spectrum with NaN values"); return; } ProfilePhase pp(Prof::SplatFilm); if (!InsideExclusive((Point2i)p, croppedPixelBounds)) return; Float xyz[3]; v.ToXYZ(xyz); Pixel &pixel = GetPixel((Point2i)p); for (int i = 0; i < 3; ++i) pixel.splatXYZ[i].Add(xyz[i]); }