static void android_view_GLES20Canvas_drawRegionAsRects(JNIEnv* env, jobject clazz, jlong rendererPtr, jlong regionPtr, jlong paintPtr) { DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); SkRegion* region = reinterpret_cast<SkRegion*>(regionPtr); Paint* paint = reinterpret_cast<Paint*>(paintPtr); if (paint->getStyle() != Paint::kFill_Style || (paint->isAntiAlias() && !renderer->isCurrentTransformSimple())) { SkRegion::Iterator it(*region); while (!it.done()) { const SkIRect& r = it.rect(); renderer->drawRect(r.fLeft, r.fTop, r.fRight, r.fBottom, paint); it.next(); } } else { int count = 0; Vector<float> rects; SkRegion::Iterator it(*region); while (!it.done()) { const SkIRect& r = it.rect(); rects.push(r.fLeft); rects.push(r.fTop); rects.push(r.fRight); rects.push(r.fBottom); count += 4; it.next(); } renderer->drawRects(rects.array(), count, paint); } }