cpp ogre.Camera.lookAt is a method used in Ogre3D, a popular open-source 3D graphics engine, to adjust the camera's orientation and positioning to focus on a specified target. This function allows developers to set the camera's target point in 3D space, so that the camera automatically adjusts its position to look directly at the target. This is useful when creating interactive 3D scenes or games, as it helps to ensure that the camera remains focused on the desired object or location.
C++ (Cpp) Camera::lookAt - 30 examples found. These are the top rated real world C++ (Cpp) examples of ogre::Camera::lookAt extracted from open source projects. You can rate examples to help us improve the quality of examples.