static void android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject clazz, jlong rendererPtr, jlong bitmapPtr, jlong patchPtr, float left, float top, float right, float bottom, jlong paintPtr) { SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapPtr); DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); Res_png_9patch* patch = reinterpret_cast<Res_png_9patch*>(patchPtr); Paint* paint = reinterpret_cast<Paint*>(paintPtr); renderer->drawPatch(bitmap, patch, left, top, right, bottom, paint); }
static void android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject clazz, jlong rendererPtr, jlong bitmapPtr, jbyteArray buffer, jlong patchPtr, float left, float top, float right, float bottom, jlong paintPtr) { SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapPtr); // This object allows the renderer to allocate a global JNI ref to the buffer object. JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); Res_png_9patch* patch = reinterpret_cast<Res_png_9patch*>(patchPtr); Paint* paint = reinterpret_cast<Paint*>(paintPtr); renderer->drawPatch(bitmap, patch, left, top, right, bottom, paint); }