void createTrill(int key1, int key2, int velocity, int channel, int duration) { static FunctionEvent tn; // a Temporary Note for copying into eventBuffer // key1 should always be smaller than key2 int temp; if (key1 > key2) { temp = key1; key1 = key2; key2 = temp; } // setting the fields of the function note tn.setFunction(TrillAlgorithm); tn.setChannel(channel); tn.setKeyno(key1); tn.setVelocity(velocity); // set extra parameters tn.charValue(15) = 0; // 0 = play key1 next, 1 = play key2 next tn.charValue(14) = key2; // secondary pitch tn.intValue(10) = t_time; // initialization time tn.setStatus(EVENT_STATUS_ACTIVE); // start time of function and the duration between calling it tn.setOnDur(t_time + duration, duration); eventBuffer.insert(tn); cout << "Trill = " << key1 << " to " << key2 << "\tRate = " << duration << endl; }
static void TrillAlgorithm(FunctionEvent& p, EventBuffer& midiOutput) { static NoteEvent note; // temporary note before placing in buffer int key1 = p.getKey(); // lower key of trill int key2 = p.charValue(14); // upper key of trill int state = p.charValue(15); // which note to play next int starttime = p.intValue(10); // when trill was started int i; // turn off the trill if there is a note played inside the trill int range1 = key1; int range2 = key2; if (range2 - range1 == 1) { range1--; range2++; } for (i=range1; i<=range2; i++) { if (noteontimes[i] > starttime) { p.off(midiOutput); return; } } // set the next note to play int key = state ? key2 : key1; state = !state; p.charValue(15) = state; // set the parameters for the output note: note.setOnDur(t_time, p.getDur()); note.setVel(p.getVel()); note.setChan(p.getChan()); note.setKey(key); // update the parameters for the gliss function: p.setOnTime(p.getOnTime() + p.getDur()); int value = p.getVel() + velcorrection; if (value < 100 && value > 3) { p.setVel(value); } if (p.getDur() + trillcorrection > MINTRIGTIME) { p.setDur(p.getDur() + trillcorrection); } note.activate(); note.action(midiOutput); // start right now, avoiding any buffer delay midiOutput.insert(note); // the note off message is being buffered }