The cpp UObject.HasAnyFlags is a function that checks whether an Unreal Engine object has any of the specified flags set. This allows developers to easily determine if an object has certain characteristics or is in a specific state. By providing the object's flags as arguments, the function returns true if the object has any of the specified flags set, otherwise it returns false. This function is commonly used for conditional statements or to perform certain actions based on the object's current flags.
C++ (Cpp) UObject::HasAnyFlags - 20 examples found. These are the top rated real world C++ (Cpp) examples of UObject::HasAnyFlags extracted from open source projects. You can rate examples to help us improve the quality of examples.