The cpp UObject.IsA is a function used in the Unreal Engine that allows developers to check if an object belongs to a specific class or inherits from it. By using this function, developers can determine the type of an object at runtime, enabling them to make decisions and perform actions based on the object's class. This function is particularly useful for implementing polymorphism and for managing the behavior and interactions of different objects within the game development process.
C++ (Cpp) UObject::IsA - 23 examples found. These are the top rated real world C++ (Cpp) examples of UObject::IsA extracted from open source projects. You can rate examples to help us improve the quality of examples.