Example #1
0
Node<real>* SceneImporter<real>::ReadTriMesh( std::istream& stream, const std::string& name )
{
	TriMesh<real>* triMesh = new TriMesh<real>;
	triMesh->SetName( name );

	ReadGeometryHeader( stream, triMesh ); ReadNextExactToken( stream, "," );

	std::string filename = ReadString( stream );
	triMesh->Load( filename );

	return triMesh;
}