CppOgre.Entity is a class in the C++ programming language that represents a visual entity in the Ogre rendering engine. It is used to create and manipulate various 3D objects such as characters, buildings, or props in a virtual scene. The Entity class provides functionalities for attaching materials, animations, and skeletons to the 3D objects, allowing for realistic rendering and animation effects. With its wide range of capabilities, cppOgre.Entity is a fundamental component for creating visually stunning and interactive 3D applications and games using the Ogre engine.
C++ (Cpp) Entity - 30 examples found. These are the top rated real world C++ (Cpp) examples of ogre::Entity extracted from open source projects. You can rate examples to help us improve the quality of examples.