cpp ogre.Vector3.getRotationTo is a function provided by the Ogre library in C++. It is used to calculate the rotation required to align one vector with another vector. By passing two vectors as input parameters, this function computes the quaternion representing the rotation required to change the direction of the first vector to match the direction of the second vector. This function is particularly useful in 3D graphics and game development when dealing with object orientation, camera movements, and other related tasks.
C++ (Cpp) Vector3::getRotationTo - 30 examples found. These are the top rated real world C++ (Cpp) examples of ogre::Vector3::getRotationTo extracted from open source projects. You can rate examples to help us improve the quality of examples.