Example #1
0
Vector2D	Vector2D :: getRandomVector ( float len )
{
	Vector2D	v;

	for ( ; ; )
	{
		v.x = rnd ();
		v.y = rnd ();

		if ( v.lengthSq () < EPS )
			continue;

		v *= len / v.length ();

		return v;
	}
}
Example #2
0
		constexpr Vector2D projection(const Vector2D& onto) const
		{
			return onto.lengthSq() ? onto * dot(onto) / onto.lengthSq() : Zero;
		}