cpp ogre.Vector3.crossProduct is a function in the Ogre graphics rendering engine that computes the cross product of two Vector3 objects. The cross product of two vectors produces a vector that is perpendicular to both of the input vectors. This function is used to calculate the normal vector, which is essential for lighting and shading calculations in 3D graphics.
C++ (Cpp) Vector3::crossProduct - 20 examples found. These are the top rated real world C++ (Cpp) examples of ogre::Vector3::crossProduct extracted from open source projects. You can rate examples to help us improve the quality of examples.