Example #1
0
    bool operator ()(state_type<BidiIter> &state) const
    {
        if(state.bos() && state.flags_.match_bol_)
        {
            return true;
        }

        BidiIter cur = state.cur_;
        BidiIter const end = state.end_;
        std::advance(cur, static_cast<diff_type>(-!state.bos()));

        for(; cur != end; ++cur)
        {
            if(this->bits_[static_cast<unsigned char>(*cur)])
            {
                state.cur_ = ++cur;
                return true;
            }
        }

        return false;
    }
Example #2
0
    bool operator ()(state_type<BidiIter> &state) const
    {
        if(state.bos() && state.flags_.match_bol_)
        {
            return true;
        }

        Traits const &traits = traits_cast<Traits>(state);
        BidiIter cur = state.cur_;
        BidiIter const end = state.end_;
        std::advance(cur, static_cast<diff_type>(-!state.bos()));

        for(; cur != end; ++cur)
        {
            if(traits.isctype(*cur, this->newline_))
            {
                state.cur_ = ++cur;
                return true;
            }
        }

        return false;
    }
Example #3
0
inline bool regex_search_impl
(
    state_type<BidiIter> &state
  , basic_regex<BidiIter> const &re
  , bool not_initial_null = false
)
{
    typedef core_access<BidiIter> access;
    typedef typename iterator_value<BidiIter>::type char_type;
    match_results<BidiIter> &what = *state.context_.results_ptr_;

    // an invlid regex matches nothing
    if(!access::invalid(re))
    {
        bool const partial_ok = state.flags_.match_partial_;
        save_restore<bool> not_null(state.flags_.match_not_null_, state.flags_.match_not_null_ || not_initial_null);
        state.flags_.match_prev_avail_ = state.flags_.match_prev_avail_ || !state.bos();

        regex_impl<BidiIter> const &impl = *access::get_regex_impl(re);
        BidiIter const begin = state.cur_, end = state.end_;
        BidiIter &sub0begin = state.sub_match(0).begin_;
        sub0begin = state.cur_;

        // If match_continuous is set, we only need to check for a match at the current position
        if(state.flags_.match_continuous_)
        {
            if(access::match(re, state))
            {
                access::set_prefix_suffix(what, begin, end);
                return true;
            }

            // handle partial matches
            else if(partial_ok && state.found_partial_match_)
            {
                state.set_partial_match();
                return true;
            }
        }

        // If we have a finder, use it to find where a potential match can start
        else if(impl.finder_)
        {
            finder<BidiIter> const &find = *impl.finder_;
            if(find(state))
            {
                if(state.cur_ != begin)
                {
                    not_null.restore();
                }

                do
                {
                    sub0begin = state.cur_;
                    if(access::match(re, state))
                    {
                        access::set_prefix_suffix(what, begin, end);
                        return true;
                    }

                    // handle partial matches
                    else if(partial_ok && state.found_partial_match_)
                    {
                        state.set_partial_match();
                        return true;
                    }

                    BOOST_ASSERT(state.cur_ == sub0begin);
                    not_null.restore();
                }
                while(state.cur_ != state.end_ && (++state.cur_, find(state)));
            }
        }

        // Otherwise, use brute force search at every position.
        else
        {
            for(;;)
            {
                if(access::match(re, state))
                {
                    access::set_prefix_suffix(what, begin, end);
                    return true;
                }

                // handle partial matches
                else if(partial_ok && state.found_partial_match_)
                {
                    state.set_partial_match();
                    return true;
                }

                else if(end == sub0begin)
                {
                    break;
                }

                BOOST_ASSERT(state.cur_ == sub0begin);
                state.cur_ = ++sub0begin;
                not_null.restore();
            }
        }
    }

    access::reset(what);
    return false;
}
 static bool match(state_type<BidiIter> &state, Next const &next)
 {
     return state.bos() && next.match(state);
 }