Exemple #1
0
 const BufferBindlessSRV& DebugViewerVS::bindlessBufferSrv(const std::string& name) const
 {
     
     ASSERT(false, "Tried to look for non-existing resource");
     return BufferBindlessSRV();
 }
Exemple #2
0
 const BufferBindlessSRV& ClearTexture2duCS::bindlessBufferSrv(const std::string& name) const
 {
     
     ASSERT(false, "Tried to look for non-existing resource");
     return BufferBindlessSRV();
 }
Exemple #3
0
 const BufferBindlessSRV& MeshRendererTransparentPS::bindlessBufferSrv(const std::string& name) const
 {
     
     ASSERT(false, "Tried to look for non-existing resource");
     return BufferBindlessSRV();
 }
Exemple #4
0
 const BufferBindlessSRV& BloomExtractBrightVS::bindlessBufferSrv(const std::string& name) const
 {
     
     ASSERT(false, "Tried to look for non-existing resource");
     return BufferBindlessSRV();
 }
Exemple #5
0
 const BufferBindlessSRV& Texture2DArrayVisualizerVS::bindlessBufferSrv(const std::string& name) const
 {
     
     ASSERT(false, "Tried to look for non-existing resource");
     return BufferBindlessSRV();
 }