XnStatus XnServerSensorInvoker::RegisterToProps(XnPropertySet* pProps)
{
	XnStatus nRetVal = XN_STATUS_OK;
	XnCallbackHandle hDummy = NULL;

	for (XnPropertySetData::Iterator itMod = pProps->pData->Begin(); itMod != pProps->pData->End(); ++itMod)
	{
		XnActualPropertiesHash* pHash = itMod->Value();

		XnDeviceModule* pModule;
		nRetVal = m_sensor.FindModule(itMod->Key(), &pModule);
		XN_IS_STATUS_OK(nRetVal);

		for (XnActualPropertiesHash::Iterator itProp = pHash->Begin(); itProp != pHash->End(); ++itProp)
		{
			XnProperty* pProp;
			nRetVal = pModule->GetProperty(itProp->Key(), &pProp);
			XN_IS_STATUS_OK(nRetVal);

			// no need to keep the handle. We only want to unregister when the stream is destroyed, and then
			// it happens anyway.
			nRetVal = pProp->OnChangeEvent().Register(PropertyChangedCallback, this, hDummy);
			XN_IS_STATUS_OK(nRetVal);
		}
	}

	return (XN_STATUS_OK);
}
Example #2
0
XnStatus XnDeviceBase::GetProperty(const XnChar* ModuleName, const XnChar* PropertyName, const XnGeneralBuffer& gbValue)
{
	XnStatus nRetVal = XN_STATUS_OK;

	XnDeviceModule* pModule;
	nRetVal = FindModule(ModuleName, &pModule);
	XN_IS_STATUS_OK(nRetVal);

	nRetVal = pModule->GetProperty(PropertyName, gbValue);
	XN_IS_STATUS_OK(nRetVal);

	return XN_STATUS_OK;
}
Example #3
0
XnStatus XnDeviceBase::GetProperty(const XnChar* ModuleName, XnUInt32 propertyId, XnChar* csValue)
{
    XnStatus nRetVal = XN_STATUS_OK;

    XnDeviceModule* pModule;
    nRetVal = FindModule(ModuleName, &pModule);
    XN_IS_STATUS_OK(nRetVal);

    nRetVal = pModule->GetProperty(propertyId, csValue);
    XN_IS_STATUS_OK(nRetVal);

    return XN_STATUS_OK;
}