Exemple #1
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ResourceRef Text3D::GetMaterialAttr() const
{
    return GetResourceRef(material_, Material::GetTypeStatic());
}
Exemple #2
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ResourceRef Light::GetRampTextureAttr() const
{
    return GetResourceRef(rampTexture_, Texture2D::GetTypeStatic());
}
ResourceRef BillboardSet::GetMaterialAttr() const
{
    return GetResourceRef(batches_[0].material_, Material::GetTypeStatic());
}
ResourceRef StaticModel::GetModelAttr() const
{
    return GetResourceRef(model_, Model::GetTypeStatic());
}
Exemple #5
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ResourceRef Animatable::GetObjectAnimationAttr() const
{
    return GetResourceRef(objectAnimation_, ObjectAnimation::GetTypeStatic());
}
Exemple #6
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ResourceRef CollisionShape::GetModelAttr() const
{
    return GetResourceRef(model_, Model::GetTypeStatic());
}
Exemple #7
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template<> ResourceRef Variant::Get<ResourceRef>() const
{
    return GetResourceRef();
}
ResourceRef Zone::GetZoneTextureAttr() const
{
    return GetResourceRef(zoneTexture_, TextureCube::GetTypeStatic());
}
Exemple #9
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ResourceRef SoundSource::GetSoundAttr() const
{
    return GetResourceRef(sound_, Sound::GetTypeStatic());
}
Exemple #10
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ResourceRef BorderImage::GetTextureAttr() const
{
    return GetResourceRef(texture_, Texture2D::GetTypeStatic());
}
Exemple #11
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ResourceRef TileMap2D::GetTmxFileAttr() const
{
    return GetResourceRef(tmxFile_, TmxFile2D::GetTypeStatic());
}
Exemple #12
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ResourceRef Light::GetShapeTextureAttr() const
{
    return GetResourceRef(shapeTexture_, Texture2D::GetTypeStatic());
}
Exemple #13
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ResourceRef StaticSprite2D::GetCustomMaterialAttr() const
{
    return GetResourceRef(customMaterial_, Material::GetTypeStatic());
}
Exemple #14
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ResourceRef Light::GetShapeTextureAttr() const
{
    return GetResourceRef(shapeTexture_, lightType_ == LIGHT_POINT ? TextureCube::GetTypeStatic() : Texture2D::GetTypeStatic());
}
Exemple #15
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ResourceRef Drawable2D::GetMaterialAttr() const
{
    return GetResourceRef(material_, Material::GetTypeStatic());
}
Exemple #16
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ResourceRef Text::GetFontAttr() const
{
    return GetResourceRef(font_, Font::GetTypeStatic());
}
Exemple #17
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ResourceRef Sprite::GetTextureAttr() const
{
    return GetResourceRef(texture_, Texture2D::GetTypeStatic());
}