예제 #1
0
 const BufferBindlessSRV& DebugViewerVS::bindlessBufferSrv(const std::string& name) const
 {
     
     ASSERT(false, "Tried to look for non-existing resource");
     return BufferBindlessSRV();
 }
예제 #2
0
 const BufferBindlessSRV& ClearTexture2duCS::bindlessBufferSrv(const std::string& name) const
 {
     
     ASSERT(false, "Tried to look for non-existing resource");
     return BufferBindlessSRV();
 }
예제 #3
0
 const BufferBindlessSRV& MeshRendererTransparentPS::bindlessBufferSrv(const std::string& name) const
 {
     
     ASSERT(false, "Tried to look for non-existing resource");
     return BufferBindlessSRV();
 }
예제 #4
0
 const BufferBindlessSRV& BloomExtractBrightVS::bindlessBufferSrv(const std::string& name) const
 {
     
     ASSERT(false, "Tried to look for non-existing resource");
     return BufferBindlessSRV();
 }
예제 #5
0
 const BufferBindlessSRV& Texture2DArrayVisualizerVS::bindlessBufferSrv(const std::string& name) const
 {
     
     ASSERT(false, "Tried to look for non-existing resource");
     return BufferBindlessSRV();
 }