void BoundingBox::getBoundingBox(Eigen::Vector3f &min, Eigen::Vector3f &max) const { Eigen::Vector3f delta; for (int i = 0; i < delta.size(); ++i) delta[i] = 1.1 * range[i] * sigma[i]; min = average - delta / 2.0; max = average + delta / 2.0; }